Player Matchup

Merlin
Merlin
Aldrích
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1
Surtr
Surtr
Alphamore
Surtr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 1
Neith
Neith
Smoúgh
Neith
Level 48
God Stats
1W - 2L
1,743 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 1
Team Averages
Level 65
1,581 SR
1,397 Elo+

VS

Team Averages
Level 118
1,613 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AAG-I3nVyI
Charon
Level 141
God Stats
1W - 0L
1,598 SR
Queue Stats
48W - 43L
1,389 Elo+
Solo
Ullr
Ullr
Atrimn
Ullr
Level 124
God Stats
2W - 7L
1,742 SR
Queue Stats
78W - 74L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldrích
Merlin
9
0 / 2 / 1
6,367
637
6,302
7,052
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
Alphamore
Surtr
9
1 / 2 / 0
6,595
660
1,998
7,060
4,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Smoúgh
Neith
9
0 / 4 / 1
6,537
654
4,622
8,526
3,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 1
8,643
864
8,334
4,257
1,505
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
AAG-I3nVyI
Charon
10
2 / 1 / 3
7,461
746
5,656
8,086
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Atrimn
Ullr
10
2 / 0 / 4
7,809
781
5,738
6,777
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
W
Charon
AAG-I3nVyI
Charon
2
1
3
3.5
L
Merlin
Aldrích
Merlin
0
2
1
0.25
L
Surtr
Alphamore
Surtr
1
2
0
0.5
W
Ullr
Atrimn
Ullr
2
0
4
4
L
Neith
Smoúgh
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
19,728
22,638
Taken
19,120
9,540
Mitigated
10,891
1,463
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,334
1,045
0
3,130
4,257
1,505
678
890
3,328
43,499
0
W
Charon
AAG-I3nVyI
Charon
5,656
417
175
637
8,086
6,676
192
2,692
5,310
18,702
968
L
Merlin
Aldrích
Merlin
6,302
390
0
108
7,052
2,341
0
3,446
3,606
16,907
0
L
Surtr
Alphamore
Surtr
1,998
371
0
507
7,060
4,156
0
4,854
2,206
104
6,578
W
Ullr
Atrimn
Ullr
5,738
1,618
0
831
6,777
2,710
0
3,527
3,129
0
24,886
L
Neith
Smoúgh
Neith
4,622
2,038
0
848
8,526
3,043
0
4,964
3,562
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
23,913
70
Minions Killed
130
0
Camps Cleared
0
473,014
Distance Traveled
569,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,643
864
81
8
0
180,390
4
W
Charon
7,461
746
21
2
0
183,539
1
L
Merlin
6,367
637
23
2
0
167,280
0
L
Surtr
6,595
660
4
0
0
126,244
0
W
Ullr
7,809
781
28
3
0
205,822
0
L
Neith
6,537
654
43
4
0
179,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role