Player Matchup

Xbalanque
Xbalanque
AlanSlurring
Xbalanque
Level 105
God Stats
4W - 5L
1,596 SR
Queue Stats
141W - 151L
1,535 Elo+
Solo
Raijin
Raijin
Brennan03
Raijin
Level 143
God Stats
8W - 9L
1,613 SR
Queue Stats
266W - 247L
1,539 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadnessOfMany
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 219L
1,609 Elo+
Solo
Horus
Horus
OneThiccMistress
Horus
Level 154
God Stats
0W - 3L
1,129 SR
Queue Stats
284W - 250L
1,588 Elo+
Party 1
Mulan
Mulan
TomeZeniith
Mulan
Level 116
God Stats
17W - 11L
1,697 SR
Queue Stats
35W - 34L
1,534 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,561 Elo+

VS

Team Averages
Level 110
1,666 SR
1,507 Elo+
Geb
Geb
Bluzi
Geb
Level 83
God Stats
6W - 2L
1,823 SR
Queue Stats
136W - 148L
1,525 Elo+
Party 2
Mercury
Mercury
Keytaco
Mercury
Level 128
God Stats
8W - 4L
1,806 SR
Queue Stats
119W - 132L
1,509 Elo+
Party 2
Izanami
Izanami
Righty0926
Izanami
Level 67
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo
Osiris
Osiris
Sebgar
Osiris
Level 147
God Stats
6W - 3L
1,631 SR
Queue Stats
173W - 156L
1,504 Elo+
Solo
Raijin
Raijin
Worrthy
Raijin
Level 123
God Stats
7W - 1L
1,772 SR
Queue Stats
208W - 208L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlanSlurring
Xbalanque
6
1 / 3 / 1
4,526
453
4,421
6,310
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Brennan03
Raijin
10
1 / 3 / 0
5,636
564
4,463
6,490
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
MadnessOfMany
Kumbhakarna
5
0 / 2 / 1
4,542
454
1,880
9,334
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,412
541
5,742
9,389
6,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,281
528
4,639
11,730
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bluzi
Geb
8
0 / 0 / 5
5,526
553
2,004
7,159
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Keytaco
Mercury
12
7 / 0 / 2
7,087
709
6,390
7,168
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Righty0926
Izanami
11
2 / 1 / 1
6,387
639
4,468
5,651
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Sebgar
Osiris
10
0 / 1 / 2
6,169
617
6,222
11,165
11,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Worrthy
Raijin
11
4 / 1 / 2
6,813
681
9,100
8,417
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlanSlurring
Xbalanque
1
3
1
0.5
W
Geb
Bluzi
Geb
0
0
5
2.5
L
Raijin
Brennan03
Raijin
1
3
0
0.33
W
Mercury
Keytaco
Mercury
7
0
2
8
L
Kumbhakarna
MadnessOfMany
Kumbhakarna
0
2
1
0.25
L
0
1
1
0.5
W
Izanami
Righty0926
Izanami
2
1
1
2.5
W
Osiris
Sebgar
Osiris
0
1
2
1
L
1
4
1
0.38
W
Raijin
Worrthy
Raijin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
28,184
43,253
Taken
39,560
20,035
Mitigated
24,723
10,912
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlanSlurring
Xbalanque
4,421
2,077
0
2,132
6,310
1,689
0
496
5,814
0
22,502
W
Geb
Bluzi
Geb
2,004
424
0
2,096
7,159
4,883
0
1,983
5,176
7,943
0
L
Raijin
Brennan03
Raijin
4,463
390
0
830
6,490
2,288
0
3,333
2,921
41,750
0
W
Mercury
Keytaco
Mercury
6,390
3,348
0
625
7,168
2,711
0
848
6,320
0
51,442
L
Kumbhakarna
MadnessOfMany
Kumbhakarna
1,880
337
0
1,964
9,334
4,836
0
3,867
5,363
11,472
0
L
5,742
3,272
0
3,828
9,389
6,089
0
0
9,389
0
41,864
W
Izanami
Righty0926
Izanami
4,468
3,287
0
1,701
5,651
2,014
0
691
4,960
0
55,215
W
Osiris
Sebgar
Osiris
6,222
1,803
0
5,282
11,165
11,969
0
0
11,165
0
44,908
L
4,639
838
0
2,158
11,730
5,133
0
2,912
8,662
0
38,784
W
Raijin
Worrthy
Raijin
9,100
931
0
2,065
8,417
3,146
59
2,821
5,596
52,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
31,982
239
Minions Killed
352
0
Camps Cleared
0
901,061
Distance Traveled
1,058,309
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,526
453
38
4
0
109,621
0
W
Geb
5,526
553
7
1
0
231,518
5
L
Raijin
5,636
564
80
8
0
190,409
2
W
Mercury
7,087
709
87
9
0
259,775
1
L
Kumbhakarna
4,542
454
11
1
0
159,932
1
L
Horus
5,412
541
51
5
0
226,046
1
W
Izanami
6,387
639
93
9
0
195,861
0
W
Osiris
6,169
617
68
7
0
182,817
1
L
Mulan
5,281
528
59
6
0
215,053
2
W
Raijin
6,813
681
97
10
0
188,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role