Player Matchup

Horus
Horus
PygmyShark
Horus
Level 67
God Stats
7W - 13L
1,315 SR
Queue Stats
130W - 129L
1,486 Elo+
Party 2
Chronos
Chronos
Spikenhydra
Chronos
Level 108
God Stats
5W - 7L
1,525 SR
Queue Stats
149W - 149L
1,518 Elo+
Party 2
Ares
Ares
ZayMiyagi
Ares
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,375 Elo+
Party 3
Skadi
Skadi
iiLano
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 169L
1,408 Elo+
Party 3
Arachne
Arachne
pikarkrik
Arachne
Level 76
God Stats
3W - 5L
1,465 SR
Queue Stats
69W - 90L
1,453 Elo+
Party 2
Team Averages
Level 104
1,461 SR
1,448 Elo+

VS

Team Averages
Level 88
1,439 SR
1,516 Elo+
Hades
Hades
 
Hades
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cloud254
Danzaburou
Level 63
God Stats
1W - 2L
1,193 SR
Queue Stats
46W - 41L
1,524 Elo+
Party 1
Ares
Ares
Gaboss2006
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 105L
1,501 Elo+
Party 1
Pele
Pele
powerargor
Pele
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 2 / 2
4,595
460
4,465
10,264
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Spikenhydra
Chronos
11
1 / 1 / 0
6,148
615
3,291
4,523
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
7
0 / 2 / 2
4,791
479
3,511
9,260
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
iiLano
Skadi
9
1 / 1 / 1
5,353
535
7,296
4,651
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
pikarkrik
Arachne
10
4 / 2 / 0
5,889
589
4,054
9,063
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 3 / 0
6,263
626
5,982
8,580
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
 
Baron Samedi
11
0 / 1 / 1
5,981
598
2,720
4,632
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cloud254
Danzaburou
8
3 / 0 / 1
5,881
588
3,450
6,201
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 3
6,048
605
4,243
10,463
6,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,822
582
3,955
5,795
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
0
0.67
W
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Danzaburou
Cloud254
Danzaburou
3
0
1
3.5
W
2
3
3
1.17
L
Horus
0
2
2
0.5
L
Chronos
Spikenhydra
Chronos
1
1
0
1
L
Ares
0
2
2
0.5
L
Skadi
iiLano
Skadi
1
1
1
1.5
L
Arachne
pikarkrik
Arachne
4
2
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
20,350
37,761
Taken
35,671
19,380
Mitigated
16,130
8,451
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,982
1,100
0
4,237
8,580
3,340
369
0
7,946
40,896
0
W
Baron Samedi
 
Baron Samedi
2,720
102
82
1,405
4,632
1,510
0
2,730
1,744
38,933
0
W
Danzaburou
Cloud254
Danzaburou
3,450
2,000
0
1,066
6,201
2,523
422
2,017
4,184
0
28,615
W
4,243
835
1,257
2,528
10,463
6,822
0
1,334
9,129
15,900
0
L
Horus
4,465
2,210
0
3,511
10,264
6,666
0
5,982
4,282
0
23,532
L
Chronos
Spikenhydra
Chronos
3,291
1,167
0
859
4,523
1,698
0
2,122
2,230
48,447
0
L
Ares
3,511
221
139
1,610
9,260
6,126
0
2,266
6,994
10,644
0
L
Skadi
iiLano
Skadi
7,296
2,984
0
567
4,651
1,658
0
1,393
3,258
0
43,698
L
Arachne
pikarkrik
Arachne
4,054
2,834
0
1,765
9,063
3,232
0
955
8,052
0
35,080
W
3,955
829
0
965
5,795
1,935
0
533
5,232
0
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
29,995
265
Minions Killed
284
0
Camps Cleared
0
968,061
Distance Traveled
975,871
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,263
626
63
6
0
164,036
0
W
Baron Samedi
5,981
598
89
9
0
181,869
2
W
Danzaburou
5,881
588
52
5
0
201,055
0
W
Ares
6,048
605
12
1
0
199,091
1
L
Horus
4,595
460
19
2
0
183,956
0
L
Chronos
6,148
615
96
10
0
196,911
0
L
Ares
4,791
479
17
2
0
194,947
2
L
Skadi
5,353
535
80
8
0
170,094
0
L
Arachne
5,889
589
53
5
0
222,153
0
W
Pele
5,822
582
68
7
0
229,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role