Player Matchup

Ra
Ra
CalmToiCocot
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,387 Elo+
Party 1
King Arthur
King Arthur
He9tless
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,546 Elo+
Party 1
Fenrir
Fenrir
Polabear209
Fenrir
Level 120
God Stats
6W - 7L
1,420 SR
Queue Stats
76W - 62L
1,496 Elo+
Solo
Team Averages
Level 78
1,473 SR
1,476 Elo+

VS

Team Averages
Level 113
1,412 SR
1,345 Elo+
Fenrir
Fenrir
Abismo59
Fenrir
Level 105
God Stats
41W - 84L
1,315 SR
Queue Stats
219W - 389L
1,314 Elo+
Solo
Discordia
Discordia
TheAspie
Discordia
Level 109
God Stats
14W - 12L
1,456 SR
Queue Stats
24W - 31L
1,244 Elo+
Solo
Tyr
Tyr
thajokerrr3
Tyr
Level 126
God Stats
9W - 10L
1,465 SR
Queue Stats
341W - 352L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,271
727
3,787
8,594
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
He9tless
King Arthur
10
1 / 3 / 2
7,293
729
3,344
9,468
5,834
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
2 / 4 / 1
7,649
765
4,684
10,783
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abismo59
Fenrir
11
3 / 2 / 6
7,983
798
3,702
6,173
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TheAspie
Discordia
12
5 / 0 / 6
8,952
895
12,862
3,847
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 7
7,976
798
7,970
10,067
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abismo59
Fenrir
3
2
6
3
L
0
4
2
0.25
L
King Arthur
He9tless
King Arthur
1
3
2
0.67
L
Fenrir
2
4
1
0.63
W
Discordia
TheAspie
Discordia
5
0
6
8
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
24,534
28,845
Taken
20,087
12,496
Mitigated
13,717
7,050
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abismo59
Fenrir
3,702
1,426
0
2,084
6,173
2,660
0
1,554
4,619
0
18,861
L
3,787
386
2,486
2,907
8,594
2,666
0
4,433
3,955
29,642
0
L
King Arthur
He9tless
King Arthur
3,344
498
0
154
9,468
5,834
0
4,855
4,363
0
12,031
L
Fenrir
4,684
1,618
0
1,503
10,783
3,996
0
3,861
6,722
0
20,651
W
Discordia
TheAspie
Discordia
12,862
426
0
0
3,847
1,288
0
955
2,892
45,317
0
W
7,970
1,163
0
4,373
10,067
9,769
0
1,462
8,533
0
21,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
24,911
85
Minions Killed
103
0
Camps Cleared
0
533,840
Distance Traveled
559,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,983
798
39
4
0
185,113
1
L
Ra
7,271
727
50
5
0
166,492
0
L
King Arthur
7,293
729
10
1
0
179,632
0
L
Fenrir
7,649
765
25
3
0
187,716
0
W
Discordia
8,952
895
44
4
0
190,949
0
W
Tyr
7,976
798
20
2
0
183,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role