Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Exloki
Ah Puch
Level 129
God Stats
4W - 2L
1,674 SR
Queue Stats
138W - 135L
1,482 Elo+
Party 1
Izanami
Izanami
Snowbuckets
Izanami
Level 83
God Stats
1W - 2L
1,143 SR
Queue Stats
22W - 23L
1,424 Elo+
Party 1
Team Averages
Level 103
1,463 SR
1,481 Elo+

VS

Team Averages
Level 128
1,478 SR
1,460 Elo+
Susano
Susano
Fzengin
Susano
Level 89
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 15L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
HashibaToyotomi
Erlang Shen
Level 238
God Stats
16W - 20L
1,538 SR
Queue Stats
1,694W - 1,734L
1,497 Elo+
Solo
Ix Chel
Ix Chel
halconm1ti
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
nuno2592
Kumbhakarna
Level 158
God Stats
0W - 3L
1,296 SR
Queue Stats
136W - 138L
1,487 Elo+
Solo
Yu Huang
Yu Huang
razvratnik
Yu Huang
Level 138
God Stats
1W - 6L
1,312 SR
Queue Stats
130W - 159L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 0 / 5
8,529
853
7,784
5,926
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
 
Skadi
15
3 / 0 / 6
8,217
822
9,140
7,467
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
12
0 / 1 / 10
7,957
796
5,943
9,714
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Exloki
Ah Puch
12
0 / 0 / 6
7,139
714
8,808
5,901
2,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Snowbuckets
Izanami
14
2 / 0 / 5
7,969
797
4,053
6,792
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fzengin
Susano
12
0 / 3 / 1
6,448
645
5,028
7,529
3,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
HashibaToyotomi
Erlang Shen
14
1 / 0 / 0
6,793
679
7,509
5,487
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
halconm1ti
Ix Chel
12
0 / 4 / 1
6,667
667
3,542
7,580
3,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
nuno2592
Kumbhakarna
12
0 / 3 / 1
6,948
695
4,629
12,628
11,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
razvratnik
Yu Huang
14
0 / 1 / 1
6,984
698
7,590
5,673
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
11
Kills
1
1
Deaths
11
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
5
8.5
W
Skadi
 
Skadi
3
0
6
6
W
Horus
 
Horus
0
1
10
5
W
Ah Puch
Exloki
Ah Puch
0
0
6
3
L
Susano
Fzengin
Susano
0
3
1
0.17
L
Erlang Shen
HashibaToyotomi
Erlang Shen
1
0
0
1
W
Izanami
Snowbuckets
Izanami
2
0
5
4.5
L
Ix Chel
halconm1ti
Ix Chel
0
4
1
0.13
L
Kumbhakarna
nuno2592
Kumbhakarna
0
3
1
0.17
L
Yu Huang
razvratnik
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
28,298
35,800
Taken
38,897
19,089
Mitigated
26,391
23,776
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,784
2,816
1,831
1,721
5,926
2,657
222
3,194
2,590
0
14,096
W
Skadi
 
Skadi
9,140
1,965
2,273
924
7,467
3,072
240
4,151
3,055
0
23,577
W
Horus
 
Horus
5,943
834
7,237
4,597
9,714
7,931
35
4,515
4,886
3,519
3,851
W
Ah Puch
Exloki
Ah Puch
8,808
175
1,816
1,668
5,901
2,215
99
1,836
3,981
13,007
0
L
Susano
Fzengin
Susano
5,028
789
497
605
7,529
3,442
0
1,759
5,770
0
8,889
L
Erlang Shen
HashibaToyotomi
Erlang Shen
7,509
198
569
2,127
5,487
5,575
0
2,046
3,441
2,337
11,224
W
Izanami
Snowbuckets
Izanami
4,053
2,689
1,216
493
6,792
3,214
869
3,812
2,893
0
26,562
L
Ix Chel
halconm1ti
Ix Chel
3,542
0
846
362
7,580
3,050
0
2,644
4,936
19,894
0
L
Kumbhakarna
nuno2592
Kumbhakarna
4,629
67
2,363
2,055
12,628
11,811
0
3,714
8,914
7,836
0
L
Yu Huang
razvratnik
Yu Huang
7,590
232
1,605
918
5,673
2,513
0
1,784
3,889
20,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
33,840
117
Minions Killed
102
0
Camps Cleared
0
1,000,537
Distance Traveled
888,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,529
853
11
1
0
208,687
0
W
Skadi
8,217
822
37
4
0
192,125
0
W
Horus
7,957
796
2
0
0
207,639
0
W
Ah Puch
7,139
714
11
1
0
218,180
0
L
Susano
6,448
645
13
1
0
161,608
0
L
Erlang Shen
6,793
679
14
1
0
188,421
0
W
Izanami
7,969
797
56
6
0
173,906
0
L
Ix Chel
6,667
667
30
3
0
165,484
0
L
Kumbhakarna
6,948
695
4
0
0
159,998
0
L
Yu Huang
6,984
698
41
4
0
213,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role