Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
Dízzy
Raijin
Masters
Level 159
God Stats
2W - 0L
1,839 SR
Queue Stats
118W - 109L
2,929 MMR
Solo
Kuzenbo
Kuzenbo
Masters
StepDentist
Kuzenbo
Masters
Level 167
God Stats
66W - 58L
1,674 SR
Queue Stats
723W - 661L
2,633 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 180
1,603 SR
2,012 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,690 SR
2,438 MMR
Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Grandmaster
BennyQ
Pele
Grandmaster
Level 243
God Stats
14W - 9L
1,809 SR
Queue Stats
453W - 372L
3,388 MMR
Solo
Apollo
Apollo
Diamond II
C4MILOL4DIMU
Apollo
Diamond II
Level 157
God Stats
6W - 6L
1,648 SR
Queue Stats
240W - 217L
2,385 MMR
Solo
Thor
Thor
Diamond I
Griffann
Thor
Diamond I
Level 115
God Stats
80W - 50L
1,704 SR
Queue Stats
779W - 743L
2,552 MMR
Solo
Geb
Geb
Diamond III
TurboPutt
Geb
Diamond III
Level 48
God Stats
1W - 1L
1,787 SR
Queue Stats
32W - 21L
2,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 1 / 12
10,155
677
20,880
14,399
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
16
9 / 3 / 4
9,846
656
13,021
15,501
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
 
Cu Chulainn
15
2 / 4 / 4
8,957
597
6,851
15,714
11,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Dízzy
Raijin
15
5 / 3 / 9
9,274
618
11,674
11,182
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
StepDentist
Kuzenbo
12
1 / 2 / 14
8,082
539
7,335
14,121
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BastetMartichorasAres

VS

Bans
Sun WukongCabrakanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 4
9,275
618
12,916
13,983
12,409
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
BennyQ
Pele
14
7 / 4 / 3
8,824
588
13,106
14,782
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
12
1 / 6 / 2
7,656
510
8,223
14,488
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
12
1 / 5 / 4
7,250
483
7,912
16,464
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 8
6,746
450
3,984
16,362
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
23
Kills
13
13
Deaths
23
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
12
12
W
Thanatos
 
Thanatos
9
3
4
3.67
W
Cu Chulainn
 
Cu Chulainn
2
4
4
1
L
Hel
 
Hel
4
2
4
3
L
Pele
BennyQ
Pele
7
4
3
2.13
L
Apollo
1
6
2
0.33
W
Raijin
Dízzy
Raijin
5
3
9
3.17
L
Thor
1
5
4
0.6
W
Kuzenbo
StepDentist
Kuzenbo
1
2
14
4
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,761
Damage
46,141
70,917
Taken
76,079
47,446
Mitigated
37,759
28,806
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,880
14,231
0
9,542
14,399
6,477
504
2,676
11,723
0
109,023
W
Thanatos
 
Thanatos
13,021
4,078
0
12,647
15,501
6,867
0
911
14,590
0
69,737
W
Cu Chulainn
 
Cu Chulainn
6,851
1,029
0
2,538
15,714
11,554
0
8,437
7,277
0
64,608
L
Hel
 
Hel
12,916
1,323
1,058
8,582
13,983
12,409
82
4,317
9,317
88,411
0
L
Pele
BennyQ
Pele
13,106
1,932
0
3,686
14,782
4,868
0
4,629
9,865
0
67,704
L
Apollo
8,223
6,352
0
3,303
14,488
4,173
1,018
1,605
12,825
0
55,058
W
Raijin
Dízzy
Raijin
11,674
1,660
0
1,765
11,182
4,879
12
3,233
7,949
68,320
0
L
Thor
7,912
2,339
0
877
16,464
5,427
0
4,055
12,067
0
52,668
W
Kuzenbo
StepDentist
Kuzenbo
7,335
2,665
0
2,314
14,121
17,669
46
3,702
10,419
19,478
0
L
3,984
382
0
1,919
16,362
10,882
0
3,344
12,885
14,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
39,751
492
Minions Killed
439
0
Camps Cleared
0
1,520,360
Distance Traveled
1,565,294
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,155
677
151
10
0
302,130
2
W
Thanatos
9,846
656
89
6
0
342,214
2
W
Cu Chulainn
8,957
597
111
7
0
282,057
0
L
Hel
9,275
618
146
10
0
319,375
6
L
Pele
8,824
588
116
8
0
342,808
2
L
Apollo
7,656
510
94
6
0
284,588
3
W
Raijin
9,274
618
120
8
0
275,535
0
L
Thor
7,250
483
70
5
0
318,823
0
W
Kuzenbo
8,082
539
21
1
0
318,424
1
L
Geb
6,746
450
13
1
0
299,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role