Player Matchup

Ao Kuang
Ao Kuang
Daechwitx
Ao Kuang
Level 63
God Stats
3W - 0L
1,699 SR
Queue Stats
37W - 43L
1,351 Elo+
Party 2
Fenrir
Fenrir
Ghostj666
Fenrir
Level 56
God Stats
2W - 5L
1,334 SR
Queue Stats
263W - 306L
1,452 Elo+
Solo
Xing Tian
Xing Tian
MaybkChan
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,384 Elo+
Party 2
Scylla
Scylla
Vivo_Jermz
Scylla
Level 108
God Stats
5W - 3L
1,320 SR
Queue Stats
570W - 552L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
moetrenease
Baron Samedi
Level 106
God Stats
5W - 0L
1,597 SR
Queue Stats
327W - 319L
1,468 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,415 Elo+

VS

Team Averages
Level 64
1,446 SR
1,341 Elo+
Set
Set
Bijoura
Set
Level 66
God Stats
1W - 2L
1,474 SR
Queue Stats
74W - 80L
1,431 Elo+
Solo
Hou Yi
Hou Yi
CocoDaddy87
Hou Yi
Level 115
God Stats
14W - 13L
1,356 SR
Queue Stats
232W - 209L
1,508 Elo+
Solo
Ganesha
Ganesha
Darkshadow54832
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,279 Elo+
Solo
Arachne
Arachne
HasturBThicc
Arachne
Level 77
God Stats
1W - 1L
1,457 SR
Queue Stats
50W - 52L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
Razzle8695
Baron Samedi
Level 25
God Stats
0W - 1L
1,443 SR
Queue Stats
11W - 21L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daechwitx
Ao Kuang
20
7 / 0 / 19
12,446
732
6,263
13,794
7,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Ghostj666
Fenrir
14
1 / 7 / 16
10,005
589
8,808
15,536
13,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MaybkChan
Xing Tian
18
1 / 4 / 21
10,694
629
4,203
16,451
21,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Vivo_Jermz
Scylla
20
14 / 2 / 12
13,753
809
23,303
11,474
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
moetrenease
Baron Samedi
20
8 / 1 / 22
13,271
781
21,419
13,684
9,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
1 / 8 / 6
9,588
564
5,637
14,854
7,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
19
4 / 8 / 6
11,023
648
10,217
18,198
8,961
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 0 / 0
4,340
255
0
0
0
Arachne
HasturBThicc
Arachne
19
6 / 8 / 6
11,551
679
12,498
22,540
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Razzle8695
Baron Samedi
19
2 / 7 / 8
9,908
583
16,425
15,664
8,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
31
Kills
13
14
Deaths
31
90
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
1
8
6
0.5
L
Hou Yi
4
8
6
0.88
W
Ao Kuang
Daechwitx
Ao Kuang
7
0
19
16.5
L
0
0
0
0
W
Fenrir
Ghostj666
Fenrir
1
7
16
1.29
L
Arachne
HasturBThicc
Arachne
6
8
6
1.13
W
Xing Tian
MaybkChan
Xing Tian
1
4
21
2.88
L
Baron Samedi
Razzle8695
Baron Samedi
2
7
8
0.86
W
Scylla
Vivo_Jermz
Scylla
14
2
12
10
W
Baron Samedi
moetrenease
Baron Samedi
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,996
Damage
44,777
70,939
Taken
71,256
58,160
Mitigated
37,019
30,227
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,637
3,034
176
452
14,854
7,558
0
10,431
4,423
0
11,198
L
Hou Yi
10,217
5,377
451
1,703
18,198
8,961
0
14,331
3,867
0
29,182
W
Ao Kuang
Daechwitx
Ao Kuang
6,263
1,020
1,531
5,500
13,794
7,979
1,693
4,379
9,415
14,275
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Ghostj666
Fenrir
8,808
2,630
221
1,777
15,536
13,870
0
3,097
12,439
0
16,365
L
Arachne
HasturBThicc
Arachne
12,498
8,494
810
4,630
22,540
12,166
0
17,533
5,007
0
22,972
W
Xing Tian
MaybkChan
Xing Tian
4,203
399
2,178
2,741
16,451
21,558
391
2,788
13,663
13,628
0
L
Baron Samedi
Razzle8695
Baron Samedi
16,425
1,447
1,480
1,892
15,664
8,334
0
12,893
2,771
42,313
0
W
Scylla
Vivo_Jermz
Scylla
23,303
3,254
730
3,302
11,474
5,654
2,200
2,787
8,687
62,585
0
W
Baron Samedi
moetrenease
Baron Samedi
21,419
4,422
6,135
6,112
13,684
9,099
2,350
3,374
10,310
60,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,169
Gold Earned
46,410
224
Minions Killed
115
0
Camps Cleared
0
1,393,843
Distance Traveled
915,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,588
564
17
1
0
207,747
0
L
Hou Yi
11,023
648
41
2
0
202,450
0
W
Ao Kuang
12,446
732
29
2
0
309,776
0
L
Ganesha
4,340
255
0
0
0
0
0
W
Fenrir
10,005
589
6
0
0
274,530
0
L
Arachne
11,551
679
26
2
0
269,061
0
W
Xing Tian
10,694
629
13
1
0
280,720
0
L
Baron Samedi
9,908
583
31
2
0
236,464
0
W
Scylla
13,753
809
101
6
0
226,671
0
W
Baron Samedi
13,271
781
75
4
0
302,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role