Player Matchup

Janus
Janus
Alejo250509
Janus
Level 88
God Stats
10W - 10L
1,501 SR
Queue Stats
199W - 191L
1,433 Elo+
Party 3
Apollo
Apollo
Bugs_bunny_baby
Apollo
Level 100
God Stats
2W - 5L
1,437 SR
Queue Stats
308W - 273L
1,454 Elo+
Party 3
Nemesis
Nemesis
KtheDon97
Nemesis
Level 141
God Stats
3W - 4L
1,528 SR
Queue Stats
161W - 144L
1,484 Elo+
Solo
Tyr
Tyr
SillyPlayer7801
Tyr
Level 45
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 2
Bacchus
Bacchus
Swr Spider5797
Bacchus
Level 18
God Stats
0W - 3L
1,437 SR
Queue Stats
28W - 46L
1,500 Elo+
Party 2
Team Averages
Level 78
1,435 SR
1,422 Elo+

VS

Team Averages
Level 57
1,509 SR
1,480 Elo+
Anubis
Anubis
Blittle24
Anubis
Level 15
God Stats
6W - 5L
1,423 SR
Queue Stats
19W - 18L
1,466 Elo+
Party 1
Athena
Athena
Fallen Ziion
Athena
Level 52
God Stats
5W - 3L
1,583 SR
Queue Stats
188W - 174L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Techno-Wolf121
Cernunnos
Level 123
God Stats
5W - 4L
1,571 SR
Queue Stats
242W - 242L
1,475 Elo+
Solo
Pele
Pele
Verdyas130
Pele
Level 55
God Stats
3W - 0L
1,706 SR
Queue Stats
134W - 129L
1,475 Elo+
Party 1
King Arthur
King Arthur
dankdipper
King Arthur
Level 39
God Stats
3W - 2L
1,263 SR
Queue Stats
71W - 80L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 5
10,145
597
14,077
14,430
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 3 / 4
9,134
537
9,081
13,429
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KtheDon97
Nemesis
15
2 / 4 / 12
9,324
548
12,316
15,209
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 2
9,701
571
9,713
16,015
14,774
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 1
6,240
367
2,176
12,303
9,324
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blittle24
Anubis
17
9 / 5 / 3
10,710
630
14,046
14,386
6,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
12
1 / 3 / 7
8,526
502
5,452
17,838
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Techno-Wolf121
Cernunnos
16
7 / 1 / 2
10,472
616
11,310
14,100
5,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 6
9,329
549
10,624
17,039
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
dankdipper
King Arthur
15
4 / 3 / 1
9,983
587
10,933
16,394
15,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
18
Kills
24
24
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Anubis
Blittle24
Anubis
9
5
3
2.1
L
3
3
4
1.67
W
Athena
1
3
7
1.5
L
Nemesis
KtheDon97
Nemesis
2
4
12
2
L
6
1
2
7
L
0
7
1
0.07
W
Cernunnos
Techno-Wolf121
Cernunnos
7
1
2
8
W
3
6
6
1
W
King Arthur
dankdipper
King Arthur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
52,365
71,386
Taken
79,757
40,247
Mitigated
49,372
17,224
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,077
354
0
1,264
14,430
4,845
396
7,371
7,059
68,152
0
W
Anubis
Blittle24
Anubis
14,046
1,176
0
7,137
14,386
6,506
558
7,250
6,673
64,497
0
L
9,081
5,844
25
5,728
13,429
5,386
2,013
3,262
10,167
0
65,323
W
Athena
5,452
1,690
0
1,847
17,838
14,421
154
2,831
14,895
24,289
0
L
Nemesis
KtheDon97
Nemesis
12,316
5,990
0
5,867
15,209
5,918
0
3,210
11,999
0
64,969
L
9,713
1,202
0
4,120
16,015
14,774
0
2,685
13,330
5,011
46,458
L
2,176
427
0
220
12,303
9,324
0
2,970
9,333
12,559
0
W
Cernunnos
Techno-Wolf121
Cernunnos
11,310
6,217
0
7,852
14,100
5,812
3,797
1,630
12,448
0
97,274
W
10,624
2,327
0
1,469
17,039
6,637
0
3,038
13,825
0
62,357
W
King Arthur
dankdipper
King Arthur
10,933
1,061
0
1,910
16,394
15,996
140
3,405
12,847
0
53,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
49,020
370
Minions Killed
397
0
Camps Cleared
0
1,605,328
Distance Traveled
1,639,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,145
597
98
6
0
294,995
0
W
Anubis
10,710
630
93
5
0
296,552
0
L
Apollo
9,134
537
114
7
0
274,675
0
W
Athena
8,526
502
24
1
0
354,712
1
L
Nemesis
9,324
548
84
5
0
388,486
0
L
Tyr
9,701
571
62
4
0
343,050
0
L
Bacchus
6,240
367
12
1
0
304,122
0
W
Cernunnos
10,472
616
140
8
0
303,789
0
W
Pele
9,329
549
71
4
0
383,019
0
W
King Arthur
9,983
587
69
4
0
301,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role