Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DatDudeKid
Zeus
Level 69
God Stats
1W - 4L
1,470 SR
Queue Stats
13W - 18L
1,366 Elo+
Solo
Tyr
Tyr
NotAJungler
Tyr
Level 31
God Stats
0W - 1L
1,208 SR
Queue Stats
13W - 19L
1,483 Elo+
Party 1
Team Averages
Level 43
1,393 SR
1,450 Elo+

VS

Team Averages
Level 127
1,612 SR
1,587 Elo+
Ne Zha
Ne Zha
Capnchazzy
Ne Zha
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
106W - 91L
1,541 Elo+
Party 2
Artemis
Artemis
DontGetHurtFeels
Artemis
Level 25
God Stats
4W - 1L
1,537 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 2
Sol
Sol
KingPunk97
Sol
Level 197
God Stats
4W - 1L
1,564 SR
Queue Stats
95W - 74L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 4
5,604
801
1,825
6,704
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 5 / 2
5,268
753
2,294
7,795
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 2 / 1
6,318
903
2,995
7,559
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Capnchazzy
Ne Zha
9
1 / 2 / 4
6,778
968
4,854
6,746
3,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 5
7,291
1,042
7,344
4,530
1,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 2 / 3
7,149
1,021
8,526
6,286
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
4
2
W
Ne Zha
Capnchazzy
Ne Zha
1
2
4
1.5
L
0
5
2
0.2
W
3
0
5
5.5
W
4
2
3
2.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,114
Damage
20,724
22,058
Taken
17,562
10,915
Mitigated
6,898
2,993
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,825
1,041
0
1,375
6,704
2,581
0
2,721
3,983
0
9,668
W
Ne Zha
Capnchazzy
Ne Zha
4,854
1,231
228
2,392
6,746
3,134
25
1,327
3,475
0
19,028
L
2,294
534
0
0
7,795
1,928
0
2,242
5,553
7,876
0
W
7,344
3,532
0
1,160
4,530
1,529
1,668
203
4,218
0
28,896
W
8,526
3,478
0
2,501
6,286
2,235
1,284
1,255
4,838
33,046
4,100
L
2,995
410
0
1,618
7,559
6,406
0
3,088
4,471
0
7,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,190
Gold Earned
21,218
32
Minions Killed
100
0
Camps Cleared
0
291,237
Distance Traveled
451,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,604
801
17
2
0
99,564
0
W
Ne Zha
6,778
968
22
3
0
169,400
0
L
Zeus
5,268
753
11
2
0
74,666
0
W
Artemis
7,291
1,042
30
4
0
146,254
3
W
Sol
7,149
1,021
48
7
0
135,819
0
L
Tyr
6,318
903
4
1
0
117,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role