Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AgentPDX
Sobek
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,489 Elo+
Solo
Xing Tian
Xing Tian
BUGnZOMBIE
Xing Tian
Level 129
God Stats
6W - 6L
1,240 SR
Queue Stats
650W - 664L
1,474 Elo+
Solo
Chaac
Chaac
Obaflip
Chaac
Level 139
God Stats
2W - 3L
1,791 SR
Queue Stats
243W - 267L
1,520 Elo+
Solo
Team Averages
Level 122
1,506 SR
1,497 Elo+

VS

Team Averages
Level 144
1,484 SR
1,486 Elo+
Charon
Charon
Dr Koch7403
Charon
Level 149
God Stats
0W - 1L
1,275 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 1
Atlas
Atlas
Macboo11
Atlas
Level 156
God Stats
4W - 4L
1,633 SR
Queue Stats
340W - 399L
1,533 Elo+
Solo
Anhur
Anhur
Spamgie
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,460 Elo+
Solo
Achilles
Achilles
SwaggerTom
Achilles
Level 144
God Stats
1W - 2L
1,510 SR
Queue Stats
82W - 85L
1,433 Elo+
Party 1
Thoth
Thoth
pasciakos
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
5 / 2 / 6
6,392
1,278
5,586
5,226
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
 
Yu Huang
11
3 / 2 / 3
6,358
1,272
5,577
3,768
1,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
AgentPDX
Sobek
11
2 / 1 / 2
5,742
1,148
1,730
4,044
3,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
BUGnZOMBIE
Xing Tian
8
0 / 1 / 7
5,253
1,051
1,367
3,775
3,164
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Obaflip
Chaac
12
1 / 1 / 10
6,078
1,216
6,998
6,575
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
1
0 / 0 / 0
1,404
281
0
0
0
Atlas
Macboo11
Atlas
10
0 / 2 / 5
5,602
1,120
3,549
7,232
6,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Spamgie
Anhur
11
1 / 3 / 2
5,683
1,137
2,815
4,657
2,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SwaggerTom
Achilles
11
5 / 2 / 1
6,339
1,268
6,628
7,476
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
pasciakos
Thoth
11
1 / 4 / 3
5,783
1,157
3,440
5,672
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
7
7
Deaths
11
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
6
4
W
Yu Huang
 
Yu Huang
3
2
3
2.25
W
Sobek
AgentPDX
Sobek
2
1
2
3
W
Xing Tian
BUGnZOMBIE
Xing Tian
0
1
7
3.5
L
Charon
0
0
0
0
L
Atlas
Macboo11
Atlas
0
2
5
1.25
W
Chaac
Obaflip
Chaac
1
1
10
6
L
Anhur
Spamgie
Anhur
1
3
2
0.67
L
Achilles
SwaggerTom
Achilles
5
2
1
2.75
L
Thoth
pasciakos
Thoth
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
16,432
23,388
Taken
25,037
16,531
Mitigated
18,619
6,992
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,586
646
217
703
5,226
3,155
0
770
4,326
0
8,541
W
Yu Huang
 
Yu Huang
5,577
684
718
532
3,768
1,380
54
966
2,678
12,513
0
W
Sobek
AgentPDX
Sobek
1,730
299
667
1,097
4,044
3,761
0
2,041
1,965
3,089
0
W
Xing Tian
BUGnZOMBIE
Xing Tian
1,367
140
0
710
3,775
3,164
0
1,628
2,060
2,561
0
L
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Macboo11
Atlas
3,549
1,231
522
1,970
7,232
6,195
0
2,513
4,719
6,034
0
W
Chaac
Obaflip
Chaac
6,998
344
231
2,117
6,575
5,071
76
1,739
4,707
0
12,755
L
Anhur
Spamgie
Anhur
2,815
743
239
56
4,657
2,053
0
906
3,751
0
5,201
L
Achilles
SwaggerTom
Achilles
6,628
502
540
1,788
7,476
8,049
0
3,684
3,792
155
8,363
L
Thoth
pasciakos
Thoth
3,440
126
15
330
5,672
2,322
0
1,571
4,101
14,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
24,811
34
Minions Killed
40
0
Camps Cleared
0
533,610
Distance Traveled
411,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,392
1,278
7
1
0
106,882
0
W
Yu Huang
6,358
1,272
14
3
0
106,320
0
W
Sobek
5,742
1,148
2
0
0
109,562
0
W
Xing Tian
5,253
1,051
1
0
0
87,914
0
L
Charon
1,404
281
0
0
0
0
0
L
Atlas
5,602
1,120
7
1
0
106,074
0
W
Chaac
6,078
1,216
10
2
0
122,932
0
L
Anhur
5,683
1,137
13
3
0
91,535
0
L
Achilles
6,339
1,268
4
1
0
116,539
0
L
Thoth
5,783
1,157
16
3
0
96,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role