Player Matchup

Thanatos
Thanatos
HomerSamson
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Jing Wei
Jing Wei
YoyoTripp
Jing Wei
Level 123
God Stats
2W - 5L
1,391 SR
Queue Stats
238W - 247L
1,448 Elo+
Party 2
Hercules
Hercules
kayp200
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,124 Elo+
Party 1
Lancelot
Lancelot
mosbysjedi
Lancelot
Level 87
God Stats
2W - 6L
1,557 SR
Queue Stats
277W - 270L
1,541 Elo+
Party 2
Martichoras
Martichoras
tyrant30001
Martichoras
Level 110
God Stats
0W - 4L
1,324 SR
Queue Stats
153W - 173L
1,404 Elo+
Party 1
Team Averages
Level 74
1,454 SR
1,396 Elo+

VS

Team Averages
Level 107
1,513 SR
1,509 Elo+
Mercury
Mercury
CamBeenChill
Mercury
Level 85
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 39L
1,393 Elo+
Party 3
Charon
Charon
ONLY_ONE_GRT1
Charon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,620 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
Level 89
God Stats
3W - 0L
1,819 SR
Queue Stats
221W - 213L
1,533 Elo+
Solo
Neith
Neith
Whatupsucka4311
Neith
Level 107
God Stats
1W - 2L
1,468 SR
Queue Stats
197W - 191L
1,506 Elo+
Solo
Surtr
Surtr
foxmcloud98
Surtr
Level 127
God Stats
3W - 0L
1,469 SR
Queue Stats
222W - 228L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HomerSamson
Thanatos
15
2 / 7 / 4
8,543
712
5,696
13,261
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
YoyoTripp
Jing Wei
18
4 / 4 / 5
10,240
853
10,900
10,912
5,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
kayp200
Hercules
16
0 / 5 / 5
8,411
701
3,562
15,618
18,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
mosbysjedi
Lancelot
15
4 / 5 / 7
9,188
766
15,004
21,784
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
tyrant30001
Martichoras
15
3 / 4 / 6
9,130
761
7,498
9,623
5,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CamBeenChill
Mercury
16
8 / 5 / 9
10,139
845
8,682
9,538
5,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 14
9,697
808
8,358
15,203
21,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Piuroca157
Ah Muzen Cab
16
1 / 2 / 13
9,285
774
13,810
7,069
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
7 / 1 / 12
10,510
876
14,487
10,471
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 13
11,201
933
17,650
16,810
27,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
13
Kills
25
25
Deaths
15
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
CamBeenChill
Mercury
8
5
9
2.5
L
Thanatos
HomerSamson
Thanatos
2
7
4
0.57
W
1
4
14
2
W
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
1
2
13
3.75
W
7
1
12
13
L
Jing Wei
YoyoTripp
Jing Wei
4
4
5
1.63
W
8
3
13
4.83
L
Hercules
kayp200
Hercules
0
5
5
0.5
L
Lancelot
mosbysjedi
Lancelot
4
5
7
1.5
L
Martichoras
tyrant30001
Martichoras
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
62,987
71,198
Taken
59,091
46,985
Mitigated
64,719
19,472
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CamBeenChill
Mercury
8,682
3,850
836
599
9,538
5,301
1,485
0
9,538
0
15,890
L
Thanatos
HomerSamson
Thanatos
5,696
981
128
3,841
13,261
6,621
0
2,998
10,263
0
12,435
W
8,358
1,467
1,760
1,948
15,203
21,595
666
0
15,203
15,797
75
W
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
13,810
2,115
801
707
7,069
3,624
382
0
7,069
0
32,084
W
14,487
3,383
1,327
2,103
10,471
6,380
877
0
10,471
0
32,202
L
Jing Wei
YoyoTripp
Jing Wei
10,900
6,447
1,086
1,521
10,912
5,391
663
2,155
8,757
0
36,559
W
17,650
4,133
2,273
3,045
16,810
27,819
658
0
16,810
3,001
22,594
L
Hercules
kayp200
Hercules
3,562
704
79
3,568
15,618
18,149
381
2,104
13,514
0
13,687
L
Lancelot
mosbysjedi
Lancelot
15,004
1,939
1,289
5,637
21,784
11,154
420
2,331
19,453
0
24,491
L
Martichoras
tyrant30001
Martichoras
7,498
1,928
1,338
985
9,623
5,670
454
1,000
8,623
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
50,832
186
Minions Killed
125
0
Camps Cleared
0
1,079,421
Distance Traveled
1,140,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,139
845
13
1
0
239,218
0
L
Thanatos
8,543
712
18
2
0
216,881
0
W
Charon
9,697
808
9
1
0
208,549
4
W
Ah Muzen Cab
9,285
774
38
3
0
225,446
0
W
Neith
10,510
876
40
3
0
228,599
0
L
Jing Wei
10,240
853
81
7
0
205,555
0
W
Surtr
11,201
933
25
2
0
239,092
0
L
Hercules
8,411
701
22
2
0
203,600
0
L
Lancelot
9,188
766
21
2
0
261,268
0
L
Martichoras
9,130
761
44
4
0
192,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role