Player Matchup

Nu Wa
Nu Wa
Esau
Nu Wa
Level 135
God Stats
17W - 26L
1,554 SR
Queue Stats
117W - 131L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Therrorr
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,398 Elo+
Solo
Cthulhu
Cthulhu
useroc
Cthulhu
Level 96
God Stats
3W - 4L
1,638 SR
Queue Stats
35W - 58L
1,288 Elo+
Solo
Team Averages
Level 110
1,564 SR
1,384 Elo+

VS

Team Averages
Level 97
1,680 SR
1,608 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Eadona
Discordia
Level 26
God Stats
1W - 0L
1,731 SR
Queue Stats
36W - 2L
1,975 Elo+
Party 1
Chaac
Chaac
Raaid
Chaac
Level 108
God Stats
39W - 29L
1,810 SR
Queue Stats
1,503W - 1,605L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Esau
Nu Wa
10
1 / 4 / 0
7,088
709
5,179
7,442
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Therrorr
Jing Wei
10
1 / 3 / 1
7,455
746
7,842
11,418
3,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
useroc
Cthulhu
8
0 / 4 / 0
6,779
678
3,553
10,137
5,873
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 8
8,852
885
6,885
5,780
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Eadona
Discordia
12
6 / 1 / 4
8,791
879
13,686
7,060
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Raaid
Chaac
9
2 / 1 / 6
7,720
772
5,200
10,125
9,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
8
7
W
Discordia
Eadona
Discordia
6
1
4
8
L
Nu Wa
Esau
Nu Wa
1
4
0
0.25
W
Chaac
Raaid
Chaac
2
1
6
5
L
Jing Wei
Therrorr
Jing Wei
1
3
1
0.5
L
Cthulhu
useroc
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
25,771
28,997
Taken
22,965
11,614
Mitigated
15,078
2,946
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,885
3,117
0
2,175
5,780
2,788
1,009
1,903
3,877
0
39,287
W
Discordia
Eadona
Discordia
13,686
860
0
349
7,060
2,953
600
3,169
3,891
40,761
0
L
Nu Wa
Esau
Nu Wa
5,179
1,690
0
346
7,442
2,243
108
4,607
2,835
21,811
0
W
Chaac
Raaid
Chaac
5,200
470
0
1,180
10,125
9,337
60
3,955
6,170
0
15,228
L
Jing Wei
Therrorr
Jing Wei
7,842
5,150
0
2,600
11,418
3,498
0
4,867
6,551
0
29,252
L
Cthulhu
useroc
Cthulhu
3,553
527
0
0
10,137
5,873
0
4,476
5,661
20,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
25,363
102
Minions Killed
124
0
Camps Cleared
0
530,359
Distance Traveled
526,331
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,852
885
65
7
0
177,792
2
W
Discordia
8,791
879
53
5
0
170,469
2
L
Nu Wa
7,088
709
26
3
0
166,807
0
W
Chaac
7,720
772
6
1
0
178,070
0
L
Jing Wei
7,455
746
49
5
0
198,869
0
L
Cthulhu
6,779
678
27
3
0
164,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role