Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
MegaStufOre0
Charon
Level 17
God Stats
2W - 4L
1,375 SR
Queue Stats
6W - 16L
1,292 Elo+
Party 1
Bakasura
Bakasura
wartonka
Bakasura
Level 88
God Stats
8W - 4L
1,664 SR
Queue Stats
200W - 195L
1,534 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,442 Elo+

VS

Team Averages
Level 51
1,529 SR
1,487 Elo+
Olorun
Olorun
Comeguzzaler
Olorun
Level 18
God Stats
5W - 0L
1,487 SR
Queue Stats
60W - 47L
1,572 Elo+
Party 2
Chaac
Chaac
Priapeia
Chaac
Level 104
God Stats
5W - 2L
1,665 SR
Queue Stats
42W - 47L
1,508 Elo+
Party 2
Lancelot
Lancelot
The sad kid2021
Lancelot
Level 32
God Stats
33W - 28L
1,436 SR
Queue Stats
82W - 95L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 9 / 6
8,889
808
7,370
12,509
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
11
1 / 9 / 8
8,597
782
6,526
16,763
7,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
wartonka
Bakasura
13
9 / 9 / 1
11,118
1,011
13,438
19,068
10,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
15 / 1 / 9
12,495
1,136
22,193
12,011
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Priapeia
Chaac
13
7 / 4 / 12
10,602
964
10,912
16,300
20,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
13
5 / 6 / 14
10,756
978
9,135
13,230
5,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
27
27
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
6
0.44
W
Olorun
15
1
9
19.5
L
Charon
1
9
8
0.56
W
Chaac
Priapeia
Chaac
7
4
12
3.25
W
Lancelot
5
6
14
2
L
Bakasura
wartonka
Bakasura
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
42,240
48,340
Taken
41,541
24,176
Mitigated
31,244
2,114
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,370
1,437
0
659
12,509
6,206
0
4,996
7,513
31,798
0
W
Olorun
22,193
14,063
1,265
7,572
12,011
5,983
2,811
5,664
6,027
64,099
4,632
L
Charon
6,526
2,171
0
0
16,763
7,532
0
8,225
8,538
21,400
0
W
Chaac
Priapeia
Chaac
10,912
1,810
0
2,631
16,300
20,080
53
5,531
10,109
0
28,766
W
Lancelot
9,135
2,456
315
1,423
13,230
5,181
0
3,292
8,162
0
34,037
L
Bakasura
wartonka
Bakasura
13,438
8,338
0
1,455
19,068
10,438
0
8,962
10,106
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
33,853
97
Minions Killed
156
0
Camps Cleared
0
557,076
Distance Traveled
655,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,889
808
42
4
0
165,356
0
W
Olorun
12,495
1,136
84
8
0
194,347
1
L
Charon
8,597
782
13
1
0
175,371
0
W
Chaac
10,602
964
27
2
0
222,221
0
W
Lancelot
10,756
978
45
4
0
239,002
0
L
Bakasura
11,118
1,011
42
4
0
216,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role