Player Matchup

Danzaburou
Danzaburou
Gold III
JJH34
Danzaburou
Gold III
Level 121
God Stats
3W - 4L
1,694 SR
Queue Stats
27W - 28L
1,707 MMR
Solo
Achilles
Achilles
Gold II
Nv Host
Achilles
Gold II
Level 127
God Stats
2W - 1L
1,750 SR
Queue Stats
38W - 36L
1,709 MMR
Party 1
Janus
Janus
Gold I
run corner
Janus
Gold I
Level 102
God Stats
5W - 7L
1,644 SR
Queue Stats
49W - 47L
1,734 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,696 SR
1,717 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,727 SR
2,107 MMR
Tiamat
Tiamat
Diamond I
Mexar666
Tiamat
Diamond I
Level 93
God Stats
21W - 18L
1,728 SR
Queue Stats
341W - 210L
2,272 MMR
Party 2
Xbalanque
Xbalanque
Masters
Mizuuuu
Xbalanque
Masters
Level 239
God Stats
24W - 8L
1,770 SR
Queue Stats
252W - 149L
2,385 MMR
Party 2
Ah Puch
Ah Puch
Platinum V
idothedo
Ah Puch
Platinum V
Level 68
God Stats
15W - 11L
1,682 SR
Queue Stats
69W - 72L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JJH34
Danzaburou
16
5 / 5 / 4
13,343
741
17,120
20,011
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Nv Host
Achilles
17
6 / 2 / 7
14,020
779
9,992
26,450
46,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
15
3 / 6 / 6
12,948
719
11,494
14,679
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusThothCabrakanMartichoras

VS

Bans
AtlasKuzenboFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mexar666
Tiamat
18
12 / 4 / 1
15,625
868
23,192
16,851
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Mizuuuu
Xbalanque
15
0 / 6 / 7
12,558
698
18,498
19,013
7,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
idothedo
Ah Puch
17
1 / 4 / 7
13,970
776
14,194
14,602
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
13
13
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JJH34
Danzaburou
5
5
4
1.4
W
Tiamat
Mexar666
Tiamat
12
4
1
3.13
W
Xbalanque
Mizuuuu
Xbalanque
0
6
7
0.58
L
Achilles
Nv Host
Achilles
6
2
7
4.75
W
Ah Puch
idothedo
Ah Puch
1
4
7
1.13
L
Janus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
55,884
61,140
Taken
50,466
61,787
Mitigated
34,898
9,772
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JJH34
Danzaburou
17,120
7,847
0
4,503
20,011
9,227
204
13,593
4,623
0
71,889
W
Tiamat
Mexar666
Tiamat
23,192
1,849
0
4,826
16,851
19,194
992
2,385
14,466
54,130
0
W
Xbalanque
Mizuuuu
Xbalanque
18,498
11,676
0
3,721
19,013
7,571
2,252
5,807
13,206
0
79,742
L
Achilles
Nv Host
Achilles
9,992
1,922
0
4,609
26,450
46,614
0
10,463
13,679
438
26,069
W
Ah Puch
idothedo
Ah Puch
14,194
333
0
5,186
14,602
8,133
326
3,908
10,694
70,746
0
L
Janus
11,494
0
0
660
14,679
5,946
0
8,839
4,968
37,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
42,153
174
Minions Killed
241
0
Camps Cleared
0
884,152
Distance Traveled
927,417
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,343
741
102
6
0
289,435
3
W
Tiamat
15,625
868
68
4
0
309,777
0
W
Xbalanque
12,558
698
68
4
0
297,689
0
L
Achilles
14,020
779
33
2
0
317,574
2
W
Ah Puch
13,970
776
105
6
0
319,951
0
L
Janus
12,948
719
39
2
0
277,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role