Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ArabianKnight76
Izanami
Level 100
God Stats
0W - 1L
1,734 SR
Queue Stats
32W - 13L
1,582 Elo+
Party 1
Discordia
Discordia
Cat2Slyy
Discordia
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
24W - 25L
1,438 Elo+
Party 1
Freya
Freya
Kefnet
Freya
Level 156
God Stats
1W - 1L
1,728 SR
Queue Stats
18W - 11L
1,596 Elo+
Party 1
Artemis
Artemis
iAmKermitYay
Artemis
Level 71
God Stats
0W - 2L
1,303 SR
Queue Stats
78W - 60L
1,526 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,528 Elo+

VS

Team Averages
Level 38
1,546 SR
1,538 Elo+
Nu Wa
Nu Wa
AboutTrain
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 129L
1,447 Elo+
Solo
Jing Wei
Jing Wei
ArathyLaro
Jing Wei
Level 62
God Stats
2W - 2L
1,731 SR
Queue Stats
92W - 64L
1,639 Elo+
Party 2
Freya
Freya
ItzNani
Freya
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,582 Elo+
Party 2
Janus
Janus
TooAntii
Janus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 209L
1,428 Elo+
Solo
Vamana
Vamana
WoahhNani
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 7 / 2
9,710
694
9,936
16,048
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 5 / 3
9,890
706
6,888
11,855
5,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Cat2Slyy
Discordia
16
2 / 5 / 8
9,477
677
13,756
10,158
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Kefnet
Freya
17
8 / 5 / 4
10,839
774
21,160
16,291
7,226
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
iAmKermitYay
Artemis
14
2 / 6 / 0
8,854
632
6,396
12,537
5,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
7 / 3 / 16
12,046
860
14,501
11,034
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
ArathyLaro
Jing Wei
18
6 / 3 / 14
11,061
790
14,075
12,808
6,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
ItzNani
Freya
19
8 / 2 / 11
11,651
832
15,963
14,827
7,610
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
TooAntii
Janus
17
4 / 8 / 12
10,828
773
10,117
14,412
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
WoahhNani
Vamana
17
3 / 4 / 17
10,360
740
7,672
18,278
22,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
19
Kills
28
28
Deaths
20
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
2
0.29
W
Nu Wa
7
3
16
5
L
6
5
3
1.5
W
Jing Wei
ArathyLaro
Jing Wei
6
3
14
4.33
L
Discordia
Cat2Slyy
Discordia
2
5
8
1.2
W
Freya
ItzNani
Freya
8
2
11
6.75
L
Freya
Kefnet
Freya
8
5
4
2
W
Janus
TooAntii
Janus
4
8
12
1.25
W
Vamana
WoahhNani
Vamana
3
4
17
2.88
L
Artemis
iAmKermitYay
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,136
Damage
62,328
66,889
Taken
71,359
28,072
Mitigated
50,346
14,545
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,936
3,866
1,059
1,454
16,048
6,803
1,016
7,599
8,152
0
29,303
W
Nu Wa
14,501
5,096
830
1,326
11,034
5,967
1,647
6,557
4,477
35,819
0
L
6,888
3,512
404
1,360
11,855
5,093
113
8,104
3,399
0
29,630
W
Jing Wei
ArathyLaro
Jing Wei
14,075
9,771
450
3,478
12,808
6,930
1,837
5,607
7,201
0
29,021
L
Discordia
Cat2Slyy
Discordia
13,756
235
447
1,257
10,158
3,813
0
7,306
2,658
31,807
0
W
Freya
ItzNani
Freya
15,963
4,137
2,088
4,807
14,827
7,610
3,661
7,778
5,388
29,094
0
L
Freya
Kefnet
Freya
21,160
5,515
909
5,913
16,291
7,226
37
9,237
6,714
33,058
0
W
Janus
TooAntii
Janus
10,117
870
265
772
14,412
7,381
0
7,243
7,169
28,517
0
W
Vamana
WoahhNani
Vamana
7,672
1,061
1,658
3,280
18,278
22,458
93
7,731
9,735
0
11,063
L
Artemis
iAmKermitYay
Artemis
6,396
931
778
964
12,537
5,137
23
7,702
4,434
0
19,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
55,946
155
Minions Killed
151
0
Camps Cleared
0
1,180,902
Distance Traveled
1,243,495
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,710
694
40
3
0
220,481
0
W
Nu Wa
12,046
860
33
2
0
251,904
0
L
Izanami
9,890
706
33
2
0
232,761
0
W
Jing Wei
11,061
790
39
3
0
249,775
0
L
Discordia
9,477
677
32
2
0
251,228
0
W
Freya
11,651
832
27
2
0
265,846
0
L
Freya
10,839
774
30
2
0
252,026
0
W
Janus
10,828
773
47
3
0
213,573
0
W
Vamana
10,360
740
5
0
0
262,397
2
L
Artemis
8,854
632
20
1
0
224,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role