Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ArabianKnight76
Rama
Level 100
God Stats
1W - 0L
1,335 SR
Queue Stats
32W - 13L
1,563 Elo+
Party 1
King Arthur
King Arthur
Kefnet
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
Schankaneck
Amaterasu
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 88L
1,348 Elo+
Solo
Baba Yaga
Baba Yaga
iAmKermitYay
Baba Yaga
Level 71
God Stats
3W - 1L
1,458 SR
Queue Stats
78W - 60L
1,515 Elo+
Party 1
Team Averages
Level 93
1,459 SR
1,489 Elo+

VS

Team Averages
Level 73
1,608 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Astrodudejam
Morgan Le Fay
Level 102
God Stats
4W - 1L
2,043 SR
Queue Stats
64W - 57L
1,512 Elo+
Party 2
Persephone
Persephone
Magicman6969612
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,554 Elo+
Solo
Vulcan
Vulcan
RetiredHunter
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,428 Elo+
Solo
Hachiman
Hachiman
VicArctic23
Hachiman
Level 48
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 52L
1,414 Elo+
Solo
Hou Yi
Hou Yi
quab-par
Hou Yi
Level 69
God Stats
1W - 1L
1,689 SR
Queue Stats
59W - 58L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 5 / 14
10,157
677
6,295
19,363
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 9
12,236
816
19,180
15,962
9,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Kefnet
King Arthur
18
10 / 4 / 6
11,093
740
15,918
17,881
20,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Schankaneck
Amaterasu
17
1 / 5 / 16
10,056
670
5,823
24,546
26,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
iAmKermitYay
Baba Yaga
18
3 / 4 / 11
10,639
709
13,807
13,158
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astrodudejam
Morgan Le Fay
17
3 / 8 / 9
10,291
686
18,438
18,997
10,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Magicman6969612
Persephone
17
4 / 5 / 10
11,416
761
11,505
13,220
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 10
11,412
761
24,216
8,379
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
VicArctic23
Hachiman
17
2 / 4 / 10
10,064
671
9,677
13,471
7,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
quab-par
Hou Yi
18
7 / 5 / 8
10,984
732
13,532
12,865
7,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
67
24
Kills
20
20
Deaths
24
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
5
14
1.4
W
10
2
9
7.25
L
Morgan Le Fay
Astrodudejam
Morgan Le Fay
3
8
9
0.94
W
King Arthur
Kefnet
King Arthur
10
4
6
3.25
L
Persephone
Magicman6969612
Persephone
4
5
10
1.8
L
4
2
10
4.5
W
Amaterasu
Schankaneck
Amaterasu
1
5
16
1.8
L
Hachiman
VicArctic23
Hachiman
2
4
10
1.75
W
Baba Yaga
iAmKermitYay
Baba Yaga
3
4
11
2.13
L
Hou Yi
quab-par
Hou Yi
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,023
Damage
77,368
90,910
Taken
66,932
92,060
Mitigated
35,129
29,766
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,295
423
1,458
3,012
19,363
27,483
238
10,149
9,214
16,932
0
W
19,180
15,304
1,194
7,742
15,962
9,888
802
7,934
8,028
0
42,238
L
Morgan Le Fay
Astrodudejam
Morgan Le Fay
18,438
1,908
1,096
4,653
18,997
10,342
0
4,715
14,282
37,440
0
W
King Arthur
Kefnet
King Arthur
15,918
2,340
1,005
1,313
17,881
20,583
0
10,775
7,106
0
28,316
L
Persephone
Magicman6969612
Persephone
11,505
422
1,458
4,784
13,220
5,886
0
5,352
7,727
18,504
0
L
24,216
11,610
1,451
2,573
8,379
4,742
300
3,756
4,623
48,005
0
W
Amaterasu
Schankaneck
Amaterasu
5,823
1,756
2,248
7,603
24,546
26,242
80
15,233
9,313
353
20,515
L
Hachiman
VicArctic23
Hachiman
9,677
4,248
599
2,147
13,471
7,147
820
1,783
11,688
0
23,580
W
Baba Yaga
iAmKermitYay
Baba Yaga
13,807
107
1,129
3,062
13,158
7,864
963
10,068
3,090
37,643
0
L
Hou Yi
quab-par
Hou Yi
13,532
5,928
242
1,152
12,865
7,012
507
4,748
8,117
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
54,167
175
Minions Killed
163
0
Camps Cleared
0
1,421,942
Distance Traveled
1,283,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,157
677
13
1
0
262,341
0
W
Rama
12,236
816
51
3
0
280,379
0
L
Morgan Le Fay
10,291
686
41
3
0
239,599
0
W
King Arthur
11,093
740
47
3
0
292,684
0
L
Persephone
11,416
761
22
1
0
278,538
0
L
Vulcan
11,412
761
49
3
0
279,362
0
W
Amaterasu
10,056
670
25
2
0
302,080
0
L
Hachiman
10,064
671
37
2
0
247,990
0
W
Baba Yaga
10,639
709
39
3
0
284,458
0
L
Hou Yi
10,984
732
14
1
0
238,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role