Player Matchup

Maui
Maui
 
Maui
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Frenchy11
Ra
Level 142
God Stats
8W - 11L
1,628 SR
Queue Stats
577W - 591L
1,553 Elo+
Party 1
Charybdis
Charybdis
HACKIErobinson
Charybdis
Level 189
God Stats
11W - 12L
1,572 SR
Queue Stats
766W - 712L
1,474 Elo+
Solo
Nike
Nike
HazyV
Nike
Level 144
God Stats
19W - 29L
1,404 SR
Queue Stats
1,118W - 1,090L
1,470 Elo+
Solo
Heimdallr
Heimdallr
sillybilly222
Heimdallr
Level 62
God Stats
0W - 3L
1,321 SR
Queue Stats
281W - 291L
1,553 Elo+
Party 1
Team Averages
Level 141
1,485 SR
1,510 Elo+

VS

Team Averages
Level 139
1,440 SR
1,520 Elo+
Skadi
Skadi
Big Donnie D90
Skadi
Level 121
God Stats
2W - 5L
1,074 SR
Queue Stats
635W - 635L
1,495 Elo+
Solo
Sylvanus
Sylvanus
DKey12
Sylvanus
Level 129
God Stats
3W - 1L
1,621 SR
Queue Stats
140W - 100L
1,629 Elo+
Solo
Zeus
Zeus
MXgowco
Zeus
Level 147
God Stats
2W - 1L
1,520 SR
Queue Stats
35W - 49L
1,432 Elo+
Solo
Xing Tian
Xing Tian
eLGonZaDJ
Xing Tian
Level 140
God Stats
14W - 14L
1,393 SR
Queue Stats
905W - 908L
1,518 Elo+
Solo
Vulcan
Vulcan
fyfsnake
Vulcan
Level 157
God Stats
1W - 2L
1,591 SR
Queue Stats
165W - 138L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 7 / 6
8,405
647
5,377
20,610
23,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 4 / 6
9,944
765
12,102
11,196
5,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
HACKIErobinson
Charybdis
14
1 / 6 / 4
8,199
631
6,545
11,390
5,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
HazyV
Nike
17
4 / 5 / 4
9,714
747
14,828
16,562
17,907
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
sillybilly222
Heimdallr
14
1 / 8 / 4
8,348
642
7,190
15,301
7,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
11,076
852
14,999
11,044
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DKey12
Sylvanus
17
5 / 2 / 18
11,330
872
8,752
15,274
21,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
MXgowco
Zeus
18
9 / 3 / 15
11,819
909
20,142
10,460
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
eLGonZaDJ
Xing Tian
16
1 / 2 / 19
9,645
742
8,344
21,253
24,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
fyfsnake
Vulcan
18
5 / 3 / 13
11,634
895
13,772
12,363
6,450
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
9
Kills
30
30
Deaths
11
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
7
6
0.43
W
10
1
10
15
W
Sylvanus
DKey12
Sylvanus
5
2
18
7
L
3
4
6
1.5
L
Charybdis
HACKIErobinson
Charybdis
1
6
4
0.5
L
Nike
HazyV
Nike
4
5
4
1.2
W
Zeus
MXgowco
Zeus
9
3
15
5.5
W
Xing Tian
eLGonZaDJ
Xing Tian
1
2
19
5.25
W
Vulcan
fyfsnake
Vulcan
5
3
13
3.83
L
Heimdallr
sillybilly222
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
66,009
75,059
Taken
70,394
59,698
Mitigated
62,915
14,860
Healing
27,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,377
1,292
220
2,407
20,610
23,509
0
10,203
10,064
15,991
0
W
14,999
5,806
266
1,083
11,044
6,077
2,130
3,476
7,478
0
27,319
W
Sylvanus
DKey12
Sylvanus
8,752
1,948
7,105
5,122
15,274
21,046
844
3,607
11,666
17,517
0
L
12,102
754
3,400
2,894
11,196
5,727
29
8,023
2,981
29,570
0
L
Charybdis
HACKIErobinson
Charybdis
6,545
3,110
587
216
11,390
5,349
348
9,585
1,445
0
17,053
L
Nike
HazyV
Nike
14,828
869
1,391
2,372
16,562
17,907
0
8,005
8,328
0
28,949
W
Zeus
MXgowco
Zeus
20,142
2,500
901
964
10,460
5,017
1,646
3,177
7,044
36,200
0
W
Xing Tian
eLGonZaDJ
Xing Tian
8,344
359
1,491
5,877
21,253
24,325
650
4,328
16,925
12,190
1,147
W
Vulcan
fyfsnake
Vulcan
13,772
7,330
1,452
3,379
12,363
6,450
2,772
2,562
8,784
44,757
0
L
Heimdallr
sillybilly222
Heimdallr
7,190
1,842
327
1,046
15,301
7,206
38
12,528
2,378
0
14,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
55,504
138
Minions Killed
151
0
Camps Cleared
0
1,011,600
Distance Traveled
1,274,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,405
647
18
1
0
189,529
0
W
Skadi
11,076
852
26
2
0
247,119
0
W
Sylvanus
11,330
872
10
1
0
254,357
0
L
Ra
9,944
765
47
4
0
247,947
0
L
Charybdis
8,199
631
29
2
0
165,251
0
L
Nike
9,714
747
25
2
0
219,116
0
W
Zeus
11,819
909
41
3
0
236,494
0
W
Xing Tian
9,645
742
4
0
0
287,741
0
W
Vulcan
11,634
895
70
5
0
249,173
0
L
Heimdallr
8,348
642
19
1
0
189,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role