Player Matchup

Chiron
Chiron
DemonSkullBasher
Chiron
Level 85
God Stats
3W - 2L
1,699 SR
Queue Stats
484W - 493L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Frauud
Sun Wukong
Level 60
God Stats
2W - 4L
1,584 SR
Queue Stats
119W - 41L
1,793 Elo+
Solo
Nu Wa
Nu Wa
Gohansmum
Nu Wa
Level 27
God Stats
98W - 101L
1,513 SR
Queue Stats
118W - 122L
1,459 Elo+
Party 2
Pele
Pele
Kevin_Styles136
Pele
Level 129
God Stats
6W - 9L
1,531 SR
Queue Stats
159W - 165L
1,471 Elo+
Solo
Poseidon
Poseidon
gokukesu
Poseidon
Level 67
God Stats
319W - 311L
1,598 SR
Queue Stats
666W - 657L
1,536 Elo+
Party 2
Team Averages
Level 74
1,585 SR
1,538 Elo+

VS

Team Averages
Level 83
1,426 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KameKze
Atlas
Level 82
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 8L
1,246 Elo+
Solo
Ao Kuang
Ao Kuang
StealthEagle011
Ao Kuang
Level 58
God Stats
16W - 23L
1,399 SR
Queue Stats
316W - 425L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
XAshelyLovelyX
Danzaburou
Level 49
God Stats
13W - 12L
1,538 SR
Queue Stats
359W - 459L
1,474 Elo+
Party 1
Thor
Thor
kerrnelsanders
Thor
Level 108
God Stats
17W - 32L
1,411 SR
Queue Stats
367W - 382L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,879
1,110
6,477
9,283
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Frauud
Sun Wukong
13
1 / 1 / 0
7,889
986
729
1,264
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Gohansmum
Nu Wa
14
0 / 1 / 4
8,687
1,086
6,633
6,759
2,274
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 1 / 1
9,592
1,199
6,892
8,643
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
gokukesu
Poseidon
14
0 / 4 / 3
8,545
1,068
4,214
7,848
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

256

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 6
9,602
1,200
6,463
4,779
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
KameKze
Atlas
14
1 / 2 / 6
8,549
1,069
9,121
8,479
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
14
3 / 0 / 6
9,094
1,137
7,149
4,891
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
XAshelyLovelyX
Danzaburou
15
1 / 0 / 1
8,908
1,114
1,548
3,163
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 3 / 5
8,830
1,104
8,265
8,419
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
9
9
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
6
5
L
0
2
2
0.5
L
Sun Wukong
Frauud
Sun Wukong
1
1
0
1
L
Nu Wa
Gohansmum
Nu Wa
0
1
4
2
W
Atlas
KameKze
Atlas
1
2
6
2
L
4
1
1
4.5
W
Ao Kuang
3
0
6
6
W
Danzaburou
XAshelyLovelyX
Danzaburou
1
0
1
1.5
L
Poseidon
gokukesu
Poseidon
0
4
3
0.38
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
32,546
33,797
Taken
29,731
11,771
Mitigated
13,078
5,222
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,463
135
0
620
4,779
1,706
0
1,773
2,856
27,898
0
L
6,477
1,050
536
2,269
9,283
3,310
0
6,054
2,738
0
29,869
L
Sun Wukong
Frauud
Sun Wukong
729
190
0
25
1,264
525
0
1,085
127
0
729
L
Nu Wa
Gohansmum
Nu Wa
6,633
2,675
11
640
6,759
2,274
0
4,019
2,321
22,538
0
W
Atlas
KameKze
Atlas
9,121
2,046
0
0
8,479
4,245
0
3,907
4,572
26,668
0
L
6,892
907
0
1,130
8,643
3,293
0
5,543
2,604
0
23,504
W
Ao Kuang
7,149
1,077
0
1,646
4,891
2,417
0
872
4,019
8,730
0
W
Danzaburou
XAshelyLovelyX
Danzaburou
1,548
198
0
1,944
3,163
1,084
0
2,064
949
0
25,944
L
Poseidon
gokukesu
Poseidon
4,214
552
0
611
7,848
2,369
0
4,622
2,721
10,685
0
W
8,265
1,104
0
0
8,419
3,626
0
3,263
4,856
0
15,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
44,983
160
Minions Killed
234
5
Camps Cleared
8
703,208
Distance Traveled
839,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,602
1,200
97
12
4
165,564
0
L
Chiron
8,879
1,110
51
6
2
164,914
0
L
Sun Wukong
7,889
986
0
0
0
9,961
0
L
Nu Wa
8,687
1,086
36
5
1
161,978
0
W
Atlas
8,549
1,069
27
3
0
169,222
0
L
Pele
9,592
1,199
42
5
1
197,665
0
W
Ao Kuang
9,094
1,137
24
3
1
179,182
0
W
Danzaburou
8,908
1,114
48
6
1
174,640
0
L
Poseidon
8,545
1,068
31
4
1
168,690
0
W
Thor
8,830
1,104
38
5
2
150,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role