Player Matchup

Pele
Pele
LiIGing
Pele
Level 65
God Stats
3W - 3L
1,110 SR
Queue Stats
75W - 69L
1,310 Elo+
Party 2
Anubis
Anubis
XoCojac
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Geb
Geb
zottip
Geb
Level 65
God Stats
4W - 2L
1,416 SR
Queue Stats
46W - 39L
1,331 Elo+
Party 2
Team Averages
Level 48
1,342 SR
1,380 Elo+

VS

Team Averages
Level 36
1,684 SR
1,292 Elo+
Xing Tian
Xing Tian
Deadenddj
Xing Tian
Level 23
God Stats
9W - 4L
1,604 SR
Queue Stats
32W - 63L
1,143 Elo+
Party 1
Baba Yaga
Baba Yaga
Gencide-Run
Baba Yaga
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 73L
1,268 Elo+
Party 1
Mercury
Mercury
JI28I
Mercury
Level 43
God Stats
7W - 4L
1,949 SR
Queue Stats
123W - 116L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LiIGing
Pele
14
8 / 3 / 8
12,193
871
16,516
17,251
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
XoCojac
Anubis
13
7 / 4 / 10
12,010
858
15,103
9,888
6,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
zottip
Geb
14
4 / 1 / 14
11,593
828
11,098
16,100
20,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deadenddj
Xing Tian
13
2 / 3 / 4
10,150
725
8,799
20,804
18,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Gencide-Run
Baba Yaga
14
2 / 7 / 6
11,147
796
9,417
15,189
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JI28I
Mercury
13
4 / 9 / 1
11,039
789
8,863
16,100
4,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
8
8
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deadenddj
Xing Tian
2
3
4
1.33
L
Baba Yaga
Gencide-Run
Baba Yaga
2
7
6
0.71
L
Mercury
JI28I
Mercury
4
9
1
0.5
W
Pele
LiIGing
Pele
8
3
8
4
W
Anubis
XoCojac
Anubis
7
4
10
3
W
Geb
zottip
Geb
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,717
Damage
27,079
43,239
Taken
52,093
34,111
Mitigated
28,066
11,315
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deadenddj
Xing Tian
8,799
308
0
2,527
20,804
18,221
0
11,321
9,483
24,731
0
L
Baba Yaga
Gencide-Run
Baba Yaga
9,417
325
0
2,506
15,189
4,847
0
7,575
7,614
38,417
0
L
Mercury
JI28I
Mercury
8,863
5,211
0
114
16,100
4,998
0
7,675
8,425
0
32,256
W
Pele
LiIGing
Pele
16,516
3,628
0
4,762
17,251
7,861
1,700
5,818
10,859
0
72,768
W
Anubis
XoCojac
Anubis
15,103
1,372
0
3,455
9,888
6,120
1,249
5,001
4,768
38,362
0
W
Geb
zottip
Geb
11,098
1,062
0
3,098
16,100
20,130
255
6,726
8,134
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
32,336
136
Minions Killed
85
0
Camps Cleared
0
750,366
Distance Traveled
766,416
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,150
725
19
1
0
267,391
1
L
Baba Yaga
11,147
796
39
3
0
227,849
0
L
Mercury
11,039
789
27
2
0
271,176
0
W
Pele
12,193
871
75
5
0
263,932
0
W
Anubis
12,010
858
35
3
0
208,629
0
W
Geb
11,593
828
26
2
0
277,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role