Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Montana2850
Hun Batz
Level 109
God Stats
2W - 7L
1,374 SR
Queue Stats
268W - 278L
1,491 Elo+
Party 2
Agni
Agni
TimmyWop
Agni
Level 86
God Stats
4W - 2L
1,562 SR
Queue Stats
140W - 116L
1,546 Elo+
Solo
Charybdis
Charybdis
TonningWheel51
Charybdis
Level 128
God Stats
2W - 3L
1,350 SR
Queue Stats
147W - 175L
1,421 Elo+
Party 2
Hades
Hades
pflueger81
Hades
Level 89
God Stats
1W - 1L
1,454 SR
Queue Stats
83W - 98L
1,441 Elo+
Party 2
Team Averages
Level 96
1,448 SR
1,480 Elo+

VS

Team Averages
Level 95
1,470 SR
1,475 Elo+
Nu Wa
Nu Wa
Deadpool9327
Nu Wa
Level 68
God Stats
5W - 9L
1,425 SR
Queue Stats
132W - 149L
1,493 Elo+
Party 1
Thor
Thor
ProgramVeVo
Thor
Level 81
God Stats
2W - 4L
1,419 SR
Queue Stats
216W - 197L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slaughterpop96
Cu Chulainn
Level 136
God Stats
4W - 6L
1,532 SR
Queue Stats
222W - 224L
1,456 Elo+
Solo
Geb
Geb
frust90
Geb
Level 88
God Stats
19W - 16L
1,476 SR
Queue Stats
70W - 82L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
kmello78
The Morrigan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 6
7,077
506
3,539
10,700
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Montana2850
Hun Batz
14
7 / 0 / 1
8,268
591
8,875
10,964
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
1 / 1 / 1
7,472
534
5,354
9,729
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TonningWheel51
Charybdis
12
2 / 2 / 3
6,820
487
6,745
9,199
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
14
0 / 1 / 2
7,557
540
6,319
9,353
6,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,492
464
6,566
6,744
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 2
7,257
518
5,455
14,675
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Slaughterpop96
Cu Chulainn
15
1 / 1 / 0
8,953
640
5,384
12,610
6,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
11
0 / 0 / 1
6,601
472
6,849
10,242
8,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
kmello78
The Morrigan
11
2 / 2 / 0
6,636
474
6,068
5,399
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
6
3
L
0
3
2
0.33
W
Hun Batz
Montana2850
Hun Batz
7
0
1
7.5
L
1
4
2
0.5
L
Cu Chulainn
Slaughterpop96
Cu Chulainn
1
1
0
1
W
Agni
1
1
1
1.5
W
Charybdis
TonningWheel51
Charybdis
2
2
3
1.75
L
Geb
0
0
1
0.5
L
The Morrigan
kmello78
The Morrigan
2
2
0
1
W
Hades
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
30,322
49,945
Taken
49,670
28,328
Mitigated
24,773
16,603
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,539
312
102
3,574
10,700
9,785
0
5,898
4,802
21,735
0
L
6,566
1,330
0
985
6,744
2,361
0
3,670
3,074
45,194
0
W
Hun Batz
Montana2850
Hun Batz
8,875
1,452
0
2,642
10,964
4,700
0
3,262
7,702
0
67,783
L
5,455
959
0
1,238
14,675
5,893
0
2,699
11,976
0
59,955
L
Cu Chulainn
Slaughterpop96
Cu Chulainn
5,384
852
0
6,304
12,610
6,321
0
5,868
6,742
0
80,704
W
Agni
5,354
368
0
589
9,729
3,809
0
3,758
5,971
65,798
0
W
Charybdis
TonningWheel51
Charybdis
6,745
5,104
0
4,777
9,199
3,736
58
4,214
4,985
0
55,881
L
Geb
6,849
127
0
2,131
10,242
8,267
0
2,223
8,019
26,737
0
L
The Morrigan
kmello78
The Morrigan
6,068
2,081
0
966
5,399
1,931
0
752
4,586
44,755
2,448
W
Hades
6,319
2,319
0
4,919
9,353
6,298
32
523
8,830
59,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
35,939
413
Minions Killed
423
0
Camps Cleared
0
1,352,147
Distance Traveled
1,383,769
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,077
506
21
2
0
277,239
1
L
Nu Wa
6,492
464
69
5
0
261,005
0
W
Hun Batz
8,268
591
112
8
0
350,360
0
L
Thor
7,257
518
82
6
0
303,150
0
L
Cu Chulainn
8,953
640
143
10
0
262,527
1
W
Agni
7,472
534
101
7
0
274,174
4
W
Charybdis
6,820
487
81
6
0
246,912
0
L
Geb
6,601
472
27
2
0
303,226
5
L
The Morrigan
6,636
474
102
7
0
253,861
0
W
Hades
7,557
540
98
7
0
203,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role