Player Matchup

Hercules
Hercules
Im called Cube
Hercules
Level 109
God Stats
0W - 2L
1,669 SR
Queue Stats
19W - 32L
1,476 Elo+
Party 1
Loki
Loki
Kinglles
Loki
Level 129
God Stats
0W - 4L
1,108 SR
Queue Stats
93W - 96L
1,602 Elo+
Party 1
Hades
Hades
WorkerDixie
Hades
Level 146
God Stats
0W - 2L
1,260 SR
Queue Stats
44W - 56L
1,558 Elo+
Party 1
Team Averages
Level 128
1,346 SR
1,545 Elo+

VS

Team Averages
Level 103
1,566 SR
1,649 Elo+
Neith
Neith
AlrightJinx
Neith
Level 105
God Stats
10W - 4L
1,741 SR
Queue Stats
49W - 44L
1,583 Elo+
Party 2
Nike
Nike
SirMelonLemon
Nike
Level 65
God Stats
1W - 1L
1,458 SR
Queue Stats
11W - 3L
1,766 Elo+
Solo
Ah Puch
Ah Puch
Violating
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 5 / 4
6,849
685
2,101
10,420
8,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
10
3 / 4 / 1
7,576
758
3,068
8,446
2,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 3 / 3
7,758
776
7,821
9,768
6,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
8,392
839
7,893
4,379
1,689
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 6
8,955
896
7,244
7,573
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
Violating
Ah Puch
11
4 / 3 / 6
8,404
840
9,844
5,868
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Hercules
0
5
4
0.4
L
Loki
3
4
1
0.88
W
6
0
6
9
W
Ah Puch
Violating
Ah Puch
4
3
6
2.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
24,981
28,634
Taken
17,820
17,529
Mitigated
9,402
6,749
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,893
3,858
0
598
4,379
1,689
1,146
2,679
1,700
0
39,249
L
Hercules
2,101
546
0
1,557
10,420
8,514
0
4,630
5,790
0
8,657
L
Loki
3,068
592
0
1,341
8,446
2,788
0
2,513
5,933
0
22,710
W
7,244
363
0
250
7,573
5,645
199
2,204
5,369
0
23,900
W
Ah Puch
Violating
Ah Puch
9,844
612
0
678
5,868
2,068
317
3,325
2,543
27,313
0
L
7,821
164
1,248
2,603
9,768
6,227
0
2,858
6,910
37,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
25,751
110
Minions Killed
119
0
Camps Cleared
0
519,346
Distance Traveled
534,449
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,392
839
56
6
0
169,644
3
L
Hercules
6,849
685
12
1
0
158,419
0
L
Loki
7,576
758
27
3
0
191,495
0
W
Nike
8,955
896
26
3
0
187,189
2
W
Ah Puch
8,404
840
37
4
0
177,616
2
L
Hades
7,758
776
71
7
0
169,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role