Player Matchup

Sol
Sol
Miss Macchiato
Sol
Level 121
God Stats
2W - 4L
1,285 SR
Queue Stats
186W - 191L
1,513 Elo+
Solo
Artemis
Artemis
ProcDoktor
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,513 Elo+
Solo
Ne Zha
Ne Zha
StormshadowFX
Ne Zha
Level 123
God Stats
23W - 18L
1,499 SR
Queue Stats
637W - 653L
1,495 Elo+
Solo
Tiamat
Tiamat
dotty1081
Tiamat
Level 115
God Stats
3W - 6L
1,273 SR
Queue Stats
383W - 358L
1,522 Elo+
Party 1
Atlas
Atlas
snieve
Atlas
Level 106
God Stats
5W - 3L
1,507 SR
Queue Stats
253W - 229L
1,516 Elo+
Party 1
Team Averages
Level 118
1,413 SR
1,512 Elo+

VS

Team Averages
Level 94
1,526 SR
1,489 Elo+
Kukulkan
Kukulkan
HeroicVendetta
Kukulkan
Level 129
God Stats
2W - 3L
1,197 SR
Queue Stats
197W - 192L
1,459 Elo+
Solo
Bacchus
Bacchus
OMWtoFYB3089
Bacchus
Level 91
God Stats
3W - 8L
1,455 SR
Queue Stats
496W - 458L
1,476 Elo+
Solo
Tiamat
Tiamat
V1PERXCANNIBAL
Tiamat
Level 105
God Stats
4W - 3L
1,921 SR
Queue Stats
242W - 253L
1,532 Elo+
Solo
Mercury
Mercury
adrikelthius
Mercury
Level 44
God Stats
0W - 1L
1,526 SR
Queue Stats
9W - 20L
1,391 Elo+
Solo
Atlas
Atlas
lnzunza
Atlas
Level 103
God Stats
4W - 3L
1,531 SR
Queue Stats
172W - 128L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
8,595
860
7,809
8,957
3,580
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
ProcDoktor
Artemis
15
8 / 2 / 9
9,546
955
10,889
8,801
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 12
8,876
888
12,563
9,258
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
dotty1081
Tiamat
17
6 / 2 / 15
9,751
975
12,556
12,769
10,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
snieve
Atlas
17
6 / 1 / 15
10,336
1,034
10,180
14,908
15,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 4
8,517
852
13,514
7,706
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OMWtoFYB3089
Bacchus
12
1 / 7 / 6
7,701
770
6,741
14,646
17,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 6
8,076
808
9,030
8,747
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
adrikelthius
Mercury
13
3 / 8 / 2
7,745
775
6,098
12,558
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
lnzunza
Atlas
15
3 / 6 / 4
8,833
883
6,533
15,048
16,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
25
Kills
11
11
Deaths
26
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
2
4
2
W
1
3
15
2.83
L
Bacchus
OMWtoFYB3089
Bacchus
1
7
6
0.57
W
Artemis
ProcDoktor
Artemis
8
2
9
6.25
W
4
3
12
3.33
L
2
3
6
1.67
L
Mercury
adrikelthius
Mercury
3
8
2
0.5
W
Tiamat
dotty1081
Tiamat
6
2
15
6.75
L
Atlas
lnzunza
Atlas
3
6
4
0.83
W
Atlas
snieve
Atlas
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
41,916
54,693
Taken
58,705
37,571
Mitigated
48,201
23,239
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,514
605
977
1,234
7,706
3,421
0
5,521
2,185
25,359
0
W
7,809
2,310
214
2,759
8,957
3,580
2,047
5,587
3,370
15,664
0
L
Bacchus
OMWtoFYB3089
Bacchus
6,741
202
192
1,526
14,646
17,611
0
5,885
8,761
10,291
0
W
Artemis
ProcDoktor
Artemis
10,889
6,219
2,238
1,878
8,801
3,824
2,093
7,513
1,288
0
22,150
W
12,563
1,813
488
962
9,258
4,149
274
7,057
2,201
0
22,369
L
9,030
1,306
1,490
2,666
8,747
5,669
0
4,407
4,340
17,876
0
L
Mercury
adrikelthius
Mercury
6,098
2,324
0
670
12,558
4,884
0
6,344
6,214
0
15,938
W
Tiamat
dotty1081
Tiamat
12,556
914
2,034
4,189
12,769
10,252
149
7,101
5,668
24,833
0
L
Atlas
lnzunza
Atlas
6,533
1,728
303
852
15,048
16,616
0
7,758
7,290
13,771
0
W
Atlas
snieve
Atlas
10,180
3,588
3,891
4,586
14,908
15,766
120
8,560
6,348
17,463
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
40,872
121
Minions Killed
99
0
Camps Cleared
0
1,049,263
Distance Traveled
899,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,517
852
32
3
0
179,505
0
W
Sol
8,595
860
37
4
0
200,287
0
L
Bacchus
7,701
770
5
1
0
164,316
0
W
Artemis
9,546
955
32
3
0
184,448
0
W
Ne Zha
8,876
888
19
2
0
222,448
0
L
Tiamat
8,076
808
21
2
0
194,785
0
L
Mercury
7,745
775
19
2
0
195,708
0
W
Tiamat
9,751
975
28
3
0
223,973
0
L
Atlas
8,833
883
22
2
0
164,963
0
W
Atlas
10,336
1,034
5
1
0
218,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role