Player Matchup

Loki
Loki
BoogieIVIan
Loki
Level 83
God Stats
10W - 14L
1,426 SR
Queue Stats
47W - 60L
1,339 Elo+
Party 1
Rama
Rama
Brandon32157
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,296 Elo+
Party 1
Hades
Hades
MikePence9917
Hades
Level 27
God Stats
6W - 20L
1,286 SR
Queue Stats
9W - 30L
1,158 Elo+
Party 1
Baba Yaga
Baba Yaga
UQUIZ
Baba Yaga
Level 18
God Stats
1W - 5L
1,286 SR
Queue Stats
12W - 24L
1,288 Elo+
Party 1
Khepri
Khepri
YUNG BONYO
Khepri
Level 46
God Stats
5W - 4L
1,463 SR
Queue Stats
28W - 32L
1,353 Elo+
Party 1
Team Averages
Level 41
1,392 SR
1,287 Elo+

VS

Team Averages
Level 52
1,536 SR
1,411 Elo+
Ah Puch
Ah Puch
CloudDarui
Ah Puch
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 37L
1,256 Elo+
Party 2
Sun Wukong
Sun Wukong
IanMG3469
Sun Wukong
Level 67
God Stats
6W - 2L
1,661 SR
Queue Stats
403W - 358L
1,416 Elo+
Solo
Charon
Charon
Trex305
Charon
Level 26
God Stats
10W - 10L
1,484 SR
Queue Stats
84W - 92L
1,306 Elo+
Party 2
Nemesis
Nemesis
lllIllIllIIv
Nemesis
Level 65
God Stats
6W - 2L
1,518 SR
Queue Stats
98W - 96L
1,532 Elo+
Solo
Skadi
Skadi
xTosterStrudelzx
Skadi
Level 68
God Stats
3W - 2L
1,518 SR
Queue Stats
322W - 275L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,171
511
10,384
11,980
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,290
393
1,974
12,779
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 0
7,183
449
8,121
15,352
7,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
UQUIZ
Baba Yaga
14
1 / 2 / 1
7,614
476
3,059
9,518
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
YUNG BONYO
Khepri
11
0 / 2 / 1
6,886
430
2,005
13,550
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CloudDarui
Ah Puch
14
2 / 4 / 0
8,516
532
4,006
10,519
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IanMG3469
Sun Wukong
15
3 / 0 / 4
9,819
614
9,925
14,107
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Trex305
Charon
14
1 / 1 / 5
8,741
546
6,159
6,333
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
lllIllIllIIv
Nemesis
17
6 / 0 / 0
9,830
614
6,159
11,328
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 2 / 2
8,400
525
16,271
9,119
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
17
18
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
1
4
1
0.38
W
Ah Puch
CloudDarui
Ah Puch
2
4
0
0.5
W
Sun Wukong
IanMG3469
Sun Wukong
3
0
4
5
L
0
8
0
0
W
Charon
Trex305
Charon
1
1
5
3.5
L
Baba Yaga
UQUIZ
Baba Yaga
1
2
1
0.75
L
Khepri
YUNG BONYO
Khepri
0
2
1
0.25
W
Nemesis
lllIllIllIIv
Nemesis
6
0
0
6
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
42,520
63,179
Taken
51,406
34,664
Mitigated
26,585
19,167
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,384
3,688
0
5,532
11,980
5,702
0
1,973
10,007
0
69,925
L
1,974
1,809
0
2,896
12,779
4,925
0
2,222
10,557
0
26,856
W
Ah Puch
CloudDarui
Ah Puch
4,006
133
0
2,133
10,519
3,829
0
2,416
8,103
48,495
0
W
Sun Wukong
IanMG3469
Sun Wukong
9,925
2,174
0
5,013
14,107
8,987
0
7,712
6,395
0
74,725
L
8,121
1,092
0
4,373
15,352
7,770
0
0
15,352
50,544
0
W
Charon
Trex305
Charon
6,159
1,060
0
724
6,333
5,157
0
988
5,345
32,883
0
L
Baba Yaga
UQUIZ
Baba Yaga
3,059
292
0
1,653
9,518
4,480
0
2,438
7,080
51,994
0
L
Khepri
YUNG BONYO
Khepri
2,005
26
451
4,262
13,550
11,787
0
3,532
10,018
31,425
0
W
Nemesis
lllIllIllIIv
Nemesis
6,159
3,033
0
4,048
11,328
4,822
0
1,111
10,217
0
92,668
W
16,271
7,590
0
1,684
9,119
3,790
253
958
8,161
0
75,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
45,306
409
Minions Killed
494
0
Camps Cleared
0
1,482,392
Distance Traveled
1,623,701
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,171
511
122
8
0
377,599
0
L
Rama
6,290
393
45
3
0
263,145
1
W
Ah Puch
8,516
532
80
5
0
274,863
0
W
Sun Wukong
9,819
614
132
8
0
329,978
0
L
Hades
7,183
449
79
5
0
262,180
0
W
Charon
8,741
546
43
3
0
300,608
0
L
Baba Yaga
7,614
476
118
7
0
298,610
0
L
Khepri
6,886
430
45
3
0
280,858
7
W
Nemesis
9,830
614
136
9
0
394,486
0
W
Skadi
8,400
525
103
6
0
323,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role