Player Matchup

Odin
Odin
M_Donnz
Odin
Level 3
God Stats
2W - 5L
1,511 SR
Queue Stats
5W - 8L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ccileone1816
Tsukuyomi
Level 8
God Stats
8W - 8L
1,652 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 2
Chang'e
Chang'e
kennycoloma
Chang'e
Level 147
God Stats
0W - 1L
1,621 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 2
Team Averages
Level 53
1,595 SR
1,438 Elo+

VS

Team Averages
Level 74
1,272 SR
1,247 Elo+
Tiamat
Tiamat
Aoishido
Tiamat
Level 105
God Stats
1W - 0L
1,256 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 1
Achilles
Achilles
bloothegamer
Achilles
Level 28
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 1
Apollo
Apollo
koolbread
Apollo
Level 89
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
M_Donnz
Odin
11
1 / 5 / 5
9,462
676
3,114
19,118
14,104
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ccileone1816
Tsukuyomi
12
2 / 6 / 4
9,804
700
8,205
15,002
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
kennycoloma
Chang'e
12
3 / 5 / 3
10,139
724
14,219
18,552
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aoishido
Tiamat
14
3 / 2 / 9
11,203
800
11,531
8,042
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
bloothegamer
Achilles
15
4 / 2 / 11
11,441
817
13,305
13,196
13,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
koolbread
Apollo
15
9 / 2 / 5
12,406
886
19,683
11,758
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
16
16
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aoishido
Tiamat
3
2
9
3.75
L
Odin
M_Donnz
Odin
1
5
5
0.7
W
Achilles
bloothegamer
Achilles
4
2
11
4.75
L
Tsukuyomi
ccileone1816
Tsukuyomi
2
6
4
0.67
L
Chang'e
kennycoloma
Chang'e
3
5
3
0.9
W
Apollo
koolbread
Apollo
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
44,519
52,672
Taken
32,996
27,421
Mitigated
24,485
5,273
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aoishido
Tiamat
11,531
1,813
0
2,096
8,042
5,412
241
3,544
4,498
32,269
0
L
Odin
M_Donnz
Odin
3,114
1,060
0
0
19,118
14,104
20
3,201
15,594
0
8,336
W
Achilles
bloothegamer
Achilles
13,305
2,492
0
1,093
13,196
13,992
336
5,460
7,736
61
39,205
L
Tsukuyomi
ccileone1816
Tsukuyomi
8,205
1,379
0
1,001
15,002
6,639
0
4,383
10,308
0
37,919
L
Chang'e
kennycoloma
Chang'e
14,219
1,896
1,117
3,155
18,552
6,678
0
3,504
14,735
44,428
0
W
Apollo
koolbread
Apollo
19,683
12,127
0
3,655
11,758
5,081
2,825
5,753
6,005
0
71,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
35,050
115
Minions Killed
179
0
Camps Cleared
0
765,447
Distance Traveled
766,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,203
800
66
5
0
236,424
0
L
Odin
9,462
676
12
1
0
261,701
0
W
Achilles
11,441
817
30
2
0
278,810
0
L
Tsukuyomi
9,804
700
49
4
0
268,107
0
L
Chang'e
10,139
724
54
4
0
235,639
0
W
Apollo
12,406
886
83
6
0
251,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role