Player Matchup

Morgan Le Fay
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
Level 126
God Stats
20W - 17L
1,507 SR
Queue Stats
228W - 218L
1,448 Elo+
Party 2
Chernobog
Chernobog
JackArcher
Chernobog
Level 86
God Stats
3W - 5L
1,248 SR
Queue Stats
124W - 117L
1,414 Elo+
Party 2
Athena
Athena
Lukenett11-_-
Athena
Level 64
God Stats
7W - 2L
1,805 SR
Queue Stats
53W - 44L
1,519 Elo+
Solo
Sol
Sol
Phantommist
Sol
Level 34
God Stats
5W - 2L
1,878 SR
Queue Stats
148W - 121L
1,479 Elo+
Party 2
Shiva
Shiva
mintybIood
Shiva
Level 86
God Stats
1W - 1L
1,319 SR
Queue Stats
85W - 70L
1,481 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,468 Elo+

VS

Team Averages
Level 69
1,524 SR
1,446 Elo+
Camazotz
Camazotz
 
Camazotz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alexhios
Hercules
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 28L
1,402 Elo+
Party 1
Persephone
Persephone
InvestedFire
Persephone
Level 77
God Stats
1W - 2L
1,580 SR
Queue Stats
389W - 388L
1,439 Elo+
Solo
Ne Zha
Ne Zha
X3PHYR_W0LF839
Ne Zha
Level 87
God Stats
1W - 2L
1,416 SR
Queue Stats
98W - 85L
1,456 Elo+
Solo
Sol
Sol
paccochango
Sol
Level 107
God Stats
2W - 2L
1,388 SR
Queue Stats
90W - 93L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
14
3 / 7 / 3
9,170
509
7,996
12,416
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
JackArcher
Chernobog
15
6 / 7 / 9
9,466
526
10,459
13,706
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 17
11,768
654
9,224
18,172
21,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 3 / 15
10,475
582
23,226
15,111
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
16
7 / 2 / 11
10,521
585
16,897
22,841
18,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 9 / 1
7,963
442
7,490
22,196
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Alexhios
Hercules
14
6 / 8 / 2
9,070
504
11,690
23,105
16,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
InvestedFire
Persephone
15
9 / 2 / 5
10,444
580
20,665
14,249
6,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 5 / 7
7,595
422
6,303
16,973
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
1 / 5 / 6
8,453
470
10,349
16,638
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
30
Kills
21
21
Deaths
29
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
9
1
0.28
L
Hercules
Alexhios
Hercules
6
8
2
0.88
W
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
3
7
3
0.64
L
Persephone
InvestedFire
Persephone
9
2
5
5.75
W
Chernobog
JackArcher
Chernobog
6
7
9
1.5
W
6
2
17
7.25
W
8
3
15
5.17
L
3
5
7
1.3
W
Shiva
7
2
11
6.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,802
Damage
56,497
82,246
Taken
93,161
57,670
Mitigated
44,845
21,541
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,490
2,172
276
3,538
22,196
8,664
0
11,403
10,793
0
51,222
L
Hercules
Alexhios
Hercules
11,690
4,843
0
2,499
23,105
16,760
189
8,780
14,325
0
45,720
W
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
7,996
98
0
1,907
12,416
5,067
1,910
5,096
7,320
59,656
0
L
Persephone
InvestedFire
Persephone
20,665
1,230
0
3,834
14,249
6,090
249
8,092
6,142
77,074
0
W
Chernobog
JackArcher
Chernobog
10,459
4,761
0
928
13,706
6,488
1,620
7,322
6,384
0
41,206
W
9,224
2,935
311
4,241
18,172
21,842
546
7,900
10,272
29,166
0
W
23,226
10,623
0
7,261
15,111
5,957
3,094
7,055
8,056
69,442
0
L
6,303
2,012
258
5,526
16,973
6,747
168
5,706
11,267
0
32,951
W
Shiva
16,897
2,312
55
6,838
22,841
18,316
1,935
3,641
19,200
488
76,385
L
10,349
3,551
0
4,710
16,638
6,584
3,179
7,928
8,710
67,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
43,525
393
Minions Killed
376
0
Camps Cleared
0
1,851,626
Distance Traveled
1,705,359
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,963
442
66
4
0
364,151
0
L
Hercules
9,070
504
74
4
0
331,412
0
W
Morgan Le Fay
9,170
509
110
6
0
338,844
0
L
Persephone
10,444
580
96
5
0
333,927
2
W
Chernobog
9,466
526
68
4
0
376,264
0
W
Athena
11,768
654
26
1
0
397,512
2
W
Sol
10,475
582
91
5
0
322,701
2
L
Ne Zha
7,595
422
43
2
0
334,091
3
W
Shiva
10,521
585
98
5
0
416,305
1
L
Sol
8,453
470
97
5
0
341,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role