Player Matchup

Hun Batz
Hun Batz
COCONUTJACK 627
Hun Batz
Level 144
God Stats
12W - 9L
1,863 SR
Queue Stats
68W - 89L
1,510 Elo+
Party 1
Raijin
Raijin
IZMO 213
Raijin
Level 156
God Stats
0W - 2L
1,624 SR
Queue Stats
130W - 150L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
Lakersfreak224
Yu Huang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Shaparrosoiio
Cernunnos
Level 106
God Stats
5W - 2L
1,559 SR
Queue Stats
10W - 10L
1,369 Elo+
Solo
Mulan
Mulan
sweetprair1e
Mulan
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 45L
1,397 Elo+
Solo
Team Averages
Level 122
1,609 SR
1,451 Elo+

VS

Team Averages
Level 130
1,494 SR
1,539 Elo+
Scylla
Scylla
GPS MARTINEZ
Scylla
Level 128
God Stats
3W - 2L
1,384 SR
Queue Stats
32W - 34L
1,454 Elo+
Solo
Hel
Hel
Warden2351
Hel
Level 126
God Stats
12W - 10L
1,365 SR
Queue Stats
185W - 185L
1,532 Elo+
Solo
Charybdis
Charybdis
angelmr7979
Charybdis
Level 99
God Stats
1W - 3L
1,279 SR
Queue Stats
88W - 78L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
kenghost
Sun Wukong
Level 131
God Stats
156W - 34L
1,764 SR
Queue Stats
217W - 44L
1,715 Elo+
Solo
Fenrir
Fenrir
xSHAKNBAKEx420
Fenrir
Level 168
God Stats
2W - 1L
1,677 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 2 / 0
6,651
1,109
5,015
6,280
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
IZMO 213
Raijin
11
0 / 4 / 0
6,377
1,063
4,200
9,361
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
11
0 / 1 / 0
6,560
1,093
3,627
4,120
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Shaparrosoiio
Cernunnos
11
0 / 3 / 0
6,169
1,028
2,364
4,296
1,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,337
1,056
5,259
9,287
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

302

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 0 / 7
7,981
1,330
6,398
3,694
1,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 5
7,003
1,167
4,247
2,963
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
angelmr7979
Charybdis
13
0 / 0 / 7
6,840
1,140
6,591
3,311
1,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kenghost
Sun Wukong
12
2 / 0 / 3
7,168
1,195
6,277
7,318
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 6
8,126
1,354
7,627
6,737
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
11
11
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
0
0
W
Scylla
3
0
7
6.5
L
Raijin
IZMO 213
Raijin
0
4
0
0
L
Yu Huang
0
1
0
0
L
Cernunnos
Shaparrosoiio
Cernunnos
0
3
0
0
W
1
0
5
3.5
W
Charybdis
angelmr7979
Charybdis
0
0
7
3.5
W
Sun Wukong
kenghost
Sun Wukong
2
0
3
3.5
L
0
1
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,465
Damage
31,140
33,344
Taken
24,023
15,350
Mitigated
10,769
947
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,015
914
101
74
6,280
3,225
0
1,451
4,829
0
26,116
W
Scylla
6,398
588
0
0
3,694
1,184
0
337
3,069
17,910
0
L
Raijin
IZMO 213
Raijin
4,200
433
37
105
9,361
2,888
0
2,973
5,788
12,324
0
L
Yu Huang
3,627
935
0
0
4,120
1,341
0
178
3,642
14,369
0
L
Cernunnos
Shaparrosoiio
Cernunnos
2,364
1,257
0
82
4,296
1,515
0
1,751
2,545
0
7,174
W
4,247
265
2,554
1,847
2,963
1,034
0
904
1,826
13,246
0
W
Charybdis
angelmr7979
Charybdis
6,591
3,872
0
0
3,311
1,266
0
1,253
2,058
0
18,428
W
Sun Wukong
kenghost
Sun Wukong
6,277
659
0
1,190
7,318
4,515
0
2,832
4,311
0
20,517
L
5,259
682
0
548
9,287
6,381
0
3,392
5,595
0
10,468
W
7,627
821
0
1,049
6,737
2,770
0
2,051
4,382
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
37,118
129
Minions Killed
144
4
Camps Cleared
8
555,810
Distance Traveled
664,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,651
1,109
42
7
1
114,560
0
W
Scylla
7,981
1,330
38
6
2
129,116
0
L
Raijin
6,377
1,063
28
5
2
116,112
0
L
Yu Huang
6,560
1,093
31
5
0
117,453
0
L
Cernunnos
6,169
1,028
10
2
0
81,991
0
W
Hel
7,003
1,167
24
4
1
134,904
0
W
Charybdis
6,840
1,140
32
5
1
117,136
0
W
Sun Wukong
7,168
1,195
32
5
2
141,403
0
L
Mulan
6,337
1,056
18
3
1
125,694
0
W
Fenrir
8,126
1,354
18
3
2
141,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role