Player Matchup

Gilgamesh
Gilgamesh
FURL236916
Gilgamesh
Level 120
God Stats
4W - 1L
1,768 SR
Queue Stats
219W - 228L
1,471 Elo+
Party 1
Chang'e
Chang'e
codnerd68
Chang'e
Level 109
God Stats
4W - 1L
1,538 SR
Queue Stats
105W - 107L
1,502 Elo+
Party 1
Ishtar
Ishtar
kennadias13
Ishtar
Level 42
God Stats
33W - 32L
1,451 SR
Queue Stats
61W - 67L
1,361 Elo+
Party 1
Team Averages
Level 90
1,586 SR
1,445 Elo+

VS

Team Averages
Level 84
1,541 SR
1,432 Elo+
Danzaburou
Danzaburou
Im passing1865
Danzaburou
Level 75
God Stats
9W - 16L
1,379 SR
Queue Stats
16W - 28L
1,337 Elo+
Solo
Hera
Hera
Karma X Why
Hera
Level 107
God Stats
7W - 7L
1,743 SR
Queue Stats
134W - 134L
1,460 Elo+
Solo
Cthulhu
Cthulhu
RickTheWizard
Cthulhu
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FURL236916
Gilgamesh
12
2 / 2 / 1
10,227
731
4,016
13,519
10,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
codnerd68
Chang'e
13
0 / 1 / 3
10,484
749
3,504
11,824
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
1 / 6 / 2
9,718
694
2,346
11,492
3,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Im passing1865
Danzaburou
6
0 / 0 / 4
7,032
502
0
0
0
16
7 / 1 / 2
12,067
862
16,076
5,544
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
10
1 / 2 / 6
9,676
691
2,364
9,655
6,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FURL236916
Gilgamesh
2
2
1
1.25
L
Danzaburou
Im passing1865
Danzaburou
0
0
4
2
L
7
1
2
8
L
Cthulhu
1
2
6
2
W
Chang'e
codnerd68
Chang'e
0
1
3
1.5
W
Ishtar
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,866
Damage
18,440
36,835
Taken
15,199
18,098
Mitigated
9,161
13,636
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FURL236916
Gilgamesh
4,016
785
0
1,994
13,519
10,322
391
5,606
7,313
0
16,466
L
Danzaburou
Im passing1865
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
16,076
1,999
0
500
5,544
2,332
0
681
4,863
85,459
0
L
Cthulhu
2,364
128
69
2,052
9,655
6,829
0
3,220
6,435
10,554
0
W
Chang'e
codnerd68
Chang'e
3,504
431
2,249
8,410
11,824
4,021
1,214
8,520
3,304
49,472
0
W
Ishtar
2,346
1,566
148
835
11,492
3,755
1,747
4,682
6,810
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
28,775
114
Minions Killed
97
0
Camps Cleared
0
753,340
Distance Traveled
402,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,227
731
18
1
0
269,108
0
L
Danzaburou
7,032
502
0
0
0
0
0
L
Hera
12,067
862
90
6
0
258,571
0
L
Cthulhu
9,676
691
7
1
0
143,785
0
W
Chang'e
10,484
749
63
5
0
277,448
0
W
Ishtar
9,718
694
33
2
0
206,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role