Player Matchup

Thanatos
Thanatos
IlTruckinIl
Thanatos
Level 105
God Stats
14W - 26L
1,394 SR
Queue Stats
135W - 165L
1,484 Elo+
Party 1
Bacchus
Bacchus
Kay-Kazuto
Bacchus
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 52L
1,368 Elo+
Party 1
Chaac
Chaac
Scarlett-Night69
Chaac
Level 107
God Stats
0W - 2L
1,188 SR
Queue Stats
12W - 28L
1,412 Elo+
Party 1
Hades
Hades
Senor-Mage
Hades
Level 127
God Stats
14W - 9L
1,618 SR
Queue Stats
91W - 118L
1,478 Elo+
Party 1
Apollo
Apollo
war_skull_20
Apollo
Level 147
God Stats
2W - 6L
1,538 SR
Queue Stats
204W - 231L
1,447 Elo+
Party 1
Team Averages
Level 124
1,448 SR
1,438 Elo+

VS

Team Averages
Level 108
1,633 SR
1,512 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Feetsniffer8436
Tsukuyomi
Level 91
God Stats
5W - 5L
1,636 SR
Queue Stats
205W - 180L
1,517 Elo+
Solo
Xbalanque
Xbalanque
GinGGy1
Xbalanque
Level 116
God Stats
17W - 12L
1,673 SR
Queue Stats
465W - 427L
1,566 Elo+
Solo
Ah Puch
Ah Puch
JordanIDyler_
Ah Puch
Level 108
God Stats
1W - 1L
1,855 SR
Queue Stats
262W - 261L
1,431 Elo+
Solo
Shiva
Shiva
add in paris
Shiva
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 135L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IlTruckinIl
Thanatos
9
0 / 1 / 1
5,143
514
2,359
9,173
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kay-Kazuto
Bacchus
2
0 / 3 / 0
3,654
365
307
7,347
3,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,297
530
3,899
6,614
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
8
0 / 4 / 0
4,994
499
3,617
9,796
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
9
0 / 3 / 0
4,907
491
4,391
8,282
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 0 / 2
6,183
618
3,571
3,866
2,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Feetsniffer8436
Tsukuyomi
11
2 / 0 / 1
6,305
631
4,162
7,441
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
GinGGy1
Xbalanque
11
4 / 0 / 1
6,510
651
7,086
6,887
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
10
2 / 0 / 2
6,166
617
5,630
3,368
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,163
616
3,737
8,976
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
2
3
W
Tsukuyomi
Feetsniffer8436
Tsukuyomi
2
0
1
2.5
W
Xbalanque
GinGGy1
Xbalanque
4
0
1
4.5
L
Thanatos
IlTruckinIl
Thanatos
0
1
1
0.5
W
Ah Puch
2
0
2
3
L
Bacchus
Kay-Kazuto
Bacchus
0
3
0
0
L
1
1
0
1
L
Hades
0
4
0
0
W
1
1
0
1
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
24,186
41,212
Taken
30,538
20,588
Mitigated
13,637
13,506
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,571
520
0
1,418
3,866
2,756
0
208
3,654
22,311
0
W
Tsukuyomi
Feetsniffer8436
Tsukuyomi
4,162
1,540
0
4,849
7,441
2,817
0
986
6,381
0
45,319
W
Xbalanque
GinGGy1
Xbalanque
7,086
5,099
0
3,466
6,887
2,938
164
161
6,726
0
49,828
L
Thanatos
IlTruckinIl
Thanatos
2,359
595
0
6,353
9,173
3,283
0
2,334
6,839
0
39,461
W
Ah Puch
5,630
425
0
1,664
3,368
1,103
309
2,327
877
43,866
0
L
Bacchus
Kay-Kazuto
Bacchus
307
123
103
465
7,347
3,686
0
417
6,930
3,879
0
L
3,899
774
0
860
6,614
6,102
0
0
6,614
0
29,357
L
Hades
3,617
543
80
2,554
9,796
4,178
0
5,876
3,920
27,088
0
W
3,737
1,082
0
1,464
8,976
4,023
0
0
8,976
0
38,285
L
Apollo
4,391
2,873
0
3,091
8,282
3,339
0
574
7,708
0
34,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
31,327
254
Minions Killed
307
0
Camps Cleared
0
832,289
Distance Traveled
1,000,473
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,183
618
27
3
0
224,568
4
W
Tsukuyomi
6,305
631
72
7
0
225,552
0
W
Xbalanque
6,510
651
79
8
0
182,686
0
L
Thanatos
5,143
514
71
7
0
231,452
0
W
Ah Puch
6,166
617
63
6
0
177,771
0
L
Bacchus
3,654
365
7
1
0
90,163
0
L
Chaac
5,297
530
47
5
0
157,133
4
L
Hades
4,994
499
77
8
0
170,727
0
W
Shiva
6,163
616
66
7
0
189,896
0
L
Apollo
4,907
491
52
5
0
182,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role