Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Kyouchin
Surtr
Level 153
God Stats
1W - 0L
1,576 SR
Queue Stats
3W - 1L
1,234 Elo+
Party 3
Charon
Charon
MovesLikeKirin
Charon
Level 107
God Stats
4W - 8L
1,693 SR
Queue Stats
16W - 34L
1,526 Elo+
Solo
Apollo
Apollo
Xodae
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,234 Elo+
Party 3
Bakasura
Bakasura
kadend12
Bakasura
Level 108
God Stats
10W - 10L
1,469 SR
Queue Stats
155W - 136L
1,586 Elo+
Party 2
Team Averages
Level 90
1,548 SR
1,416 Elo+

VS

Team Averages
Level 91
1,494 SR
1,513 Elo+
Poseidon
Poseidon
NerfAchilles
Poseidon
Level 126
God Stats
1W - 3L
1,312 SR
Queue Stats
191W - 158L
1,574 Elo+
Solo
Merlin
Merlin
PatrioticOrzel
Merlin
Level 61
God Stats
2W - 1L
1,787 SR
Queue Stats
90W - 70L
1,540 Elo+
Party 1
Ravana
Ravana
ixKLouDz
Ravana
Level 94
God Stats
9W - 7L
1,533 SR
Queue Stats
401W - 388L
1,465 Elo+
Solo
Terra
Terra
lolek20089
Terra
Level 83
God Stats
1W - 4L
1,308 SR
Queue Stats
75W - 58L
1,539 Elo+
Party 1
Neith
Neith
raynair_
Neith
Level 89
God Stats
58W - 47L
1,528 SR
Queue Stats
428W - 434L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 3 / 4
9,090
606
8,473
9,037
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Kyouchin
Surtr
13
0 / 2 / 3
8,068
538
7,246
14,202
8,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 2 / 6
7,908
527
3,165
10,354
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Xodae
Apollo
14
3 / 2 / 4
8,821
588
3,962
7,892
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
kadend12
Bakasura
17
9 / 1 / 4
9,986
666
13,442
16,033
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NerfAchilles
Poseidon
15
5 / 4 / 1
9,203
614
12,941
10,109
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
7,895
526
7,976
7,673
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ixKLouDz
Ravana
10
1 / 3 / 2
6,977
465
3,694
6,999
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
13
3 / 3 / 1
8,088
539
7,512
15,956
10,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
raynair_
Neith
11
0 / 5 / 2
6,796
453
1,994
7,847
2,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
19
Kills
10
10
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
4
2.67
W
Surtr
Kyouchin
Surtr
0
2
3
0.75
W
1
2
6
2
L
Poseidon
NerfAchilles
Poseidon
5
4
1
1.38
L
1
4
1
0.38
W
Apollo
Xodae
Apollo
3
2
4
2.5
L
Ravana
ixKLouDz
Ravana
1
3
2
0.67
W
Bakasura
kadend12
Bakasura
9
1
4
11
L
Terra
3
3
1
1.17
L
Neith
raynair_
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
34,117
57,518
Taken
48,584
31,586
Mitigated
22,470
11,632
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,473
440
0
875
9,037
3,593
272
5,121
3,916
48,808
0
W
Surtr
Kyouchin
Surtr
7,246
1,977
0
2,608
14,202
8,742
670
8,314
5,519
438
56,748
W
3,165
362
0
2,132
10,354
8,824
196
5,507
4,735
16,667
0
L
Poseidon
NerfAchilles
Poseidon
12,941
2,155
0
696
10,109
3,712
894
4,296
5,660
82,468
0
L
7,976
164
0
250
7,673
2,703
0
3,788
3,087
57,723
0
W
Apollo
Xodae
Apollo
3,962
2,551
0
3,617
7,892
3,300
4,153
3,504
4,360
0
62,346
L
Ravana
ixKLouDz
Ravana
3,694
853
0
2,859
6,999
2,757
0
860
5,635
0
43,868
W
Bakasura
kadend12
Bakasura
13,442
9,123
0
2,400
16,033
7,127
21
5,096
10,777
0
81,476
L
Terra
7,512
869
202
2,561
15,956
10,759
0
1,987
12,921
44,996
218
L
Neith
raynair_
Neith
1,994
958
0
1,339
7,847
2,539
392
527
6,813
0
37,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
38,959
444
Minions Killed
471
0
Camps Cleared
0
1,589,479
Distance Traveled
1,278,470
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,090
606
102
7
0
310,334
3
W
Surtr
8,068
538
84
6
0
290,011
2
W
Charon
7,908
527
27
2
0
303,656
2
L
Poseidon
9,203
614
136
9
0
291,909
0
L
Merlin
7,895
526
101
7
0
275,443
0
W
Apollo
8,821
588
105
7
0
274,323
0
L
Ravana
6,977
465
76
5
0
219,057
0
W
Bakasura
9,986
666
126
8
0
411,155
0
L
Terra
8,088
539
92
6
0
287,638
0
L
Neith
6,796
453
66
4
0
204,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role