Player Matchup

Surtr
Surtr
Nagak
Surtr
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 36L
1,525 Elo+
Solo
Sobek
Sobek
Sucada
Sobek
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,504 Elo+
Solo
Odin
Odin
Susasento
Odin
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
78W - 68L
1,490 Elo+
Solo
Bacchus
Bacchus
Whatupsucka4311
Bacchus
Level 107
God Stats
1W - 2L
1,662 SR
Queue Stats
197W - 191L
1,523 Elo+
Solo
Tyr
Tyr
lutcherboi13
Tyr
Level 150
God Stats
2W - 11L
1,224 SR
Queue Stats
443W - 446L
1,459 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,500 Elo+

VS

Team Averages
Level 102
1,420 SR
1,454 Elo+
Ganesha
Ganesha
Desmodus420
Ganesha
Level 31
God Stats
2W - 1L
1,635 SR
Queue Stats
13W - 16L
1,394 Elo+
Solo
Raijin
Raijin
K4PtaiNInSAn0
Raijin
Level 121
God Stats
7W - 9L
1,241 SR
Queue Stats
599W - 602L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Ozonia
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,482 Elo+
Party 1
Fenrir
Fenrir
Pointblank144
Fenrir
Level 105
God Stats
2W - 2L
1,214 SR
Queue Stats
285W - 272L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
TheMightyMedic
Baba Yaga
Level 106
God Stats
7W - 5L
1,511 SR
Queue Stats
367W - 339L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Nagak
Surtr
16
6 / 2 / 3
9,444
787
9,784
12,256
12,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Sucada
Sobek
12
0 / 6 / 8
7,190
599
3,697
14,856
15,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
14
0 / 5 / 9
7,661
638
6,792
11,834
13,145
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 8
8,972
748
7,385
13,209
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 3 / 5
8,946
746
8,137
15,622
15,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Desmodus420
Ganesha
15
0 / 3 / 19
9,747
812
4,895
16,300
21,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 10
10,211
851
18,636
8,084
4,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Ozonia
Jing Wei
15
4 / 5 / 14
9,515
793
13,707
11,736
6,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 8
9,929
827
9,668
10,818
8,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
TheMightyMedic
Baba Yaga
17
2 / 1 / 15
9,891
824
13,874
6,272
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
12
Kills
20
20
Deaths
15
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Desmodus420
Ganesha
0
3
19
3.17
W
7
2
10
6
L
Surtr
Nagak
Surtr
6
2
3
3.75
W
Jing Wei
Ozonia
Jing Wei
4
5
14
2.2
W
7
4
8
2.75
L
Sobek
Sucada
Sobek
0
6
8
0.67
L
Odin
0
5
9
0.9
W
Baba Yaga
TheMightyMedic
Baba Yaga
2
1
15
9.5
L
1
4
8
1.25
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
60,780
67,777
Taken
53,210
72,318
Mitigated
44,963
13,047
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Desmodus420
Ganesha
4,895
364
2,371
2,413
16,300
21,829
175
4,121
12,179
14,066
0
W
18,636
1,348
599
1,034
8,084
4,653
1,546
1,181
6,903
37,459
0
L
Surtr
Nagak
Surtr
9,784
3,073
0
1,199
12,256
12,026
185
8,032
4,224
214
23,836
W
Jing Wei
Ozonia
Jing Wei
13,707
10,127
745
574
11,736
6,326
2,749
1,748
9,988
0
27,057
W
9,668
2,749
1,218
2,234
10,818
8,215
524
2,339
8,479
1,031
14,784
L
Sobek
Sucada
Sobek
3,697
165
1,054
1,782
14,856
15,826
0
7,685
7,171
9,269
416
L
Odin
6,792
546
147
311
11,834
13,145
0
7,122
4,712
0
9,659
W
Baba Yaga
TheMightyMedic
Baba Yaga
13,874
1,035
2,303
2,595
6,272
3,940
816
1,433
4,839
35,572
0
L
7,385
526
402
2,824
13,209
15,506
88
6,031
7,178
22,225
0
L
8,137
568
2,236
3,092
15,622
15,815
265
8,854
6,768
0
13,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
49,293
100
Minions Killed
178
0
Camps Cleared
0
1,057,052
Distance Traveled
1,092,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,747
812
1
0
0
204,581
0
W
Raijin
10,211
851
44
4
0
223,758
0
L
Surtr
9,444
787
29
2
0
220,979
0
W
Jing Wei
9,515
793
51
4
0
188,432
0
W
Fenrir
9,929
827
17
1
0
239,519
0
L
Sobek
7,190
599
7
1
0
168,869
0
L
Odin
7,661
638
17
1
0
216,840
0
W
Baba Yaga
9,891
824
65
5
0
236,052
0
L
Bacchus
8,972
748
26
2
0
227,638
0
L
Tyr
8,946
746
21
2
0
222,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role