Player Matchup

Hou Yi
Hou Yi
CosmicDED17
Hou Yi
Level 143
God Stats
0W - 1L
1,290 SR
Queue Stats
108W - 131L
1,432 Elo+
Solo
Mercury
Mercury
Ferhu-Wolf
Mercury
Level 46
God Stats
13W - 13L
1,485 SR
Queue Stats
31W - 45L
1,347 Elo+
Solo
Thoth
Thoth
Roberto_Sniper3
Thoth
Level 77
God Stats
1W - 1L
1,709 SR
Queue Stats
42W - 49L
1,398 Elo+
Solo
Janus
Janus
byronikepaza
Janus
Level 67
God Stats
6W - 4L
1,654 SR
Queue Stats
49W - 56L
1,400 Elo+
Solo
Charon
Charon
xILLUMINATORx5
Charon
Level 44
God Stats
7W - 7L
1,696 SR
Queue Stats
82W - 71L
1,387 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,393 Elo+

VS

Team Averages
Level 63
1,482 SR
1,400 Elo+
Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DixieNormsXXX
Nemesis
Level 27
God Stats
5W - 1L
1,844 SR
Queue Stats
24W - 21L
1,393 Elo+
Party 1
Zeus
Zeus
JakLuster
Zeus
Level 45
God Stats
4W - 4L
1,531 SR
Queue Stats
24W - 40L
1,313 Elo+
Solo
Cernunnos
Cernunnos
TheWhiteManOps
Cernunnos
Level 49
God Stats
9W - 7L
1,384 SR
Queue Stats
31W - 28L
1,423 Elo+
Party 1
Hercules
Hercules
XxArshia_AdlerXx
Hercules
Level 132
God Stats
1W - 0L
1,152 SR
Queue Stats
79W - 101L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
1
0 / 0 / 0
1,851
185
0
0
0
Mercury
Ferhu-Wolf
Mercury
8
1 / 2 / 0
4,876
488
1,490
7,707
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
4,804
480
2,231
5,213
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,144
514
2,408
4,671
1,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
4,400
440
1,236
3,980
2,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
4,925
493
1,188
3,316
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
10
1 / 0 / 0
5,462
546
1,071
6,560
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
3 / 1 / 1
5,824
582
5,477
5,492
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheWhiteManOps
Cernunnos
9
1 / 0 / 0
5,342
534
2,020
2,599
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,433
643
3,633
7,865
4,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Hou Yi
0
0
0
0
W
Nemesis
1
0
0
1
L
Mercury
Ferhu-Wolf
Mercury
1
2
0
0.5
W
Zeus
3
1
1
3.5
L
0
2
1
0.25
W
Cernunnos
TheWhiteManOps
Cernunnos
1
0
0
1
W
2
0
0
2
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,365
Damage
13,389
21,571
Taken
25,832
8,033
Mitigated
10,541
3,893
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,188
249
0
0
3,316
1,637
0
422
2,894
27,341
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
1,071
286
0
375
6,560
2,048
0
577
5,983
0
46,036
L
Mercury
Ferhu-Wolf
Mercury
1,490
673
0
1,264
7,707
2,741
0
2,941
4,766
0
28,129
W
Zeus
5,477
223
0
1,889
5,492
1,483
0
1,654
3,838
30,237
0
L
2,231
151
0
500
5,213
1,732
0
2,536
2,677
25,624
0
W
Cernunnos
TheWhiteManOps
Cernunnos
2,020
555
0
1,497
2,599
888
581
814
1,785
0
34,157
W
3,633
683
0
3,307
7,865
4,485
0
2,408
5,457
0
42,641
L
2,408
137
0
1,970
4,671
1,560
54
0
4,671
32,238
0
L
1,236
137
0
159
3,980
2,000
0
984
2,792
15,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,075
Gold Earned
27,986
155
Minions Killed
307
0
Camps Cleared
0
766,713
Distance Traveled
993,767
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,925
493
56
6
0
202,147
3
L
Hou Yi
1,851
185
0
0
0
0
0
W
Nemesis
5,462
546
70
7
0
218,271
0
L
Mercury
4,876
488
49
5
0
230,451
0
W
Zeus
5,824
582
62
6
0
171,726
1
L
Thoth
4,804
480
37
4
0
165,674
0
W
Cernunnos
5,342
534
58
6
0
198,448
0
W
Hercules
6,433
643
61
6
0
203,175
0
L
Janus
5,144
514
53
5
0
180,134
0
L
Charon
4,400
440
16
2
0
190,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role