Player Matchup

Ah Puch
Ah Puch
ChromeChris1
Ah Puch
Level 120
God Stats
3W - 5L
1,383 SR
Queue Stats
395W - 387L
1,470 Elo+
Party 3
Izanami
Izanami
OGDookey
Izanami
Level 108
God Stats
13W - 9L
1,700 SR
Queue Stats
357W - 362L
1,470 Elo+
Party 3
Janus
Janus
OscuroGT
Janus
Level 158
God Stats
5W - 12L
1,407 SR
Queue Stats
546W - 507L
1,591 Elo+
Solo
The Morrigan
The Morrigan
Remire__
The Morrigan
Level 54
God Stats
1W - 5L
1,211 SR
Queue Stats
51W - 68L
1,427 Elo+
Solo
Mercury
Mercury
SpatialLlama513
Mercury
Level 135
God Stats
15W - 6L
1,696 SR
Queue Stats
639W - 618L
1,532 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,498 Elo+

VS

Team Averages
Level 86
1,641 SR
1,536 Elo+
Ravana
Ravana
Emrald1Archer0
Ravana
Level 120
God Stats
11W - 5L
1,672 SR
Queue Stats
516W - 516L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
Meglad0ng V4
Cernunnos
Level 65
God Stats
6W - 0L
1,322 SR
Queue Stats
311W - 311L
1,426 Elo+
Party 2
Mulan
Mulan
SouperBizkit
Mulan
Level 64
God Stats
12W - 3L
1,801 SR
Queue Stats
69W - 45L
1,622 Elo+
Party 1
Merlin
Merlin
Yumpert
Merlin
Level 102
God Stats
14W - 5L
1,500 SR
Queue Stats
89W - 57L
1,581 Elo+
Party 1
Charon
Charon
lShakerl
Charon
Level 81
God Stats
5W - 2L
1,910 SR
Queue Stats
149W - 123L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChromeChris1
Ah Puch
12
2 / 0 / 5
6,768
521
9,508
5,189
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
OGDookey
Izanami
12
3 / 0 / 4
7,164
551
4,127
7,119
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
OscuroGT
Janus
15
2 / 1 / 0
8,311
639
3,182
5,649
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
Remire__
The Morrigan
12
0 / 4 / 0
7,051
542
6,557
7,555
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 3
7,339
565
4,416
13,557
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,063
543
4,007
6,666
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Meglad0ng V4
Cernunnos
10
0 / 4 / 1
5,381
414
3,412
10,104
3,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 0
9,300
715
7,492
9,979
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Yumpert
Merlin
13
4 / 2 / 0
8,078
621
4,552
6,321
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
lShakerl
Charon
10
0 / 3 / 2
6,146
473
3,884
11,143
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
8
8
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChromeChris1
Ah Puch
2
0
5
4.5
W
0
1
4
2
W
Cernunnos
Meglad0ng V4
Cernunnos
0
4
1
0.13
L
Izanami
OGDookey
Izanami
3
0
4
5
L
Janus
OscuroGT
Janus
2
1
0
2
L
The Morrigan
Remire__
The Morrigan
0
4
0
0
W
4
0
0
4
L
3
3
3
1.5
W
Merlin
Yumpert
Merlin
4
2
0
2
W
Charon
lShakerl
Charon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
23,347
39,069
Taken
44,213
16,812
Mitigated
24,372
11,287
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChromeChris1
Ah Puch
9,508
307
0
1,752
5,189
3,799
270
2,093
3,096
28,801
0
W
4,007
785
0
1,524
6,666
3,224
0
2,399
4,117
0
53,749
W
Cernunnos
Meglad0ng V4
Cernunnos
3,412
1,029
0
3,084
10,104
3,623
0
4,392
5,286
0
29,316
L
Izanami
OGDookey
Izanami
4,127
3,023
0
2,952
7,119
2,957
500
2,353
4,766
0
54,372
L
Janus
OscuroGT
Janus
3,182
0
0
597
5,649
2,363
0
980
4,669
71,987
0
L
The Morrigan
Remire__
The Morrigan
6,557
1,555
0
1,750
7,555
2,585
0
262
7,271
49,987
1,719
W
7,492
979
0
4,939
9,979
6,901
600
4,428
5,497
324
79,352
L
4,416
2,616
0
4,236
13,557
5,108
0
3,325
10,232
0
54,372
W
Merlin
Yumpert
Merlin
4,552
311
0
500
6,321
2,471
35
1,352
4,903
53,800
0
W
Charon
lShakerl
Charon
3,884
333
438
3,354
11,143
8,153
0
3,919
6,674
23,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
35,968
444
Minions Killed
424
0
Camps Cleared
0
1,364,589
Distance Traveled
1,350,814
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,768
521
41
3
0
278,136
0
W
Ravana
7,063
543
83
6
0
318,925
0
W
Cernunnos
5,381
414
59
5
0
256,586
0
L
Izanami
7,164
551
90
7
0
254,354
1
L
Janus
8,311
639
137
11
0
279,089
2
L
The Morrigan
7,051
542
98
8
0
228,121
0
W
Mulan
9,300
715
141
11
0
278,043
0
L
Mercury
7,339
565
78
6
0
324,889
0
W
Merlin
8,078
621
108
8
0
248,803
0
W
Charon
6,146
473
33
3
0
248,457
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role