Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
CarlyRaeJeppsen
Horus
Gold II
Level 154
God Stats
4W - 0L
1,749 SR
Queue Stats
169W - 179L
1,289 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
I Tryy I
Ratatoskr
Silver I
Level 146
God Stats
3W - 5L
1,297 SR
Queue Stats
7W - 15L
1,279 MMR
Solo
Cabrakan
Cabrakan
Bronze III
PozzNarine
Cabrakan
Bronze III
Level 100
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 10L
1,319 MMR
Solo
Nu Wa
Nu Wa
Bronze V
TwinkyKiller42
Nu Wa
Bronze V
Level 136
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 20L
1,281 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,496 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,578 SR
1,311 MMR
Chaac
Chaac
Silver II
FIRST_NINJA135
Chaac
Silver II
Level 147
God Stats
4W - 3L
1,638 SR
Queue Stats
166W - 178L
1,274 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
HeBrosBong
Sun Wukong
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,208 MMR
Party 1
Skadi
Skadi
Gold I
Rawski8
Skadi
Gold I
Level 159
God Stats
12W - 8L
1,588 SR
Queue Stats
323W - 314L
1,292 MMR
Solo
Chang'e
Chang'e
Gold V
alexander_9005
Chang'e
Gold V
Level 182
God Stats
10W - 10L
1,665 SR
Queue Stats
183W - 197L
1,344 MMR
Solo
Bakasura
Bakasura
Gold I
lifeaua
Bakasura
Gold I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 1 / 0
10,834
602
14,003
14,865
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 9
8,375
465
3,536
16,250
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
I Tryy I
Ratatoskr
15
4 / 3 / 9
9,086
505
13,100
17,085
7,406
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
PozzNarine
Cabrakan
16
0 / 2 / 7
9,641
536
9,444
16,309
18,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 10
9,241
513
12,624
8,560
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneSusanoAtlasChernobog

VS

Bans
PeleMartichorasOsirisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,359
464
11,859
19,226
15,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
HeBrosBong
Sun Wukong
16
2 / 1 / 1
10,348
575
11,249
16,250
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Rawski8
Skadi
17
0 / 3 / 1
9,489
527
8,318
10,565
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
9,003
500
12,602
15,944
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
lifeaua
Bakasura
14
1 / 4 / 4
8,439
469
6,813
16,351
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
17
Kills
8
8
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
0
11
W
1
1
9
5.5
L
3
6
1
0.58
L
Sun Wukong
HeBrosBong
Sun Wukong
2
1
1
2.5
W
Ratatoskr
I Tryy I
Ratatoskr
4
3
9
2.83
W
Cabrakan
PozzNarine
Cabrakan
0
2
7
1.75
L
Skadi
Rawski8
Skadi
0
3
1
0.17
W
1
1
10
6
L
2
4
0
0.5
L
Bakasura
lifeaua
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,707
Damage
50,841
73,069
Taken
78,336
51,956
Mitigated
45,462
30,264
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,003
6,239
0
9,003
14,865
6,602
1,146
776
14,089
101,533
0
W
3,536
2,073
4,693
6,784
16,250
15,903
133
3,195
12,325
61
19,310
L
11,859
853
0
3,653
19,226
15,960
0
10,156
9,070
0
53,994
L
Sun Wukong
HeBrosBong
Sun Wukong
11,249
1,656
0
6,793
16,250
12,957
203
8,385
7,865
0
92,411
W
Ratatoskr
I Tryy I
Ratatoskr
13,100
4,979
0
562
17,085
7,406
0
2,721
13,811
0
77,627
W
Cabrakan
PozzNarine
Cabrakan
9,444
1,260
0
7,613
16,309
18,271
44
1,132
14,677
78,044
0
L
Skadi
Rawski8
Skadi
8,318
3,192
0
659
10,565
4,332
0
5,676
4,889
0
93,842
W
12,624
2,763
0
1,609
8,560
3,774
318
5,397
3,163
85,312
0
L
12,602
194
892
5,911
15,944
5,707
0
7,169
8,775
88,198
0
L
Bakasura
lifeaua
Bakasura
6,813
3,949
0
2,811
16,351
6,506
341
4,745
11,606
0
65,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
45,638
521
Minions Killed
611
0
Camps Cleared
0
1,769,612
Distance Traveled
1,802,762
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,834
602
146
8
0
331,057
5
W
Horus
8,375
465
18
1
0
365,890
8
L
Chaac
8,359
464
60
3
0
360,931
0
L
Sun Wukong
10,348
575
151
8
0
368,362
2
W
Ratatoskr
9,086
505
84
5
0
421,516
1
W
Cabrakan
9,641
536
142
8
0
314,393
0
L
Skadi
9,489
527
149
8
0
337,107
0
W
Nu Wa
9,241
513
131
7
0
336,756
2
L
Chang'e
9,003
500
142
8
0
336,948
2
L
Bakasura
8,439
469
109
6
0
399,414
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role