Player Matchup

Sol
Sol
Fedon82
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,078 Elo+
Party 2
Xbalanque
Xbalanque
sergiomeve107
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,110 Elo+
Party 2
Cerberus
Cerberus
xSaFaR14
Cerberus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,078 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,089 Elo+

VS

Team Averages
Level 43
1,577 SR
1,499 Elo+
Charon
Charon
Phreakzzo
Charon
Level 45
God Stats
4W - 2L
1,628 SR
Queue Stats
41W - 29L
1,508 Elo+
Party 1
Charybdis
Charybdis
pooloplan
Charybdis
Level 57
God Stats
3W - 1L
1,603 SR
Queue Stats
31W - 25L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
venomical
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 6 / 1
7,964
796
3,928
13,254
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
sergiomeve107
Xbalanque
9
0 / 5 / 1
6,792
679
3,441
9,594
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xSaFaR14
Cerberus
10
1 / 2 / 1
7,438
744
4,371
15,335
15,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Phreakzzo
Charon
12
5 / 1 / 6
9,036
904
10,504
5,719
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
pooloplan
Charybdis
11
3 / 1 / 9
8,678
868
10,794
10,017
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
venomical
Ah Puch
12
5 / 1 / 6
9,105
911
13,137
6,578
2,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
2
6
1
0.42
W
Charon
Phreakzzo
Charon
5
1
6
8
W
Charybdis
pooloplan
Charybdis
3
1
9
7.5
L
Xbalanque
sergiomeve107
Xbalanque
0
5
1
0.1
W
Ah Puch
venomical
Ah Puch
5
1
6
8
L
Cerberus
xSaFaR14
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
34,435
38,183
Taken
22,314
24,182
Mitigated
8,336
5,286
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,928
804
0
2,460
13,254
5,134
0
7,926
5,328
29,054
0
W
Charon
Phreakzzo
Charon
10,504
760
0
424
5,719
2,564
293
2,553
3,166
32,509
0
W
Charybdis
pooloplan
Charybdis
10,794
6,040
0
4,909
10,017
3,452
1,198
4,041
5,976
0
33,533
L
Xbalanque
sergiomeve107
Xbalanque
3,441
1,636
188
95
9,594
3,851
0
6,669
2,925
0
17,703
W
Ah Puch
venomical
Ah Puch
13,137
1,047
0
1,460
6,578
2,320
993
2,260
4,318
35,832
0
L
Cerberus
xSaFaR14
Cerberus
4,371
166
396
2,147
15,335
15,197
0
9,424
5,911
18,513
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
26,819
159
Minions Killed
118
0
Camps Cleared
0
493,001
Distance Traveled
524,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,964
796
46
5
0
145,950
0
W
Charon
9,036
904
45
5
0
195,562
0
W
Charybdis
8,678
868
41
4
0
161,720
0
L
Xbalanque
6,792
679
51
5
0
135,880
0
W
Ah Puch
9,105
911
32
3
0
167,298
0
L
Cerberus
7,438
744
62
6
0
211,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role