Player Matchup

Medusa
Medusa
DALZSZ1
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Div1neLegacY
Xbalanque
Level 116
God Stats
0W - 2L
1,265 SR
Queue Stats
111W - 104L
1,557 Elo+
Party 2
Persephone
Persephone
DlVlNESTORM
Persephone
Level 100
God Stats
3W - 1L
1,877 SR
Queue Stats
114W - 106L
1,523 Elo+
Party 2
Poseidon
Poseidon
GDS_Kriptik-
Poseidon
Level 95
God Stats
2W - 2L
1,523 SR
Queue Stats
105W - 95L
1,561 Elo+
Party 2
Hachiman
Hachiman
NotDankTrainTom
Hachiman
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 18L
1,571 Elo+
Solo
Team Averages
Level 83
1,576 SR
1,549 Elo+

VS

Team Averages
Level 96
1,503 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GIRTHQUAKE4EVA
Skadi
Level 105
God Stats
2W - 2L
1,491 SR
Queue Stats
85W - 86L
1,517 Elo+
Party 1
Chaac
Chaac
GRONEPUTO
Chaac
Level 84
God Stats
33W - 19L
1,712 SR
Queue Stats
837W - 833L
1,545 Elo+
Solo
Amaterasu
Amaterasu
Septicsoldier25
Amaterasu
Level 64
God Stats
4W - 3L
1,551 SR
Queue Stats
211W - 211L
1,470 Elo+
Solo
Xing Tian
Xing Tian
cl6ster
Xing Tian
Level 119
God Stats
1W - 0L
1,262 SR
Queue Stats
19W - 19L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DALZSZ1
Medusa
15
3 / 6 / 4
8,414
701
10,474
12,614
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Div1neLegacY
Xbalanque
15
5 / 4 / 4
9,265
772
12,908
10,982
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
DlVlNESTORM
Persephone
16
2 / 5 / 10
9,256
771
9,562
10,116
3,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
GDS_Kriptik-
Poseidon
12
2 / 7 / 4
7,705
642
7,157
9,283
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
3 / 7 / 8
9,260
772
7,698
12,811
5,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 5 / 16
9,870
823
9,458
16,904
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 2 / 11
10,655
888
12,879
11,298
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
GRONEPUTO
Chaac
18
8 / 2 / 16
10,831
903
16,155
11,521
9,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Septicsoldier25
Amaterasu
14
3 / 4 / 16
9,030
753
8,997
15,634
17,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
cl6ster
Xing Tian
16
5 / 2 / 13
9,637
803
4,987
14,217
15,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
15
Kills
28
29
Deaths
15
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
5
16
2.2
L
Medusa
DALZSZ1
Medusa
3
6
4
0.83
L
Xbalanque
Div1neLegacY
Xbalanque
5
4
4
1.75
L
Persephone
DlVlNESTORM
Persephone
2
5
10
1.4
L
Poseidon
GDS_Kriptik-
Poseidon
2
7
4
0.57
W
9
2
11
7.25
W
Chaac
GRONEPUTO
Chaac
8
2
16
8
L
Hachiman
3
7
8
1
W
Amaterasu
Septicsoldier25
Amaterasu
3
4
16
2.75
W
Xing Tian
cl6ster
Xing Tian
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
52,476
55,806
Taken
69,574
22,161
Mitigated
70,677
8,052
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,458
1,259
598
2,248
16,904
22,024
375
5,033
11,871
23,247
855
L
Medusa
DALZSZ1
Medusa
10,474
2,633
189
1,129
12,614
4,778
0
3,145
8,693
0
22,555
L
Xbalanque
Div1neLegacY
Xbalanque
12,908
4,095
669
2,359
10,982
4,920
0
1,467
9,085
0
20,585
L
Persephone
DlVlNESTORM
Persephone
9,562
661
591
1,756
10,116
3,769
884
2,592
6,981
19,633
0
L
Poseidon
GDS_Kriptik-
Poseidon
7,157
923
0
0
9,283
2,915
515
1,690
7,251
14,718
0
W
12,879
4,205
736
803
11,298
5,922
5,677
3,776
7,522
0
38,681
W
Chaac
GRONEPUTO
Chaac
16,155
449
346
2,582
11,521
9,778
1,432
1,810
9,711
0
30,843
L
Hachiman
7,698
4,146
341
1,018
12,811
5,779
0
2,734
9,511
0
19,049
W
Amaterasu
Septicsoldier25
Amaterasu
8,997
3,211
2,130
3,260
15,634
17,362
828
3,570
12,064
0
12,908
W
Xing Tian
cl6ster
Xing Tian
4,987
501
1,996
2,226
14,217
15,591
300
2,530
11,687
11,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
50,023
106
Minions Killed
141
0
Camps Cleared
0
994,711
Distance Traveled
1,128,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,870
823
23
2
0
230,185
0
L
Medusa
8,414
701
23
2
0
230,393
0
L
Xbalanque
9,265
772
20
2
0
193,170
0
L
Persephone
9,256
771
17
1
0
223,392
0
L
Poseidon
7,705
642
24
2
0
173,642
0
W
Skadi
10,655
888
58
5
0
206,107
0
W
Chaac
10,831
903
35
3
0
256,493
0
L
Hachiman
9,260
772
22
2
0
174,114
0
W
Amaterasu
9,030
753
7
1
0
215,580
0
W
Xing Tian
9,637
803
18
2
0
219,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role