Player Matchup

Terra
Terra
CAL1FORN1A 213
Terra
Level 156
God Stats
3W - 6L
1,610 SR
Queue Stats
452W - 433L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
FrankxEL92
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 2
Charybdis
Charybdis
Mr mannko 04
Charybdis
Level 118
God Stats
1W - 5L
1,276 SR
Queue Stats
335W - 330L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
V1CK213
Heimdallr
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 79L
1,445 Elo+
Party 2
Da Ji
Da Ji
ZW xXRyukXx
Da Ji
Level 98
God Stats
2W - 2L
1,550 SR
Queue Stats
313W - 309L
1,464 Elo+
Party 2
Team Averages
Level 110
1,487 SR
1,501 Elo+

VS

Team Averages
Level 97
1,435 SR
1,435 Elo+
Hercules
Hercules
DustinDynamite2
Hercules
Level 128
God Stats
9W - 6L
1,512 SR
Queue Stats
188W - 204L
1,455 Elo+
Party 1
Anhur
Anhur
EndGame4u2
Anhur
Level 128
God Stats
6W - 6L
1,472 SR
Queue Stats
535W - 553L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Sp1t0n1t8138
Nu Wa
Level 102
God Stats
10W - 5L
1,639 SR
Queue Stats
393W - 395L
1,473 Elo+
Party 1
Lancelot
Lancelot
SrgntButts
Lancelot
Level 101
God Stats
3W - 7L
1,241 SR
Queue Stats
252W - 279L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
subsailor
Guan Yu
Level 28
God Stats
8W - 9L
1,313 SR
Queue Stats
133W - 183L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 3
10,439
652
11,947
20,738
23,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
FrankxEL92
Zhong Kui
14
0 / 4 / 3
8,556
535
8,178
11,023
8,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mr mannko 04
Charybdis
17
2 / 8 / 0
9,599
600
16,681
16,956
7,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
V1CK213
Heimdallr
14
0 / 8 / 2
8,459
529
17,037
18,617
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 1
8,453
528
15,229
16,130
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 0 / 22
10,933
683
10,478
22,976
24,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
20
8 / 1 / 14
12,011
751
14,792
14,869
6,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 1 / 17
11,875
742
28,522
12,343
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SrgntButts
Lancelot
18
11 / 2 / 14
12,124
758
17,905
19,422
14,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
subsailor
Guan Yu
16
0 / 1 / 20
10,997
687
4,568
20,247
18,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
115
3
Kills
28
28
Deaths
5
9
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Hercules
3
0
22
14
W
Anhur
8
1
14
15
L
Zhong Kui
FrankxEL92
Zhong Kui
0
4
3
0.38
L
Charybdis
Mr mannko 04
Charybdis
2
8
0
0.25
W
6
1
17
14.5
W
Lancelot
SrgntButts
Lancelot
11
2
14
9
L
Heimdallr
V1CK213
Heimdallr
0
8
2
0.13
L
0
6
1
0.08
W
Guan Yu
subsailor
Guan Yu
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,072
Damage
76,265
83,464
Taken
89,857
57,652
Mitigated
69,365
22,228
Healing
61,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,947
1,017
6,989
7,442
20,738
23,797
0
8,529
11,756
32,703
0
W
Hercules
10,478
2,080
5,993
10,753
22,976
24,665
511
6,366
16,610
0
14,358
W
Anhur
14,792
9,038
4,522
4,036
14,869
6,905
1,474
2,093
12,776
0
42,903
L
Zhong Kui
FrankxEL92
Zhong Kui
8,178
1,267
96
1,746
11,023
8,544
0
3,929
6,792
19,415
0
L
Charybdis
Mr mannko 04
Charybdis
16,681
6,826
517
347
16,956
7,997
0
4,149
12,631
0
41,292
W
28,522
8,401
1,974
1,860
12,343
4,843
1,104
3,333
9,010
53,087
0
W
Lancelot
SrgntButts
Lancelot
17,905
1,392
2,680
3,039
19,422
14,197
513
4,349
15,073
0
28,285
L
Heimdallr
V1CK213
Heimdallr
17,037
5,455
993
1,878
18,617
8,139
0
5,322
13,102
0
39,202
L
15,229
1,217
1,210
1,010
16,130
9,175
0
5,199
10,661
0
29,796
W
Guan Yu
subsailor
Guan Yu
4,568
362
16,438
10,017
20,247
18,755
426
3,984
16,263
0
10,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
57,940
162
Minions Killed
170
0
Camps Cleared
0
1,120,595
Distance Traveled
1,687,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,439
652
22
1
0
276,199
0
W
Hercules
10,933
683
12
1
0
367,201
0
W
Anhur
12,011
751
71
4
0
331,133
0
L
Zhong Kui
8,556
535
26
2
0
158,616
0
L
Charybdis
9,599
600
46
3
0
222,160
0
W
Nu Wa
11,875
742
50
3
0
267,853
0
W
Lancelot
12,124
758
22
1
0
364,874
0
L
Heimdallr
8,459
529
43
3
0
198,540
0
L
Da Ji
8,453
528
25
2
0
265,080
0
W
Guan Yu
10,997
687
15
1
0
356,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role