Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Rickosaurus
Osiris
Level 127
God Stats
17W - 23L
1,581 SR
Queue Stats
211W - 209L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
Level 148
God Stats
3W - 11L
1,381 SR
Queue Stats
85W - 98L
1,411 Elo+
Solo
Team Averages
Level 143
1,487 SR
1,483 Elo+

VS

Team Averages
Level 79
1,539 SR
1,473 Elo+
Charon
Charon
ButtahLessToes
Charon
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 7L
1,431 Elo+
Party 1
Achilles
Achilles
painnmnn-
Achilles
Level 49
God Stats
4W - 4L
1,380 SR
Queue Stats
134W - 145L
1,478 Elo+
Solo
Scylla
Scylla
warchild12
Scylla
Level 125
God Stats
1W - 0L
1,738 SR
Queue Stats
27W - 30L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 4 / 0
8,083
674
4,492
8,878
3,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
11
0 / 1 / 1
8,059
672
7,030
8,665
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
13
0 / 1 / 1
8,980
748
10,193
6,204
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,992
749
4,550
7,837
7,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
painnmnn-
Achilles
10
2 / 1 / 4
8,665
722
4,123
9,716
7,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
warchild12
Scylla
13
2 / 0 / 4
9,275
773
9,275
8,068
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
W
2
0
3
3.5
L
Osiris
0
1
1
0.5
L
Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
0
1
1
0.5
W
Achilles
painnmnn-
Achilles
2
1
4
4
W
Scylla
warchild12
Scylla
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
17,948
23,747
Taken
25,621
17,544
Mitigated
17,958
2,550
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,492
525
0
737
8,878
3,342
0
4,488
4,390
0
22,363
W
4,550
761
0
500
7,837
7,298
0
3,493
4,109
18,961
597
L
Osiris
7,030
394
0
597
8,665
11,421
0
5,452
3,213
0
13,096
L
Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
10,193
1,105
0
1,216
6,204
2,781
0
3,748
2,456
57,666
0
W
Achilles
painnmnn-
Achilles
4,123
963
0
360
9,716
7,628
0
4,971
4,240
0
21,721
W
Scylla
warchild12
Scylla
9,275
1,185
0
927
8,068
3,032
0
2,102
5,632
56,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
26,932
129
Minions Killed
134
0
Camps Cleared
0
676,283
Distance Traveled
694,928
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,083
674
25
2
0
214,885
0
W
Charon
8,992
749
21
2
0
229,897
0
L
Osiris
8,059
672
10
1
0
244,748
6
L
Morgan Le Fay
8,980
748
94
8
0
216,650
0
W
Achilles
8,665
722
24
2
0
235,640
0
W
Scylla
9,275
773
89
7
0
229,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role