Player Matchup

Ymir
Ymir
Evasive_Asian
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,414 Elo+
Solo
Scylla
Scylla
Rahje_Blow
Scylla
Level 147
God Stats
20W - 11L
1,598 SR
Queue Stats
136W - 129L
1,513 Elo+
Solo
Amaterasu
Amaterasu
Righty0926
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,489 Elo+
Solo
Freya
Freya
V-Sxuce-
Freya
Level 126
God Stats
30W - 27L
1,590 SR
Queue Stats
639W - 674L
1,554 Elo+
Solo
Pele
Pele
walshbad
Pele
Level 58
God Stats
3W - 4L
1,849 SR
Queue Stats
232W - 218L
1,554 Elo+
Solo
Team Averages
Level 86
1,607 SR
1,505 Elo+

VS

Team Averages
Level 101
1,482 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cinammonlol
Anhur
Level 48
God Stats
3W - 3L
1,403 SR
Queue Stats
148W - 145L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
PapaSmurfST
Cu Chulainn
Level 152
God Stats
2W - 3L
1,585 SR
Queue Stats
166W - 167L
1,510 Elo+
Solo
Discordia
Discordia
Slugondeez
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 539L
1,579 Elo+
Party 1
Thanatos
Thanatos
Wh1temamba
Thanatos
Level 63
God Stats
5W - 6L
1,421 SR
Queue Stats
280W - 292L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,915
423
1,758
10,953
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Rahje_Blow
Scylla
13
2 / 3 / 1
7,416
530
4,321
7,676
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Righty0926
Amaterasu
14
5 / 1 / 1
8,391
599
9,522
16,129
12,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
V-Sxuce-
Freya
10
0 / 4 / 1
6,285
449
5,384
7,597
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
15
4 / 0 / 2
8,197
586
7,593
10,734
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 3
7,912
565
9,587
6,317
2,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 0
8,273
591
6,642
10,802
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PapaSmurfST
Cu Chulainn
14
1 / 5 / 0
8,499
607
9,366
13,878
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Slugondeez
Discordia
13
0 / 3 / 2
7,727
552
4,019
7,577
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Wh1temamba
Thanatos
13
2 / 1 / 3
7,655
547
6,725
15,998
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
12
Kills
10
10
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
4
2
0
2
L
1
2
0
0.5
W
Cu Chulainn
PapaSmurfST
Cu Chulainn
1
5
0
0.2
L
Scylla
Rahje_Blow
Scylla
2
3
1
0.83
L
Amaterasu
Righty0926
Amaterasu
5
1
1
5.5
W
Discordia
Slugondeez
Discordia
0
3
2
0.33
L
Freya
V-Sxuce-
Freya
0
4
1
0.13
W
Thanatos
Wh1temamba
Thanatos
2
1
3
3.5
L
Pele
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
36,339
53,089
Taken
54,572
27,742
Mitigated
27,476
16,770
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,587
529
163
3,593
6,317
2,833
558
2,346
3,749
54,615
0
W
6,642
3,985
0
4,121
10,802
4,965
3,034
5,151
5,287
0
58,459
L
1,758
665
0
2,460
10,953
6,609
0
4,732
6,071
14,490
0
W
Cu Chulainn
PapaSmurfST
Cu Chulainn
9,366
2,160
0
1,058
13,878
10,993
592
0
13,878
0
66,038
L
Scylla
Rahje_Blow
Scylla
4,321
627
0
1,069
7,676
2,003
60
4,067
3,439
48,149
0
L
Amaterasu
Righty0926
Amaterasu
9,522
4,697
0
5,824
16,129
12,963
0
205
15,924
0
62,712
W
Discordia
Slugondeez
Discordia
4,019
84
0
667
7,577
2,359
636
1,889
5,496
57,857
0
L
Freya
V-Sxuce-
Freya
5,384
1,478
0
2,341
7,597
2,267
0
1,872
5,725
39,197
87
W
Thanatos
Wh1temamba
Thanatos
6,725
996
0
13,134
15,998
6,326
336
1,188
14,718
0
64,822
L
Pele
7,593
2,288
0
5,076
10,734
3,900
0
2,330
8,234
0
76,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
40,066
401
Minions Killed
477
0
Camps Cleared
0
1,313,220
Distance Traveled
1,375,842
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,912
565
74
5
0
286,548
7
W
Anhur
8,273
591
95
7
0
221,583
0
L
Ymir
5,915
423
21
2
0
238,638
0
W
Cu Chulainn
8,499
607
109
8
0
267,607
0
L
Scylla
7,416
530
102
7
0
261,305
3
L
Amaterasu
8,391
599
99
7
0
294,337
0
W
Discordia
7,727
552
114
8
0
293,681
4
L
Freya
6,285
449
68
5
0
204,949
0
W
Thanatos
7,655
547
85
6
0
306,423
2
L
Pele
8,197
586
111
8
0
313,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role