Player Matchup

Cthulhu
Cthulhu
BigBoyBIzz
Cthulhu
Level 27
God Stats
0W - 1L
1,704 SR
Queue Stats
31W - 22L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
FreckleSchmeckle
Xbalanque
Level 69
God Stats
1W - 3L
1,540 SR
Queue Stats
32W - 23L
1,435 Elo+
Party 2
He Bo
He Bo
Jacquice
He Bo
Level 23
God Stats
0W - 1L
1,704 SR
Queue Stats
31W - 22L
1,438 Elo+
Party 2
Team Averages
Level 40
1,650 SR
1,437 Elo+

VS

Team Averages
Level 39
1,476 SR
1,403 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
VixenNaya
Discordia
Level 39
God Stats
3W - 8L
1,429 SR
Queue Stats
9W - 28L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoyBIzz
Cthulhu
10
1 / 2 / 0
7,383
738
4,238
8,851
7,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
9
0 / 4 / 0
6,678
668
3,292
8,628
3,353
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Jacquice
He Bo
9
0 / 5 / 1
6,636
664
3,143
8,608
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 4
8,827
883
7,399
6,333
2,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
 
Bastet
11
5 / 1 / 6
8,275
828
6,549
6,002
5,050
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
VixenNaya
Discordia
11
0 / 0 / 9
7,354
735
8,630
4,404
1,557
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
4
8
W
Bastet
 
Bastet
5
1
6
8
L
Cthulhu
BigBoyBIzz
Cthulhu
1
2
0
0.5
L
Xbalanque
0
4
0
0
L
He Bo
Jacquice
He Bo
0
5
1
0.1
W
Discordia
VixenNaya
Discordia
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,673
Damage
22,578
26,087
Taken
16,739
13,790
Mitigated
8,981
1,563
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,399
2,832
263
1,736
6,333
2,374
164
3,338
2,995
0
31,873
W
Bastet
 
Bastet
6,549
1,090
0
833
6,002
5,050
0
2,295
3,707
930
19,133
L
Cthulhu
BigBoyBIzz
Cthulhu
4,238
271
0
0
8,851
7,696
0
3,256
5,595
15,998
287
L
Xbalanque
3,292
1,540
110
1,453
8,628
3,353
68
2,751
5,877
0
13,118
L
He Bo
Jacquice
He Bo
3,143
404
0
0
8,608
2,741
82
3,228
5,380
18,995
0
W
Discordia
VixenNaya
Discordia
8,630
410
0
0
4,404
1,557
0
2,003
2,401
25,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,697
Gold Earned
24,456
79
Minions Killed
88
0
Camps Cleared
0
531,361
Distance Traveled
560,606
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,827
883
48
5
0
175,475
0
W
Bastet
8,275
828
14
1
0
201,256
0
L
Cthulhu
7,383
738
22
2
0
187,825
3
L
Xbalanque
6,678
668
24
2
0
167,206
1
L
He Bo
6,636
664
33
3
0
176,330
0
W
Discordia
7,354
735
26
3
0
183,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role