Player Matchup

Shiva
Shiva
Daddyfriday
Shiva
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 342L
1,590 Elo+
Solo
Bastet
Bastet
Fallen_Siickness
Bastet
Level 156
God Stats
59W - 47L
1,575 SR
Queue Stats
415W - 372L
1,552 Elo+
Solo
Sylvanus
Sylvanus
JCS20jr
Sylvanus
Level 125
God Stats
2W - 2L
1,402 SR
Queue Stats
125W - 121L
1,534 Elo+
Solo
Vulcan
Vulcan
Somechuy
Vulcan
Level 124
God Stats
2W - 0L
1,736 SR
Queue Stats
205W - 195L
1,483 Elo+
Party 2
Hachiman
Hachiman
aIacrán
Hachiman
Level 123
God Stats
28W - 24L
1,626 SR
Queue Stats
290W - 244L
1,507 Elo+
Party 2
Team Averages
Level 131
1,568 SR
1,533 Elo+

VS

Team Averages
Level 113
1,596 SR
1,540 Elo+
Thoth
Thoth
Kiddblu333
Thoth
Level 114
God Stats
2W - 5L
1,525 SR
Queue Stats
72W - 76L
1,556 Elo+
Party 1
Maui
Maui
ahanley8
Maui
Level 121
God Stats
7W - 15L
1,470 SR
Queue Stats
41W - 42L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
lincbuc
Amaterasu
Level 122
God Stats
6W - 5L
1,859 SR
Queue Stats
61W - 61L
1,543 Elo+
Party 1
Apollo
Apollo
pMayf
Apollo
Level 81
God Stats
0W - 1L
1,623 SR
Queue Stats
97W - 74L
1,587 Elo+
Party 1
He Bo
He Bo
scottshort
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 128L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,022
702
6,890
8,114
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 2 / 4
5,375
538
5,482
8,624
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
JCS20jr
Sylvanus
10
1 / 0 / 7
5,584
558
4,471
6,551
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Somechuy
Vulcan
11
6 / 1 / 1
6,443
644
6,092
5,074
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
aIacrán
Hachiman
11
3 / 0 / 1
6,766
677
6,191
7,234
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
1 / 3 / 0
4,984
498
3,640
6,347
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
1 / 3 / 1
5,078
508
1,088
6,995
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
lincbuc
Amaterasu
10
0 / 2 / 0
5,310
531
3,612
11,297
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
pMayf
Apollo
10
0 / 2 / 1
5,268
527
4,379
7,385
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
9
1 / 6 / 1
5,258
526
3,926
9,311
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
3
2
4
2.5
W
Sylvanus
JCS20jr
Sylvanus
1
0
7
4.5
L
Thoth
1
3
0
0.33
W
Vulcan
Somechuy
Vulcan
6
1
1
6.5
W
Hachiman
aIacrán
Hachiman
3
0
1
3.5
L
Maui
1
3
1
0.5
L
Amaterasu
lincbuc
Amaterasu
0
2
0
0
L
Apollo
pMayf
Apollo
0
2
1
0.25
L
He Bo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
16,645
35,597
Taken
41,335
17,700
Mitigated
16,341
12,793
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,890
2,365
0
2,103
8,114
6,341
0
204
7,910
0
55,738
W
5,482
1,332
0
1,696
8,624
2,619
0
3,333
5,213
0
24,495
W
Sylvanus
JCS20jr
Sylvanus
4,471
1,812
776
2,779
6,551
4,093
32
2,144
4,295
20,862
6,844
L
Thoth
3,640
230
0
574
6,347
1,763
0
3,142
3,205
32,045
0
W
Vulcan
Somechuy
Vulcan
6,092
2,491
0
1,557
5,074
1,820
49
2,385
2,425
47,345
0
W
Hachiman
aIacrán
Hachiman
6,191
4,360
0
3,882
7,234
2,827
57
134
7,100
0
52,709
L
Maui
1,088
142
0
981
6,995
4,148
0
3,467
3,528
10,274
0
L
Amaterasu
lincbuc
Amaterasu
3,612
1,703
0
2,210
11,297
5,504
0
619
10,678
0
36,703
L
Apollo
pMayf
Apollo
4,379
3,210
0
2,009
7,385
2,515
0
639
6,746
0
44,713
L
He Bo
3,926
285
0
2,607
9,311
2,411
0
2,338
6,973
31,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
25,898
337
Minions Killed
279
0
Camps Cleared
0
1,050,084
Distance Traveled
1,025,340
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,022
702
96
10
0
205,250
0
W
Bastet
5,375
538
32
3
0
238,753
0
W
Sylvanus
5,584
558
51
5
0
196,942
0
L
Thoth
4,984
498
57
6
0
195,321
0
W
Vulcan
6,443
644
69
7
0
203,106
1
W
Hachiman
6,766
677
89
9
0
206,033
2
L
Maui
5,078
508
25
3
0
197,132
1
L
Amaterasu
5,310
531
64
6
0
236,582
0
L
Apollo
5,268
527
76
8
0
196,279
1
L
He Bo
5,258
526
57
6
0
200,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role