Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DimplyRaindrop
Nike
Level 147
God Stats
13W - 10L
1,413 SR
Queue Stats
270W - 294L
1,447 Elo+
Party 2
Nemesis
Nemesis
Dimplyraindrop
Nemesis
Level 146
God Stats
13W - 13L
1,545 SR
Queue Stats
401W - 401L
1,488 Elo+
Party 2
Anubis
Anubis
moornrg
Anubis
Level 125
God Stats
6W - 2L
1,581 SR
Queue Stats
455W - 457L
1,575 Elo+
Party 2
Hades
Hades
the908Gags
Hades
Level 88
God Stats
10W - 13L
1,467 SR
Queue Stats
165W - 188L
1,457 Elo+
Party 2
Team Averages
Level 122
1,501 SR
1,493 Elo+

VS

Team Averages
Level 121
1,438 SR
1,439 Elo+
Neith
Neith
ALDOCFH97
Neith
Level 148
God Stats
4W - 6L
1,563 SR
Queue Stats
423W - 419L
1,445 Elo+
Party 1
Poseidon
Poseidon
Du Me Dirty
Poseidon
Level 68
God Stats
8W - 10L
1,435 SR
Queue Stats
25W - 33L
1,379 Elo+
Solo
Nemesis
Nemesis
RankMaximus30
Nemesis
Level 109
God Stats
1W - 1L
1,292 SR
Queue Stats
83W - 75L
1,482 Elo+
Solo
Khepri
Khepri
brvno97
Khepri
Level 128
God Stats
6W - 6L
1,539 SR
Queue Stats
461W - 456L
1,462 Elo+
Party 1
Janus
Janus
wilskillz1012
Janus
Level 152
God Stats
9W - 20L
1,358 SR
Queue Stats
368W - 352L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 2
5,354
535
2,851
6,499
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 0
7,445
745
3,808
7,567
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
5,672
567
2,914
7,526
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
moornrg
Anubis
12
4 / 0 / 0
6,874
687
4,558
3,003
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
9
1 / 0 / 1
5,777
578
2,835
6,406
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALDOCFH97
Neith
6
0 / 1 / 1
4,374
437
4,168
4,814
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Du Me Dirty
Poseidon
9
0 / 4 / 0
4,811
481
2,334
5,235
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
1 / 2 / 0
5,440
544
1,516
8,407
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
brvno97
Khepri
7
0 / 0 / 0
4,603
460
2,299
3,686
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,552
555
2,957
5,196
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
2
1
L
Neith
ALDOCFH97
Neith
0
1
1
0.5
W
4
0
0
4
W
0
1
2
1
L
Poseidon
Du Me Dirty
Poseidon
0
4
0
0
L
Nemesis
1
2
0
0.5
L
Khepri
brvno97
Khepri
0
0
0
0
W
Anubis
moornrg
Anubis
4
0
0
4
W
Hades
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
13,274
31,001
Taken
27,338
14,888
Mitigated
9,266
11,953
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,851
1,510
0
3,201
6,499
2,478
0
1,807
4,580
0
31,619
L
Neith
ALDOCFH97
Neith
4,168
1,856
0
967
4,814
1,565
54
1,743
3,071
0
26,453
W
3,808
172
0
2,464
7,567
3,665
567
2,298
5,269
0
50,223
W
2,914
1,043
0
1,350
7,526
2,806
0
1,137
6,257
0
37,516
L
Poseidon
Du Me Dirty
Poseidon
2,334
265
59
639
5,235
1,370
0
0
5,235
30,706
686
L
Nemesis
1,516
255
0
585
8,407
2,323
0
2,913
5,494
0
40,343
L
Khepri
brvno97
Khepri
2,299
250
0
1,530
3,686
2,603
0
528
3,158
12,619
0
W
Anubis
moornrg
Anubis
4,558
305
0
984
3,003
1,418
700
476
2,439
59,755
0
W
Hades
2,835
434
590
3,364
6,406
4,521
0
1,422
4,902
20,254
280
L
2,957
392
0
930
5,196
1,405
0
1,929
3,267
36,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
24,780
337
Minions Killed
280
0
Camps Cleared
0
1,004,293
Distance Traveled
975,282
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,354
535
49
5
0
176,336
5
L
Neith
4,374
437
40
4
0
166,807
0
W
Nike
7,445
745
81
8
0
199,557
0
W
Nemesis
5,672
567
59
6
0
229,253
0
L
Poseidon
4,811
481
52
5
0
183,268
0
L
Nemesis
5,440
544
73
7
0
234,518
0
L
Khepri
4,603
460
14
1
0
174,232
0
W
Anubis
6,874
687
101
10
0
211,180
0
W
Hades
5,777
578
47
5
0
187,967
3
L
Janus
5,552
555
101
10
0
216,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role