Player Matchup

Merlin
Merlin
Fvrie
Merlin
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
15W - 25L
1,450 Elo+
Party 2
Anubis
Anubis
MBappesz
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,821 Elo+
Party 2
Hou Yi
Hou Yi
MadoxRiper
Hou Yi
Level 149
God Stats
32W - 40L
1,612 SR
Queue Stats
188W - 217L
1,577 Elo+
Party 2
Ratatoskr
Ratatoskr
Phantommist
Ratatoskr
Level 33
God Stats
5W - 2L
1,876 SR
Queue Stats
148W - 121L
1,470 Elo+
Solo
Cabrakan
Cabrakan
nochesz
Cabrakan
Level 5
God Stats
3W - 0L
1,832 SR
Queue Stats
26W - 23L
1,855 Elo+
Party 2
Team Averages
Level 64
1,718 SR
1,635 Elo+

VS

Team Averages
Level 54
1,460 SR
1,442 Elo+
Ra
Ra
CarbonDiQprint
Ra
Level 141
God Stats
4W - 8L
1,356 SR
Queue Stats
102W - 100L
1,532 Elo+
Party 3
Shiva
Shiva
DMPERKYPOO
Shiva
Level 87
God Stats
16W - 10L
1,576 SR
Queue Stats
394W - 373L
1,468 Elo+
Party 1
Ares
Ares
FatherlessBill
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
Snapshot9345
Neith
Level 7
God Stats
0W - 4L
1,333 SR
Queue Stats
0W - 6L
1,214 Elo+
Party 1
Ao Kuang
Ao Kuang
Sup BuFF
Ao Kuang
Level 28
God Stats
4W - 6L
1,537 SR
Queue Stats
31W - 32L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fvrie
Merlin
14
14 / 1 / 11
10,132
596
19,483
9,142
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MBappesz
Anubis
15
3 / 3 / 14
9,869
581
10,695
12,147
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
MadoxRiper
Hou Yi
14
12 / 2 / 16
9,912
583
13,865
13,213
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Phantommist
Ratatoskr
13
5 / 3 / 6
8,206
483
6,041
13,515
5,107
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
nochesz
Cabrakan
17
5 / 1 / 10
10,852
638
13,635
15,345
15,005
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,758
398
5,931
11,644
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
9
1 / 3 / 0
6,498
382
3,492
10,109
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 13 / 2
7,166
422
1,483
17,997
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 10 / 2
6,410
377
3,939
16,086
5,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
Sup BuFF
Ao Kuang
14
6 / 7 / 1
9,406
553
10,761
19,830
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
39
Kills
10
10
Deaths
39
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Shiva
1
3
0
0.33
L
1
13
2
0.15
W
Merlin
Fvrie
Merlin
14
1
11
19.5
W
Anubis
MBappesz
Anubis
3
3
14
3.33
W
Hou Yi
MadoxRiper
Hou Yi
12
2
16
10
W
Ratatoskr
Phantommist
Ratatoskr
5
3
6
2.67
L
2
10
2
0.3
L
Ao Kuang
Sup BuFF
Ao Kuang
6
7
1
0.93
W
Cabrakan
nochesz
Cabrakan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,719
Damage
25,606
63,362
Taken
75,666
40,012
Mitigated
32,877
18,495
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,931
226
288
922
11,644
4,140
0
6,209
5,259
36,924
0
L
Shiva
3,492
203
0
1,690
10,109
4,965
0
5,189
4,920
0
25,650
L
1,483
354
35
740
17,997
10,943
0
10,493
7,182
7,496
0
W
Merlin
Fvrie
Merlin
19,483
444
0
1,140
9,142
3,836
1,564
3,984
5,085
68,624
0
W
Anubis
MBappesz
Anubis
10,695
158
0
3,476
12,147
10,851
419
2,925
9,144
83,451
0
W
Hou Yi
MadoxRiper
Hou Yi
13,865
6,328
0
4,207
13,213
5,213
664
5,168
8,045
0
54,061
W
Ratatoskr
Phantommist
Ratatoskr
6,041
1,436
0
2,632
13,515
5,107
2,979
3,024
10,491
0
52,566
L
3,939
2,365
0
2,445
16,086
5,513
0
9,943
5,906
0
17,520
L
Ao Kuang
Sup BuFF
Ao Kuang
10,761
1,551
0
3,482
19,830
7,316
0
10,227
9,225
35,222
397
W
Cabrakan
nochesz
Cabrakan
13,635
1,480
0
7,040
15,345
15,005
82
2,794
12,551
102,639
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
36,238
525
Minions Killed
186
0
Camps Cleared
0
1,581,430
Distance Traveled
1,102,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,758
398
73
4
0
229,952
0
L
Shiva
6,498
382
41
2
0
181,313
0
L
Ares
7,166
422
11
1
0
217,205
0
W
Merlin
10,132
596
105
6
0
325,136
0
W
Anubis
9,869
581
111
7
0
307,386
0
W
Hou Yi
9,912
583
70
4
0
295,918
0
W
Ratatoskr
8,206
483
66
4
0
358,425
0
L
Neith
6,410
377
19
1
0
220,709
0
L
Ao Kuang
9,406
553
42
2
0
253,471
0
W
Cabrakan
10,852
638
173
10
0
294,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role