Player Matchup

Yemoja
Yemoja
BLUECHAOS180
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,456 Elo+
Party 3
Arachne
Arachne
MarleyBarbie
Arachne
Level 155
God Stats
0W - 3L
1,177 SR
Queue Stats
245W - 275L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
Ozonia
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,503 Elo+
Party 4
Awilix
Awilix
Pointblank144
Awilix
Level 105
God Stats
6W - 12L
1,414 SR
Queue Stats
285W - 272L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
xSplatteRHousEx
Hun Batz
Level 165
God Stats
6W - 6L
1,297 SR
Queue Stats
340W - 353L
1,455 Elo+
Party 3
Team Averages
Level 146
1,377 SR
1,481 Elo+

VS

Team Averages
Level 99
1,468 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AlekxStanley
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,466 Elo+
Party 1
Raijin
Raijin
BREADy or not
Raijin
Level 76
God Stats
4W - 2L
1,269 SR
Queue Stats
105W - 72L
1,510 Elo+
Party 1
Hel
Hel
Im StonyBear
Hel
Level 105
God Stats
6W - 2L
1,459 SR
Queue Stats
293W - 249L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
fluid423
Zhong Kui
Level 126
God Stats
3W - 0L
1,610 SR
Queue Stats
40W - 32L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 5 / 4
7,036
704
5,549
12,889
11,572
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MarleyBarbie
Arachne
14
1 / 4 / 5
6,921
692
2,044
11,620
11,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Ozonia
Gilgamesh
12
1 / 5 / 3
6,889
689
5,475
12,457
10,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 4
7,617
762
4,954
10,925
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
13
2 / 5 / 4
7,201
720
9,305
11,926
8,008
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 3 / 15
9,336
934
13,223
15,787
19,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
AlekxStanley
Amaterasu
12
4 / 2 / 11
8,113
811
5,111
7,257
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
8 / 0 / 12
9,722
972
14,977
7,983
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 22
8,435
844
5,889
5,226
2,257
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
fluid423
Zhong Kui
14
5 / 3 / 17
8,830
883
15,363
9,816
9,103
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
8
Kills
24
24
Deaths
8
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
15
4.83
W
Amaterasu
AlekxStanley
Amaterasu
4
2
11
4.75
L
Yemoja
2
5
4
0.8
W
8
0
12
14
W
0
0
22
11
L
Arachne
MarleyBarbie
Arachne
1
4
5
0.88
L
Gilgamesh
Ozonia
Gilgamesh
1
5
3
0.5
L
2
5
4
0.8
W
Zhong Kui
fluid423
Zhong Kui
5
3
17
4.5
L
Hun Batz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
54,563
59,817
Taken
46,069
47,370
Mitigated
38,102
12,895
Healing
26,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,223
3,164
300
1,786
15,787
19,531
314
2,110
13,677
0
24,437
W
Amaterasu
AlekxStanley
Amaterasu
5,111
2,264
1,065
1,081
7,257
3,508
531
1,201
6,056
0
9,809
L
Yemoja
5,549
1,378
2,905
656
12,889
11,572
0
8,472
4,217
10,813
0
W
14,977
1,259
1,357
1,242
7,983
3,703
1,126
700
7,283
33,451
0
W
5,889
557
12,072
4,397
5,226
2,257
941
670
4,556
18,539
0
L
Arachne
MarleyBarbie
Arachne
2,044
1,254
578
1,997
11,620
11,521
0
7,224
4,171
0
6,665
L
Gilgamesh
Ozonia
Gilgamesh
5,475
639
400
1,468
12,457
10,588
0
6,148
6,047
0
12,462
L
4,954
908
237
460
10,925
5,681
0
7,470
3,359
0
13,710
W
Zhong Kui
fluid423
Zhong Kui
15,363
735
564
2,961
9,816
9,103
153
868
8,948
22,761
0
L
Hun Batz
9,305
769
1,838
2,356
11,926
8,008
0
6,915
4,830
0
17,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
44,436
62
Minions Killed
154
0
Camps Cleared
0
782,400
Distance Traveled
941,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,336
934
24
2
0
206,681
0
W
Amaterasu
8,113
811
10
1
0
174,124
0
L
Yemoja
7,036
704
6
1
0
129,819
0
W
Raijin
9,722
972
55
6
0
199,368
0
W
Hel
8,435
844
28
3
0
203,200
0
L
Arachne
6,921
692
15
2
0
177,176
0
L
Gilgamesh
6,889
689
8
1
0
133,439
0
L
Awilix
7,617
762
17
2
0
175,022
0
W
Zhong Kui
8,830
883
37
4
0
158,472
0
L
Hun Batz
7,201
720
16
2
0
166,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role