Player Matchup

Jormungandr
Jormungandr
AlbatrossCafe
Jormungandr
Level 129
God Stats
22W - 8L
1,715 SR
Queue Stats
365W - 344L
1,477 Elo+
Solo
Janus
Janus
Nejixreal
Janus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,296 Elo+
Solo
Apollo
Apollo
NewtypeShawty
Apollo
Level 120
God Stats
6W - 1L
1,845 SR
Queue Stats
334W - 311L
1,544 Elo+
Solo
Arachne
Arachne
WhoYaNewDad
Arachne
Level 146
God Stats
7W - 3L
1,297 SR
Queue Stats
130W - 137L
1,439 Elo+
Solo
Surtr
Surtr
corpsefiesta
Surtr
Level 160
God Stats
19W - 18L
1,501 SR
Queue Stats
366W - 337L
1,517 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,455 Elo+

VS

Team Averages
Level 142
1,531 SR
1,515 Elo+
Bakasura
Bakasura
BmHuman
Bakasura
Level 142
God Stats
4W - 2L
1,299 SR
Queue Stats
225W - 242L
1,510 Elo+
Party 1
Merlin
Merlin
BuckWhiskey
Merlin
Level 153
God Stats
2W - 2L
1,695 SR
Queue Stats
141W - 172L
1,502 Elo+
Party 1
Rama
Rama
SRG Predator
Rama
Level 150
God Stats
4W - 2L
1,697 SR
Queue Stats
168W - 191L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZenMartian
Cu Chulainn
Level 201
God Stats
48W - 60L
1,462 SR
Queue Stats
1,360W - 1,267L
1,517 Elo+
Solo
Jormungandr
Jormungandr
cremeween
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlbatrossCafe
Jormungandr
7
1 / 0 / 0
4,420
884
1,974
2,605
1,065
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Nejixreal
Janus
7
0 / 0 / 0
4,021
804
480
1,736
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 1
3,245
649
1,556
1,879
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
WhoYaNewDad
Arachne
5
1 / 0 / 0
3,380
676
897
3,776
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 1
3,619
724
1,819
3,868
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BmHuman
Bakasura
6
0 / 0 / 0
3,456
691
402
4,154
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
7
0 / 0 / 0
3,698
740
718
1,783
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,340
668
1,664
2,588
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
ZenMartian
Cu Chulainn
5
0 / 1 / 0
3,018
604
1,022
3,794
2,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
cremeween
Jormungandr
3
0 / 1 / 0
2,825
565
784
1,914
1,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlbatrossCafe
Jormungandr
1
0
0
1
L
Bakasura
BmHuman
Bakasura
0
0
0
0
L
Merlin
0
0
0
0
W
Janus
Nejixreal
Janus
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Arachne
WhoYaNewDad
Arachne
1
0
0
1
L
Cu Chulainn
ZenMartian
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Jormungandr
cremeween
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,726
Damage
4,590
13,864
Taken
14,233
5,236
Mitigated
5,631
6,798
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlbatrossCafe
Jormungandr
1,974
1,095
0
1,630
2,605
1,065
0
784
1,821
26,107
0
L
Bakasura
BmHuman
Bakasura
402
177
0
1,266
4,154
1,258
0
429
3,687
0
14,316
L
Merlin
718
132
0
250
1,783
486
0
292
1,455
22,047
0
W
Janus
Nejixreal
Janus
480
44
0
893
1,736
492
0
361
1,375
26,677
0
W
1,556
1,215
0
949
1,879
474
0
0
1,879
0
17,122
L
1,664
1,592
0
1,131
2,588
684
0
44
2,544
0
19,181
W
Arachne
WhoYaNewDad
Arachne
897
811
0
1,209
3,776
1,105
0
357
3,388
0
14,261
L
Cu Chulainn
ZenMartian
Cu Chulainn
1,022
210
0
1,283
3,794
2,187
0
584
3,210
0
11,416
W
1,819
545
0
2,117
3,868
2,100
0
0
3,868
118
9,128
L
Jormungandr
cremeween
Jormungandr
784
383
0
795
1,914
1,016
0
1,096
818
6,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
16,337
174
Minions Killed
148
0
Camps Cleared
0
564,611
Distance Traveled
491,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,420
884
47
9
0
105,826
0
L
Bakasura
3,456
691
40
8
0
136,538
0
L
Merlin
3,698
740
52
10
0
114,934
0
W
Janus
4,021
804
64
13
0
120,214
0
W
Apollo
3,245
649
29
6
0
95,139
1
L
Rama
3,340
668
35
7
0
89,764
0
W
Arachne
3,380
676
22
4
0
135,795
0
L
Cu Chulainn
3,018
604
13
3
0
106,834
2
W
Surtr
3,619
724
12
2
0
107,637
2
L
Jormungandr
2,825
565
8
2
0
43,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role