Player Matchup

Cernunnos
Cernunnos
BetterImp16
Cernunnos
Level 107
God Stats
3W - 1L
1,825 SR
Queue Stats
155W - 154L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
Fx Cozianha
Ix Chel
Level 111
God Stats
6W - 10L
1,479 SR
Queue Stats
153W - 144L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Lanyluvs
Sylvanus
Level 118
God Stats
6W - 7L
1,434 SR
Queue Stats
521W - 496L
1,473 Elo+
Party 1
Loki
Loki
Matheuss AK47
Loki
Level 30
God Stats
3W - 4L
1,513 SR
Queue Stats
196W - 192L
1,490 Elo+
Party 2
Achilles
Achilles
Vockem
Achilles
Level 127
God Stats
8W - 7L
1,299 SR
Queue Stats
132W - 124L
1,445 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,477 Elo+

VS

Team Averages
Level 95
1,375 SR
1,575 Elo+
Anubis
Anubis
BRUNO FODA813
Anubis
Level 53
God Stats
1W - 1L
1,225 SR
Queue Stats
38W - 53L
1,470 Elo+
Solo
Loki
Loki
DRUIDTSC
Loki
Level 127
God Stats
0W - 4L
1,265 SR
Queue Stats
237W - 216L
1,494 Elo+
Solo
Danzaburou
Danzaburou
K1ngHuntteR
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,694 Elo+
Party 3
Guan Yu
Guan Yu
MeMeLLi2202
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,748 Elo+
Party 3
Cabrakan
Cabrakan
cronerk
Cabrakan
Level 145
God Stats
2W - 7L
1,387 SR
Queue Stats
158W - 170L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BetterImp16
Cernunnos
11
1 / 2 / 1
6,318
632
2,262
6,308
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Fx Cozianha
Ix Chel
12
4 / 0 / 1
7,008
701
5,392
4,237
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Lanyluvs
Sylvanus
10
1 / 0 / 2
5,633
563
2,090
4,468
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 0 / 2
6,045
605
1,756
5,715
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Vockem
Achilles
12
1 / 1 / 0
7,070
707
2,622
5,351
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,514
451
632
5,366
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
2 / 0 / 1
6,400
640
3,067
5,801
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
K1ngHuntteR
Danzaburou
11
1 / 1 / 1
6,238
624
5,401
4,112
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
MeMeLLi2202
Guan Yu
10
0 / 1 / 1
5,025
503
798
5,906
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
cronerk
Cabrakan
5
0 / 1 / 0
4,435
444
987
4,377
3,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cernunnos
BetterImp16
Cernunnos
1
2
1
0.75
L
Loki
2
0
1
2.5
W
Ix Chel
Fx Cozianha
Ix Chel
4
0
1
4.5
L
Danzaburou
K1ngHuntteR
Danzaburou
1
1
1
1.5
W
Sylvanus
Lanyluvs
Sylvanus
1
0
2
2
W
0
0
2
1
L
Guan Yu
MeMeLLi2202
Guan Yu
0
1
1
0.5
W
Achilles
Vockem
Achilles
1
1
0
1
L
Cabrakan
cronerk
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
10,885
26,079
Taken
25,562
12,448
Mitigated
13,599
8,910
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
632
0
0
527
5,366
2,633
0
3,858
1,508
19,010
0
W
Cernunnos
BetterImp16
Cernunnos
2,262
1,270
0
1,681
6,308
2,656
823
119
6,189
0
37,604
L
Loki
3,067
1,099
0
4,312
5,801
2,134
0
87
5,714
0
50,190
W
Ix Chel
Fx Cozianha
Ix Chel
5,392
535
192
960
4,237
1,498
401
921
3,206
55,413
0
L
Danzaburou
K1ngHuntteR
Danzaburou
5,401
2,633
0
1,351
4,112
1,564
0
547
3,565
0
47,421
W
Sylvanus
Lanyluvs
Sylvanus
2,090
1,036
300
1,691
4,468
2,317
802
382
4,056
17,439
5,673
W
1,756
281
0
3,671
5,715
1,938
0
57
5,658
0
44,456
L
Guan Yu
MeMeLLi2202
Guan Yu
798
157
0
1,285
5,906
4,103
0
1,159
4,747
0
22,200
W
Achilles
Vockem
Achilles
2,622
366
0
415
5,351
4,039
436
0
5,351
0
43,524
L
Cabrakan
cronerk
Cabrakan
987
164
0
1,532
4,377
3,165
0
1,583
2,794
6,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
26,612
345
Minions Killed
268
0
Camps Cleared
0
1,052,981
Distance Traveled
938,182
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,514
451
32
3
0
150,632
3
W
Cernunnos
6,318
632
73
7
0
193,569
0
L
Loki
6,400
640
104
10
0
258,813
0
W
Ix Chel
7,008
701
84
8
0
223,270
0
L
Danzaburou
6,238
624
81
8
0
201,545
1
W
Sylvanus
5,633
563
34
3
0
191,209
1
W
Loki
6,045
605
68
7
0
253,558
0
L
Guan Yu
5,025
503
40
4
0
222,414
0
W
Achilles
7,070
707
86
9
0
191,375
2
L
Cabrakan
4,435
444
11
1
0
104,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role