Player Matchup

Pele
Pele
LiIGing
Pele
Level 65
God Stats
3W - 3L
1,475 SR
Queue Stats
75W - 69L
1,347 Elo+
Party 1
Ra
Ra
XoCojac
Ra
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 1
Geb
Geb
zottip
Geb
Level 65
God Stats
4W - 2L
1,691 SR
Queue Stats
46W - 39L
1,373 Elo+
Party 1
Team Averages
Level 48
1,616 SR
1,490 Elo+

VS

Team Averages
Level 70
1,541 SR
1,426 Elo+
Chernobog
Chernobog
Avidosk
Chernobog
Level 39
God Stats
40W - 26L
1,611 SR
Queue Stats
99W - 114L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Phillyog
Ah Puch
Level 89
God Stats
6W - 2L
1,402 SR
Queue Stats
155W - 164L
1,412 Elo+
Solo
Arachne
Arachne
oLADYPAULo
Arachne
Level 81
God Stats
43W - 22L
1,609 SR
Queue Stats
493W - 495L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LiIGing
Pele
13
3 / 8 / 3
10,373
741
11,360
16,825
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 3
10,007
715
7,746
9,806
3,474
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
zottip
Geb
11
2 / 5 / 3
9,449
675
10,262
19,052
20,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Avidosk
Chernobog
15
6 / 2 / 9
12,270
876
18,653
11,369
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Phillyog
Ah Puch
14
4 / 4 / 9
11,471
819
9,505
10,550
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
oLADYPAULo
Arachne
15
9 / 0 / 4
12,090
864
11,002
14,367
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
19
20
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Avidosk
Chernobog
6
2
9
5.25
L
Pele
LiIGing
Pele
3
8
3
0.56
W
Ah Puch
Phillyog
Ah Puch
4
4
9
2.13
L
1
7
3
0.36
W
Arachne
oLADYPAULo
Arachne
9
0
4
11
L
Geb
zottip
Geb
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
39,160
45,683
Taken
36,286
29,812
Mitigated
14,963
2,765
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Avidosk
Chernobog
18,653
12,865
0
2,740
11,369
4,474
2,064
5,798
5,503
0
51,114
L
Pele
LiIGing
Pele
11,360
2,836
0
1,502
16,825
6,197
0
3,745
13,080
0
34,492
W
Ah Puch
Phillyog
Ah Puch
9,505
96
0
1,004
10,550
3,470
0
5,711
4,630
34,281
0
L
7,746
388
363
750
9,806
3,474
0
3,529
6,277
37,093
0
W
Arachne
oLADYPAULo
Arachne
11,002
7,339
0
8,143
14,367
7,019
753
6,851
7,451
0
51,772
L
Geb
zottip
Geb
10,262
1,258
0
150
19,052
20,141
0
2,545
16,507
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
35,831
155
Minions Killed
144
0
Camps Cleared
0
734,983
Distance Traveled
723,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,270
876
53
4
0
259,414
0
L
Pele
10,373
741
60
4
0
235,716
0
W
Ah Puch
11,471
819
40
3
0
206,332
0
L
Ra
10,007
715
69
5
0
221,411
0
W
Arachne
12,090
864
51
4
0
257,818
0
L
Geb
9,449
675
26
2
0
277,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role