Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KooKoooBooongooo
Olorun
Level 157
God Stats
0W - 1L
1,395 SR
Queue Stats
130W - 119L
1,458 Elo+
Party 1
Mulan
Mulan
Zorong
Mulan
Level 156
God Stats
3W - 4L
1,481 SR
Queue Stats
109W - 104L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
lemillion73
Baba Yaga
Level 145
God Stats
6W - 9L
1,530 SR
Queue Stats
301W - 285L
1,577 Elo+
Solo
Xing Tian
Xing Tian
uf0g0dz
Xing Tian
Level 100
God Stats
11W - 6L
1,753 SR
Queue Stats
554W - 530L
1,467 Elo+
Solo
Team Averages
Level 143
1,532 SR
1,493 Elo+

VS

Team Averages
Level 113
1,466 SR
1,583 Elo+
Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Horuseth
Morgan Le Fay
Level 102
God Stats
12W - 10L
1,579 SR
Queue Stats
263W - 231L
1,489 Elo+
Solo
Ymir
Ymir
IANSDWSD
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,894 Elo+
Solo
Arachne
Arachne
MartiiZ
Arachne
Level 80
God Stats
6W - 4L
1,147 SR
Queue Stats
279W - 286L
1,486 Elo+
Solo
Sol
Sol
juli97
Sol
Level 205
God Stats
370W - 291L
1,602 SR
Queue Stats
1,120W - 1,106L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 1
6,074
607
4,686
8,250
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,042
504
1,498
5,626
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Zorong
Mulan
10
1 / 0 / 0
5,376
538
3,004
6,477
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
lemillion73
Baba Yaga
10
0 / 1 / 0
5,519
552
2,452
4,031
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
uf0g0dz
Xing Tian
9
0 / 0 / 0
5,298
530
1,778
6,523
4,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 0
5,735
574
3,589
8,419
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Horuseth
Morgan Le Fay
11
1 / 0 / 1
6,102
610
5,208
3,916
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 0 / 2
5,871
587
1,231
6,025
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
MartiiZ
Arachne
10
1 / 1 / 1
5,637
564
3,248
7,591
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sol
juli97
Sol
11
2 / 0 / 1
6,867
687
5,140
3,945
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Osiris
 
Osiris
1
0
0
1
W
Morgan Le Fay
Horuseth
Morgan Le Fay
1
0
1
1.5
W
Ymir
0
0
2
1
L
0
3
0
0
W
Arachne
MartiiZ
Arachne
1
1
1
1.5
L
Mulan
Zorong
Mulan
1
0
0
1
W
Sol
juli97
Sol
2
0
1
2.5
L
Baba Yaga
lemillion73
Baba Yaga
0
1
0
0
L
Xing Tian
uf0g0dz
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
18,416
30,907
Taken
29,896
16,852
Mitigated
17,123
9,043
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,686
320
0
1,689
8,250
6,019
0
975
7,275
0
46,095
W
Osiris
 
Osiris
3,589
820
0
3,315
8,419
7,754
0
411
8,008
0
38,961
W
Morgan Le Fay
Horuseth
Morgan Le Fay
5,208
238
0
1,132
3,916
1,462
0
1,663
2,253
46,514
0
W
Ymir
1,231
508
0
1,763
6,025
3,740
0
2,442
3,583
21,612
0
L
1,498
831
20
2,349
5,626
2,014
0
3,984
1,642
31,262
0
W
Arachne
MartiiZ
Arachne
3,248
2,577
0
776
7,591
2,885
0
538
7,053
0
42,075
L
Mulan
Zorong
Mulan
3,004
514
0
2,054
6,477
2,751
0
1,319
5,158
0
39,132
W
Sol
juli97
Sol
5,140
2,868
0
2,505
3,945
1,282
2,741
1,372
2,573
56,437
3,710
L
Baba Yaga
lemillion73
Baba Yaga
2,452
91
0
1,918
4,031
1,503
0
1,810
2,221
41,967
0
L
Xing Tian
uf0g0dz
Xing Tian
1,778
239
0
1,013
6,523
4,565
0
3,491
3,032
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
30,212
334
Minions Killed
341
0
Camps Cleared
0
1,075,848
Distance Traveled
1,035,146
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,074
607
69
7
0
198,755
2
W
Osiris
5,735
574
62
6
0
203,807
2
W
Morgan Le Fay
6,102
610
76
8
0
218,120
2
W
Ymir
5,871
587
34
3
0
196,458
0
L
Olorun
5,042
504
66
7
0
202,753
0
W
Arachne
5,637
564
63
6
0
225,991
0
L
Mulan
5,376
538
65
7
0
266,328
0
W
Sol
6,867
687
106
11
0
190,770
1
L
Baba Yaga
5,519
552
104
10
0
211,365
0
L
Xing Tian
5,298
530
30
3
0
196,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role