Player Matchup

Geb
Geb
BlackMoonPR
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Solo
Nox
Nox
DevilxJaguarx82
Nox
Level 186
God Stats
5W - 6L
1,475 SR
Queue Stats
288W - 261L
1,474 Elo+
Solo
Atlas
Atlas
Gucierte
Atlas
Level 87
God Stats
21W - 15L
1,532 SR
Queue Stats
784W - 782L
1,488 Elo+
Solo
Hel
Hel
Meleeman843
Hel
Level 87
God Stats
1W - 1L
1,735 SR
Queue Stats
135W - 133L
1,465 Elo+
Solo
Xing Tian
Xing Tian
sivart11
Xing Tian
Level 158
God Stats
5W - 6L
1,589 SR
Queue Stats
1,085W - 736L
1,706 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,480 Elo+

VS

Team Averages
Level 139
1,550 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SaltyMcShivers
Ne Zha
Level 129
God Stats
8W - 4L
1,564 SR
Queue Stats
241W - 221L
1,493 Elo+
Solo
Anubis
Anubis
asianbirdemperor
Anubis
Level 129
God Stats
3W - 1L
1,462 SR
Queue Stats
218W - 227L
1,411 Elo+
Solo
Hercules
Hercules
if2Bachwasback
Hercules
Level 177
God Stats
4W - 6L
1,447 SR
Queue Stats
686W - 726L
1,476 Elo+
Solo
Yemoja
Yemoja
pluckduck
Yemoja
Level 135
God Stats
4W - 0L
1,775 SR
Queue Stats
238W - 238L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,364
636
5,981
15,018
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
3 / 0 / 3
8,051
805
8,047
7,272
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Gucierte
Atlas
12
1 / 5 / 4
7,588
759
10,056
12,208
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 5
7,497
750
6,305
13,029
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
sivart11
Xing Tian
14
1 / 3 / 5
7,156
716
11,874
15,265
16,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 12
8,813
881
10,393
13,221
13,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 10
8,280
828
19,085
8,335
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 9
8,321
832
11,836
8,287
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
5 / 1 / 10
9,290
929
6,917
16,922
20,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
pluckduck
Yemoja
14
3 / 0 / 12
9,066
907
4,547
7,270
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
6
Kills
16
16
Deaths
6
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
12
8
L
0
6
4
0.33
L
3
0
3
4.5
L
Atlas
Gucierte
Atlas
1
5
4
0.6
L
1
2
5
1.75
W
3
1
10
8
W
3
3
9
2.5
W
Hercules
5
1
10
10
W
Yemoja
pluckduck
Yemoja
3
0
12
9
L
Xing Tian
sivart11
Xing Tian
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
52,778
62,792
Taken
54,035
44,874
Mitigated
54,461
25,779
Healing
33,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,393
4,777
2,903
2,720
13,221
13,124
865
9,915
3,306
17,939
0
L
5,981
331
242
721
15,018
6,373
133
7,073
7,945
8,710
0
L
8,047
328
0
457
7,272
3,154
501
1,766
5,506
22,231
0
L
Atlas
Gucierte
Atlas
10,056
2,618
252
659
12,208
12,316
39
5,041
7,167
19,363
0
L
6,305
21
11,691
8,588
13,029
6,076
229
6,417
6,612
11,749
0
W
19,085
2,229
1,952
1,483
8,335
5,212
1,303
7,106
1,229
0
34,701
W
11,836
252
604
1,396
8,287
5,675
922
7,239
1,048
27,178
0
W
Hercules
6,917
1,075
2,260
6,260
16,922
20,565
407
10,114
6,808
0
8,899
W
Yemoja
pluckduck
Yemoja
4,547
1,483
11,447
2,332
7,270
9,885
641
6,820
450
6,997
0
L
Xing Tian
sivart11
Xing Tian
11,874
447
515
2,654
15,265
16,955
0
6,479
8,786
18,568
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
43,770
81
Minions Killed
97
0
Camps Cleared
0
835,240
Distance Traveled
882,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,813
881
8
1
0
152,600
0
L
Geb
6,364
636
10
1
0
159,671
0
L
Nox
8,051
805
34
3
0
160,644
0
L
Atlas
7,588
759
10
1
0
150,296
0
L
Hel
7,497
750
14
1
0
176,710
0
W
Ne Zha
8,280
828
37
4
0
195,494
0
W
Anubis
8,321
832
39
4
0
168,031
0
W
Hercules
9,290
929
6
1
0
188,358
0
W
Yemoja
9,066
907
7
1
0
177,579
0
L
Xing Tian
7,156
716
13
1
0
187,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role