Player Matchup

Arachne
Arachne
BassMastah
Arachne
Level 147
God Stats
4W - 3L
1,601 SR
Queue Stats
113W - 181L
1,431 Elo+
Party 1
Discordia
Discordia
DJ_Dirty_Mint_
Discordia
Level 107
God Stats
5W - 8L
1,462 SR
Queue Stats
12W - 23L
1,335 Elo+
Party 1
Neith
Neith
Delthore1
Neith
Level 119
God Stats
4W - 4L
1,357 SR
Queue Stats
66W - 119L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
MysticFrightfur
Sun Wukong
Level 154
God Stats
2W - 3L
1,526 SR
Queue Stats
108W - 177L
1,413 Elo+
Party 1
Charon
Charon
TheBearFair
Charon
Level 109
God Stats
10W - 7L
1,576 SR
Queue Stats
290W - 271L
1,525 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,417 Elo+

VS

Team Averages
Level 122
1,478 SR
1,517 Elo+
Ao Kuang
Ao Kuang
Banned Nametag
Ao Kuang
Level 127
God Stats
1W - 3L
1,376 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Thanatos
Thanatos
Bighuncho7931
Thanatos
Level 102
God Stats
27W - 39L
1,428 SR
Queue Stats
461W - 438L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
FurryTea369
Sylvanus
Level 128
God Stats
18W - 20L
1,468 SR
Queue Stats
86W - 82L
1,474 Elo+
Solo
Tiamat
Tiamat
Mike Lycan
Tiamat
Level 128
God Stats
15W - 11L
1,549 SR
Queue Stats
241W - 212L
1,594 Elo+
Solo
Rama
Rama
icu001
Rama
Level 127
God Stats
2W - 1L
1,569 SR
Queue Stats
295W - 289L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BassMastah
Arachne
16
8 / 0 / 1
9,756
610
11,665
14,681
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DJ_Dirty_Mint_
Discordia
12
2 / 2 / 4
8,390
524
11,399
7,180
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Delthore1
Neith
14
1 / 1 / 4
8,339
521
12,500
10,052
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MysticFrightfur
Sun Wukong
15
1 / 1 / 0
8,886
555
13,647
17,195
15,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 0 / 4
7,722
483
9,877
13,594
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 1 / 0
9,293
581
13,099
22,397
15,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Bighuncho7931
Thanatos
13
1 / 2 / 0
7,757
485
7,427
15,539
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
FurryTea369
Sylvanus
11
0 / 1 / 2
6,316
395
3,314
16,445
10,051
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Mike Lycan
Tiamat
13
0 / 5 / 2
7,641
478
6,931
15,849
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
icu001
Rama
14
1 / 4 / 1
8,555
535
7,801
16,500
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
1
0
2
W
Arachne
BassMastah
Arachne
8
0
1
8.5
L
Thanatos
Bighuncho7931
Thanatos
1
2
0
0.5
W
Discordia
DJ_Dirty_Mint_
Discordia
2
2
4
2
W
Neith
Delthore1
Neith
1
1
4
3
L
Sylvanus
FurryTea369
Sylvanus
0
1
2
1
L
Tiamat
Mike Lycan
Tiamat
0
5
2
0.2
W
Sun Wukong
MysticFrightfur
Sun Wukong
1
1
0
1
W
Charon
1
0
4
3
L
Rama
icu001
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,088
Damage
38,572
62,702
Taken
86,730
40,137
Mitigated
48,751
18,181
Healing
40,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,099
3,668
0
13,330
22,397
15,367
1,036
0
22,397
67,340
15,321
W
Arachne
BassMastah
Arachne
11,665
7,430
0
4,829
14,681
6,300
1,313
4,060
10,397
0
88,345
L
Thanatos
Bighuncho7931
Thanatos
7,427
1,737
0
10,580
15,539
6,558
0
3,837
11,702
0
66,892
W
Discordia
DJ_Dirty_Mint_
Discordia
11,399
380
0
1,841
7,180
2,436
274
2,194
4,878
58,789
0
W
Neith
Delthore1
Neith
12,500
4,708
0
3,192
10,052
4,143
455
511
9,507
0
63,735
L
Sylvanus
FurryTea369
Sylvanus
3,314
773
2,879
5,724
16,445
10,051
27
5,286
11,159
20,043
0
L
Tiamat
Mike Lycan
Tiamat
6,931
371
0
3,681
15,849
9,296
54
9,323
6,526
56,751
0
W
Sun Wukong
MysticFrightfur
Sun Wukong
13,647
2,876
0
5,245
17,195
15,634
271
11,732
5,463
0
74,465
W
Charon
9,877
1,747
214
2,860
13,594
11,624
75
3,875
9,553
34,523
0
L
Rama
icu001
Rama
7,801
6,220
0
4,585
16,500
7,479
997
2,830
13,670
0
76,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
39,562
497
Minions Killed
498
0
Camps Cleared
0
1,515,661
Distance Traveled
1,509,655
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,293
581
125
8
0
261,472
0
W
Arachne
9,756
610
129
8
0
353,435
0
L
Thanatos
7,757
485
97
6
0
363,161
2
W
Discordia
8,390
524
100
6
0
249,641
3
W
Neith
8,339
521
112
7
0
291,543
0
L
Sylvanus
6,316
395
25
2
0
313,069
3
L
Tiamat
7,641
478
123
8
0
292,886
2
W
Sun Wukong
8,886
555
124
8
0
309,882
4
W
Charon
7,722
483
32
2
0
311,160
6
L
Rama
8,555
535
128
8
0
279,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role