Player Matchup

Chang'e
Chang'e
CharmTheOtaku
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 96L
1,479 Elo+
Party 1
Sobek
Sobek
ItsP0GGERZ
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,473 Elo+
Solo
Ravana
Ravana
RedneckMunchBox
Ravana
Level 156
God Stats
1W - 0L
1,288 SR
Queue Stats
47W - 51L
1,512 Elo+
Party 2
Discordia
Discordia
SweetJoey3042
Discordia
Level 124
God Stats
1W - 2L
1,610 SR
Queue Stats
47W - 60L
1,447 Elo+
Party 2
Achilles
Achilles
darkcreed94
Achilles
Level 156
God Stats
2W - 0L
1,549 SR
Queue Stats
104W - 87L
1,483 Elo+
Party 1
Team Averages
Level 142
1,489 SR
1,478 Elo+

VS

Team Averages
Level 138
1,507 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Fixer0328
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Party 3
Ix Chel
Ix Chel
SnazzyDrop54087
Ix Chel
Level 105
God Stats
0W - 3L
1,669 SR
Queue Stats
361W - 379L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Zephaulus
The Morrigan
Level 128
God Stats
5W - 8L
1,366 SR
Queue Stats
475W - 427L
1,515 Elo+
Solo
Jormungandr
Jormungandr
sadboiTM
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 1 / 8
10,570
813
6,742
14,651
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
15
1 / 3 / 9
10,024
771
5,367
18,948
21,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 4 / 7
10,613
816
12,807
16,248
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
SweetJoey3042
Discordia
17
4 / 2 / 9
10,410
801
11,962
7,188
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
darkcreed94
Achilles
16
1 / 2 / 13
9,477
729
4,864
12,875
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 7 / 4
8,400
646
5,981
13,833
6,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Fixer0328
Gilgamesh
15
2 / 2 / 3
8,537
657
9,886
10,776
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 3
7,442
572
5,637
6,526
2,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Zephaulus
The Morrigan
13
2 / 1 / 8
8,353
643
4,349
4,145
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
sadboiTM
Jormungandr
18
3 / 3 / 7
9,332
718
13,582
11,867
17,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
16
Kills
10
12
Deaths
16
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
4
0.43
W
Chang'e
5
1
8
9
L
Gilgamesh
Fixer0328
Gilgamesh
2
2
3
1.75
W
Sobek
1
3
9
1.83
W
5
4
7
2.13
L
2
3
3
1.17
W
Discordia
SweetJoey3042
Discordia
4
2
9
4.25
L
The Morrigan
Zephaulus
The Morrigan
2
1
8
6
W
Achilles
darkcreed94
Achilles
1
2
13
3.75
L
Jormungandr
sadboiTM
Jormungandr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
39,435
69,910
Taken
47,147
60,469
Mitigated
39,962
35,253
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,981
2,567
31
1,540
13,833
6,723
0
7,423
6,188
274
15,311
W
Chang'e
6,742
838
9,463
9,073
14,651
7,546
1,861
4,630
9,538
24,037
0
L
Gilgamesh
Fixer0328
Gilgamesh
9,886
1,601
91
1,777
10,776
11,257
0
4,703
5,862
1,224
16,802
W
Sobek
5,367
414
678
4,508
18,948
21,981
969
6,678
11,608
11,684
272
W
12,807
3,428
1,209
3,633
16,248
13,387
1,177
5,100
10,435
0
31,707
L
5,637
39
2,036
1,882
6,526
2,865
0
3,351
3,051
10,004
0
W
Discordia
SweetJoey3042
Discordia
11,962
918
1,144
274
7,188
3,429
1,686
2,029
4,852
37,609
0
L
The Morrigan
Zephaulus
The Morrigan
4,349
920
228
115
4,145
1,674
0
1,841
2,219
7,002
698
W
Achilles
darkcreed94
Achilles
4,864
960
2,545
2,726
12,875
14,126
1,825
3,368
8,932
0
13,235
L
Jormungandr
sadboiTM
Jormungandr
13,582
4,237
167
1,399
11,867
17,443
0
6,481
5,250
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
42,064
144
Minions Killed
87
0
Camps Cleared
0
1,226,744
Distance Traveled
789,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,400
646
19
1
0
141,535
0
W
Chang'e
10,570
813
39
3
0
258,967
0
L
Gilgamesh
8,537
657
27
2
0
207,188
0
W
Sobek
10,024
771
11
1
0
229,519
0
W
Ravana
10,613
816
31
2
0
242,580
0
L
Ix Chel
7,442
572
10
1
0
135,219
0
W
Discordia
10,410
801
52
4
0
240,835
0
L
The Morrigan
8,353
643
9
1
0
103,131
0
W
Achilles
9,477
729
11
1
0
254,843
0
L
Jormungandr
9,332
718
22
2
0
202,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role